Originally posted by NightOwl_Pellets:
We have talked about limitations, particularly a cool-down timer for moving Starter Dungeons. Especially with the player concerns relating to the Starter abilities with this Update, it’s something we continue brainstorm on, for the best iteration. I’ll give you more details on any decisions made.
When you implemented starter teleportation for 99 DM, you SAID it had a 30 day cooldown timer. We tested it to say it did not. Dont act like that was a choice on your part. It was a bug a glitch, a mistake you dont know how to fix, nor care to rush, as you make more money that way.