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Originally posted by RiverCocytus:Since ballistics fire every round, the extra range is always useful as it will allow you to attack when you otherwise would not be able to.
Since ballistics fire every round, the extra range is always useful as it will allow you to attack when you otherwise would not be able to.
More power to the engines!
No thats a good point. I got 7 move minimum on my ballistics and I can think of a few instances where the extra range saved my ass
DPS→ bali, DPH→ sbw, most likely to hit→lasers
Note: Lasers on the moon have the best chance to hit, second is lasers on top of sharks. All other ships follow in order of steering power.
Originally posted by RiverCocytus:Note: Lasers on the moon have the best chance to hit, second is lasers on top of sharks. All other ships follow in order of steering power.
lol lol lol lol lol you is funny. T_T
Originally posted by musketman9294:Originally posted by RiverCocytus:Note: Lasers on the moon have the best chance to hit, second is lasers on top of sharks. All other ships follow in order of steering power. lol lol lol lol lol you is funny. T_T
I always use sharks when fighting on the moon unless there are some narwhals nearby. They are the gay unicorns of God’s army.
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