I’l be gathering all my ship ideas here.
List of content:
Arcana
The Blood Rose
Nectus
Anuba
Astrominer
Ant Mk. Zero
Master Wilzahar flying Arcana

Pilot profile:
Wilzahar is the Grand Master of the respected Society of Wizards. Ever since Wilzahar became aware of the raging B! war, he’s been building an epic battle ship, just to show who’s the boss!
His ship is a powerful symbiosis of ancient magics and modern mechanics. Accompanied by two highly intelligent magical beasts, materialised as two mech wyverns, Wilzahar can never be surprised by the enemy!
Description:
Unique ship that is well aware of it’s surroundings. Arcana also has extraordinarily high energy regeneration.
Ship statistics:
Energy:
• Medium, topped at around 2300 possibly.
Regen:
• Medium;
• Greatly increases as the twin wyverns are onboard.
Cargo:
• Smallest of all ships.
Speed and Handlingr:
• Avarage speed with very high thrust force(acceleration);
• Superior handling.
Loadouts:
Arcane Bolts QFires multiple bolts at growing rate, in random directions from in front of the ship.
• The bolts are released about 1.5 ship length ahead of the ship.
• Very low damage per bolt, but high total dmg when focused on a target.
• Bolts cause minor slowdown(10%)
This weapon can be used as moderate/high focused damage source, or as an area control weapon since the bolts travel slow and distant causing minor slowdown to possibly multiple enemies.
Crystalize WTraps all nearby enemies in magical crystal shells, rendering the immobile and jams their weapons.
• Crystalized enemies cannot take damage, but the crystal shell can, and will not go away until it’s destroyed by either ally or enemy, or worn out by time(20sec).
Spirit of Azurga, the Beast of Winds, rests within this blue mechanical wyvern.
• Toggles Azurga’s mode between Aggressive, Defensive and On Board
Aggressive Mode: Azurga scouts nearby areas for enemies, and fearlessly assaults them at melee range upon sight.
Defensive Mode: Azurga remains at close distance and attacks enemies that are hostile towards the master, or the ones the Arcana is targeting.
On Board Mode: Azurga finds the shortest route to the host and lands on it’s wing. Azurga provides the Arcana some additional buffs described later, when on board.
Khimara RSpirit of Khimara, the Beast of Flames, rests within this yellow mechanical wyvern.
• Toggles Khimara’s mode between Offensive, Defensive and On Board
Offensive Mode: Khimara scouts nearby areas for enemies, and tactically assaults them using long ranged weapons.
Defensive Mode: Khimara remains at close distance and attacks enemies that are hostile towards the master, or the ones the Arcana is targeting.
On Board Mode: Khimara finds the shortest route to the host and lands on it’s wing. Khimara provides the Arcana some additional buffs described later, when on board.
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Wyverns
Azurga
Azurga is aggressive melee fighter that deals high damage and sucks energy out of enemies it manages to stick on to.
Energy: 1000/1200/1500
Regen: 18/20/23 per sec
Speed: Extreme (5/5)
Agility: Moderate (3/5)
On board bonuses: Regen +25%, Speed +25%, Cooldowns -25%
Khimara
Khimara is a tactical fighter armed with heavy ballistic sniper cannon on it’s back, along with a rapid fire arcane blaster.
Energy: 1300/1600/2000
Regen: 28/32/38 per sec
Speed: High (4/5)
Agility: Extreme (5/5)
On board bonuses: Regen +25%, Handling +25%, Damage reduction +10%
Both wyverns take 15 seconds to respawn(in On Board mode) after death.
When both wyverns are released, they work together as a very efficient Defender, Scout or Hunter team depending on their modes.
The wyverns put extra effort in blocking projectiles from hitting the master.
Scouts (Defensive and Offensive mode)The wyverns scout near to moderately distant areas and assault enemies on sight. The main focus is in seeing as much area as possible (reveal enemies on minimap).
Hunters (Both in Offensive mode)
The wyverns seek and chase enemies at any distance, and won’t give up until enemy is dead or further commands are given.




