I’ve worked really hard leveling 8 or so of the same type to see who would turn out to be my shining star. But with the lev 25 cap, I literally get no benefit from all that leveling on the ones I don’t need.
Can I:
1 Give guardians to the less fortunate?
2 Only receive 25 tt per week, but “bank” the additional TT for some week when i may not (unlikely) have 25TT worth selling (could make for an interesting dynamic about levels of savings/interest, growth…ect)
3 Receive half credit TTs
4 Receive a third form of currency, only good for buying Augmentations (AT)
5 Receive a third form of currency, only good for buying Shop Guardians (GT)
6 Receive a third form of currency, only good for buying XP potions (XT)
7 Receive a third form of currency, only good for buying Slots (ST)
Obviously, I don’t want t upset the balance of the game, nor the profitability, but it’s frustrating to know how much hard work I have to throw away, and then be expected to jump through hurdles to try to get TT which I need to open gates or buy a cool new attack. When I’ve basically just thrown more TT away!
Devs, feel free to contact me if you need help hashing these over