-> [Beginners guide to Dungeon Rampage] <-

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Table of Contents

Note: You can use this by pressing CTRL + F or F3 , to find certain topics in this forum instead of skimming

First post

Common Questions Asked

Skill point distribution
Best time to open chests
Is this game fun?
Which hero is the best? (there is no best)
How to make coins fast?
Where do i farm exp?
Where do i get weapons?
When do I open chests and at what level?
How to get gems?
How did someone I didn’t friend joined my ‘friends only’ dungeon?
Why buster no work? (aka flinching)
Vintage weapons?
How to add friends on Kong for Dungeon Rampage?
Ranger or Rare chest?
Rampagers Code of Conduct when entering a friends higher level dungeon
Guide to leaving early while getting bonus exp
Guide to those Un-wanted leechers
Playing Solo Vs Playing with Friends

Brief Introduction to Classes

Berserker (serk, zerks)
Ranger (archer, ranger)
Sorcerer (sorc, mage, wizard)
Chef (cook, chef)

Second post

Vampire hunter (vh, vamp)
Ghost samurai (gs, samu)
Pyromancer (pyro)
Dragon knight (DK, knight)

Second post

Pets R Us

Unlimited pets
Limited Edition

Third post

Weapon Modifiers

Normal Mods
Character mods/ Legendary mods

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ COMMON QUESTIONS ASKED ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

Skill point distribution

Melee\Shooting\Magic power determines not the percentage of added damage but rather just adds 1 point of damage to your current weapon’s attacks per 1 precious skill point. It may seem valuable addition in the beginning, but it’s practically useless on higher levels.
On lvl100 some weapons can deal average a few thousands damage. So 3000 damage or 3025 makes almost no difference. Add your first three skill points to power (it can make a difference on the first stages) and then better add skill points to everything else.
This goes for everyone EXCEPT pyro! (By the time, dear newcomer, you’ve got enough gold or gems for pyro, the additional info about pyro’s burning damage pros and cons will be provided, i hope.)

http://www.kongregate.com/forums/205-dungeon-rampage/topics/325985-training-point-information-under-construction?page=1#posts-6849450

Best time to open chests

First of all: don’t spend much gold on chests earlier in game
Or do spend :) But opening a common (brown) chest every time you get a new level will give you just slightly better weapon than before. Sometimes even worse, because you may get a weapon for -2 levels than your current lvl is.
For example, lvl30 berserk can get an axe for lvl28.
Better open a common chest each 5 levels till your character is level 20 or 30.
Once you reach level 20 or 30, open 1 uncommon (blue) chest. If you are lucky, you will get a nice weapon that will be sufficient for about next 10 levels.
Rare (yellow) chests are to be opened on higher levels – 50 or more.
Legendary (violet) chests are for highest levels. They contain the best weapon, but it still depends on your character’s level. So opening legendary on low levels may give you a weapon, which attack will be outrun by a common weapon that you open 10 levels after it.

Is this game fun?

Yes, this game is rather enjoyable, but if you’re rather skeptical try it out yourself

Which hero is the best? (there is no best)

It all depends on what your favorite playing style is, whether it’s killing from afar or up-close and personal.
Also all heroes have dungeons/monsters their strong against and those they have no effective attack against.

How to make coins fast?

There are three really popular farming dungeons in this game, best to pick the dungeon you can farm the fastest:

~ PAPA YETI ~
Papa Yeti (by killing all the enemies, not just the boss) on Rookie League (~700 coins / run)

~ PKB ~
Prisoner’s Keep Boss on Gladiator League (750-850 coins / run)

~ VH Boss/DBB ~
Dark Barrows Boss on Champion League ( ~1k / run)

Note: Leaving before the dungeon ends, saves you time to farm more money

Where do i farm exp?

~ Frostgaard ~
Frostgaard boss in Gladiator League, ideal for range classes (archer/ vampire hunter)

~ Save the Chef ~
Cretaceous Park boss in Gladiator League another option to get exp if doing the dungeon FGB is too challenging

Where do i get weapons?

There are only two places where you are able to receive weapons

1) Shop
2) Chests (not boss battle chests)

When do I open chests and at what level?

(0 mod) Common 1-100 (because of its non-weapon drops i.e. potions e.g. 2x xp or coin potions, health bombs etc.)
(1 mod) Uncommon 20~50
(2 mods) Rare ~50+
2 mods + 1 char mod) Legendary 90+

Note: Equipments from chest will always be around -2 to +1 your level of your equipped hero
Opening rare chests as late as you can in-game will save you lots of coins for the future (ex: instead of opening rares at level 50, but at level 60, or even level 70)

Also this is just a recommendation you don’t need to follow it

How to get gems?

Well its either you pay with real money or open a chest, wishing for the best. [http://i.imgur.com/wgCVd.png]

Common = 25 gems
uncommon = 25 or 50gems
Rare = 25 or 50 or 100 gems
Legendary = 25 or 50 or 100 or 200 (assumed from the pattern)

How did someone I didn’t friend joined my ‘friends only’ dungeon?

This is a case when someone on Kong (Kongregate) has added you from the chat, then refreshed once or twice. Then they have the power to join your dungeons public or not, although it’s easy to fix just by blocking them.

Why buster no work? (aka flinching)

That is when your class gets hit at the start of using their buster, when they get hit the class ‘flinches’ therefore not doing anything. Although there are a few classes that the busters work even if they have been flinched. An example is vampire hunter (vh), when she flinches her garlic bombs (buster) still drop without the pretty animations. Pyromancer (pyro) when flinched his/its buster will still work, but without animation and the surrounding enemies just die.

Vintage weapons?

“Vintage weapons are weapons/scrolls that players already possessed when we introduced a new weapons system a couple of months ago” (ex: a samurai using a healing scroll).
– quote by Dr_Celerity –
There is no way for current users to obtain vintage items (don’t worry they usually have weak stats anyway)

How to add friends on Kong for Dungeon Rampage?

1) Click on the name of your friend in kongregate chat
2) Select [add friend] option
3) Refresh your browser 1-3 times until you see their name on your friends bar on dungeon rampage

Ranger or Rare chest?

Well if you aren’t lvl 50 or higher with this problem, it is better to just buy the ranger class. You are basically wasting money by opening rare chests early on at the game, because you can level up rather quickly. In doing so 20k you end up spending becomes redundant, but if you bought ranger or chef (40k) it’s not as useless.

Rampagers Code of Conduct when entering a friends higher level dungeon

You should all now be aware that the more players there are in a dungeon the harder the dungeon gets enemies will have more hp/def, damage and numbers. So it is recommended that before joining a dungeon you request permission first.

Why?

Your friend may be trying to accomplish a goal i.e. looking for chests, intent on finishing the dungeon or farming xp/coins.
When entering a high level dungeon and you are too weak to kill enemies do not go off on your own attracting mobs and then running to your higher leveled friend, some people don’t appreciate using healthbombs unnecessarily. Stick together and support however you can and collect and above all do not leech you are benefiting from your friends hard work so at least try and make yourself useful instead of a burden.

Guide to leaving early while getting bonus exp

This is very useful for fgb farming, or doing any level where you want the bonus exp at the end. Without having to wait for the victory screen for a rather long time.

Example: [http://www.youtube.com/watch?0v=i2D4c_Qa2OI]

Guide to those Un-wanted leechers

If you have someone that leeches of you (joins your dungeons, but does nothing) there are two main ways to deal with them..
A)
Step 1:Block them and refresh once the dungeon ends
B)
Step 1:Get a mob of enemies
Step 2:Run back to your pesky leecher
Step 3:Leecher dies (does not get coins anymore, but still can get exp)
Step 4:Laugh at him
Step 5:Laugh at him some more
Step 6:Then either finish the dungeon, block him afterwards or leave the dungeon

Playing Solo Vs Playing with Friends

Playing solo is when you make a dungeon with the friends only option checked, in this way random people who aren’t in your friends list cannot join your dungeon. Sometimes people in your friends list may accidentally join in your dungeon if your still at the spawn area and their doing the same dungeon. Playing solo has its benefits when solo the enemies are weaker with less hp and defense and sometimes even less attack power, playing solo does not increase the amount of gold or xp you earn because they are shared EQUALLY AND NOT DIVIDED. Playing with Friends or other players is fun but sometimes the dungeon can be VERY hard for instances like when your all units that can only do reduced damage and worse yet have low-level equips and are underleveled e.g. (All berserker team in PK dungeons).

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ BRIEF INTRODUCTION TO CLASSES ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

Each hero has access to special skills and equipment that makes using them greatly differ in gameplay.

Most can do:

MELEE damage(Axes, hammers, swords, katanas etc.)
(Medium Katanas charge AoE effect seems to do magic damage as it deals regular damage to armored monsters while heavy katanas charge attack does range damage)

RANGE damage (Bows, Crossbows, Boomerangs, Throwing Knives, Shurikens)

MAGIC damage (Debuff Scrolls, Sorcerer Equips, Pyromancer Equips)

Note: You only get 78 skill points to assign so assign them wisely

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

BERSERKER (serk, zerks)

The starting hero, The Berserker excels in melee damage dealing, hp regeneration and high hp. It can deal effective damage to monsters vulnerable to melee attacks with its axes and AoE (Area of Effect) hammers. It also can equip boomerang/rock to deal with monsters who are weak to range, sadly its boomerangs lack the range (distance) of shurikens and throwing knives.

BUSTER:

BERSERK – It’s buster is also quite useful by giving it and his nearby teammates temporary invulnerability (invincibility has been taken out), increased attack speed, increased attack damage (melee, range and magic attack) and slight increase in movement speed for only 12 seconds. The effects do not stack together however, so it is better to activate another berserker buster after the first ones effects end.

Pros:

Buster gives invulnerability (for 12 seconds)
high hp and health regen
Good melee unit

Cons:

Low mana (slow regen)
Shortest range on range weapons (boomerang)

RANGER (archer, ranger)

Effective range attackers, one of the most common classes, has access to range, melee, healing and buff and debuff scrolls. Has trouble with Tikihead monsters (but can cover with swords) and Armored monsters, but are effective on most flying monsters, ice cavern beasts. Rangers have the one of the highest power (2nd to Pyro) on a 1 versus 1 from the heavy bows. Therefore making boss dungeons (like: ice troll, Papa yeti) ideal for ranger

BUSTER:

ARROWSTORM – Fires three rounds of Piercing wide range shots that does decent damage, each volley can be redirected once by changing directional buttons. ( The Mods on your bow seems to have no direct effect with the buster)

Pros:

Fast
Group/self buffs and heal
Does lots of damage
Range
Doesn’t depend on mana (except scrolls)

Cons:

Easy to kill (low def)
Mana usage (depletes fast from scrolls)
bows only hit 1 target (not ideal for battling mobs, unless bow has a pierce mod)

SORCERER (sorc, mage, wizard)

Sorcerer is a hero that specializes in immobilizing his enemies and it’s buster serves to keep enemies away from him while he attacks them from a distance. Although not as powerful as the pyromancer it has access to healing, buffs and debuffs scrolls. Unlike Pyromancer the magic attacks don’t burn the enemies (only stun) making it more vulnerable to mobs that have magic resist.

BUSTER:

VOLT SHIELD – Summons 4 lightning Balls that form a barrier enemies that are too near will be pushed back and stunned, Volt shield is stackable meaning you can activate another buster and you will have twice as much lightning balls.

Pros:

Better Mana regen than pyro
Access to scrolls
Its dungeon buster can stack multiple times enabling you to make more orbs that revolve around you(time & hit limit)

Cons:

Magic coverage only
Bad staff charge attacks
Low def/hp

CHEF (cook, chef)

They are the tanks of the game able to heal itself and his teammates, buff and debuff with pots with its unique ability to make food/soup. Chef is also better than berserker at handling ice beasts and flying monsters due to its access to better throwing weapons, and mana regen. Although they have no effective attack against most armored monsters.

Power Pot – “Buffer”
3 possible items you can get from cooking
Speed Soup – Increases the move speed of Chef
Shield Soup – Increases Chefs resistance to damage from traps (maybe attacks too)
Fury Soup – Increases Chefs Attack damage and Attack Speed

BUSTER:

MEATEORS: Summons Flaming Cows that will leave hamburgers in the immediate area. Doesn’t do too much damage but heals for a great deal, that and it looks funny _

Pros:

Booster pot (Speed soup, Higher damage soup, Defence soup)
Makes food (hp)
Repeater attacks
Good buster (makes food too)
Best Tank ( A unit that can take a lot of hits to kill is called a Tank )

Cons:

food pot (not needed since chef can make food)
Poison pot (really weak debuff)
Average speed
Weak melee attack

 
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VAMPIRE HUNTER (Vh, vamp)

The Vampire hunter is basically a range unit, although it lacks the movement speed of ranger and access to scrolls for healing herself/others. She has more ways of debuffing enemies with its mine traps, she also has higher hp/def and mana regen. With the effects of its selection of crossbows it can deal high damage per second with its repeater bows, shoot corners with its homing arrows and shoot arrows in a wide arc. Like the ranger it can deal effective damage to enemies weak to range with its bows and deal effective melee damage to monsters weak to melee attacks, it has no effective attacks for armored monsters.

Types of Traps
Mine Trap – Deals damage and slows
Napalm Trap – Deals damage then inflicts burn status also deals the most damage
Garlic Trap – Deals no damage but stuns

BUSTER:

GARLIC NUKES – Surrounds herself with Garlic Mines that damages and stuns enemies on contact it does a considerable amount of damage and each bomb has a small aoe affecting multiple enemies at once.

Pros:
Variety of crossbows (heat seeking, repeaters, fun fun..)
Mana regen
A bit tanky (better to use swords with compared to ranger)
Better DPS (damage per second) compared to ranger
Unique ability to make traps

Cons:
No healing
Average speed

GHOST SAMURAI (GS, samu)

Best melee damage and the only melee attacker to have access to deal regular damage to armored units with its demon katanas (the charge attack) and potentially the fastest moving melee fighter. It can cover ice beasts and flying monsters with the charge attack from its heavy katana or throwing knives and shuriken.

BUSTER:

IRON LEGION – Summons three clones that will attack your enemies, the clones will always stay within a short distance of the samurai, non-stackable.

Pros:
High attack output
The only melee based hero that can deal effective damage to armored monsters
Its buster is an effective decoy maker, also making great meat shields for you to attack relatively undisturbed.

Cons:
No access to healing, debuffing and buffing skills
Katana’s charge attacks can be mp heavy unless your lucky enough to get mp cost reducing mods

PYROMANCER (pyro)

Is the best mob killer in the game with most of its charge attacks and especially its buster AoE effects. Its main killing power though lies in its burn status damage. Where it does lots of per second damage even to enemies who are resistant to its regular attacks, it is common for many pyromancer users to prefer burn mods on their equipment. Pyro’s Regular attacks do not do too well with skeleton monsters or lizards but its burn status damage makes up for it, just avoid being surrounded by them.
Note: best PKB farming class, due to its AoE attacks

BUSTER:

FLAME VORTEX – Pulls in enemies, explodes and pushes them back to hit them with meteors (not meateors) Arguably one of the best Busters in the game. It looks awesome too.

Pros:
Best mob killer/control
Has the ability to attack enemies through walls (Firewall, Blast Runes)
Most of its damage resides on the burn (DOT)

Cons:
No access to buffing skills and healing
Average speed
Low Hp

DRAGON KNIGHT (Drag, Knight, DK)

Melee and Range damage

Is the newest hero in the roster, It looks smaller than the other heroes and is apparently female (go figure) It has high attack stats in its weapons and has a good reach, it has throwing spears which can also help you dash when charged, snare spears (notable because it drags the enemies it snares towards you) a teleport spear which behaves like a seeker arrow who teleports you to the target it hits. Besides that Dragon Knights can also equip “dragon scales” there are 5 types that can boost your heroes traits and her allies. (atk damage, atk speed, move speed, defense, increase maximum hp) and its dungeon buster summons 4 different element baby dragons that behave much in the same way as ghost samurais clones.

BUSTER

DRAGON CALL – summons 4 elemental dragons that can do fire, poison, ice and lightning damage. Lasts for 20 seconds

Pros:

Amazing variety of weapons to choose from and personalize your DK with
Great damager
Can freely buff itself (dragon scales)

Cons:

No healing ability (easily covered with power ups)
No mana regen and has relatively low mana base
You can only get it presently by buying a starter pack and currently not available for purchase with gems already in your inventory or coins

N/A

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ PETS R US ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

Unlimited Pets

Night wolf pet (wolf)
430 min – 559 max normal dmg at lvl 100 (varies on level)

Pros:
Picks up money
Fast

Cons:
Only picks up money it walks over (doesn’t collect the surrounding stuff)

War rhino pet (rhino)
202 min – 405 max normal damage at lvl 100 (varies on level)

Pros:
High def (great meatshield)
Good melee
knockback attack (ramming)
cheapest pet

Cons:
Slow

Red dragon pet (dragon)
370 constant normal damage + DoT (damage over time) at lvl 100 (varies on level)

Pros:
Range (pierces)
Burn damage

Cons:
Doesn’t cope too well being surrounded

Vorpal bunny (bunny, vorpal)
Massive normal damage (varies on lvl)

Pros:
High damage
Can’t be targeted
Fast

Cons:
Slow attack
Can’t be a meat shield

Limited Edition

Furball the destroyer pet(pink bunny, furball)

Pros:
High attack damage
Faster attack (compared to Vorpal bunny)
Can’t be targeted

Cons:
Still slow attack
Can’t be a meat shield

Shadow wolf pet (shadow)
[http://www.youtube.com/watch?v=EgnUoFpbW-s]

Pros:
High attack
Knockback
Ability to teleport

Cons:
Expensive(750 gems)

Black dragon pet (black dragon)
[http://www.youtube.com/watch?v=EGHo_hGwmLY]

Pros:
Only 100 exsists
Range attack
Stuns enemies

Cons:
Expensive Pet (750 gems )
Can’t cope with enemies surrounding it

 
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~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ WEAPON MODIFIERS ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

Normal mods

Mods short for Modifiers can be found in weapons from uncommon, rare and legendary chests. These modifiers help make the weapons better than normal common weapons which doesn’t have any mods. These mods only takes affect in the one weapon that has it, other weapons or you are not affected by normal mods.

Note:
- you can find the mod’s information by hover your mouse onto the modifier


Sturdy/Beefy/Hearty/Mighty/Unyielding
Deals 10/20/30/40/50% extra damage!


Stunning/Dazing/Muddling/Paralyzing/Devastating
Stun enemies for 1/1.5/2/3/4 sec!


Slowing/Stalling/Lagging/Abating/Impeding
Slow enemies for 2/3/4/5/6 sec!


Binding/Hampering/Hindering/Restraining/Muzzling
Slow enemy attacks for 2/3/4/5/6 sec!


Sticky/Stopping/Rooting/Holding/Suspending
Stop enemies from moving for 2/3/4/5/6 sec!


Hitback/Knockback/Smackback/Blowback/Blastback
Knock enemies back 50/100/150/200/250 inches!


Grabber/Puller/Yanker/Snarer/Trapper
Pull enemies 100/150/200/250/300 inches close!

Note: Not found in any weapon can be found now


Cooling/Chilling/Numbing/Biting/Freezing
Slow enemies movement and attacks for 2/3/4/5/6 sec!


Burning/Sizzling/Flaming/Searing/Blazing
Set enemies on fire for five seconds! Deals 5/7.5/10/12.5/15% weapon damage!

Note: Only for Pyromancer, Chef, Vampire hunter weapons


Zapping/Electrifying/Shocking/Energizing/Blasting
Stop enemies from moving or attacking for 0.5/1/1.5/2/2.5 sec!

Note: only for sorcerer weapons and poison cooking pot


Noxious/Sickening/Infectious/Poisoning/Toxic
Poison enemies for 8 seconds! Deals 1/2/3/4/5% weapon damage and duration stacks!


Critical/Crucial/Decisive/Severe/Dire
10/12.5/15/20/25% chance to deal 100% extra damage! Stacks with Vicious!


Vicious/Barbaric/Brutal/Nefarious/Monstrous
Adds 5% chance to crit crits now deal 200/250/300/350/400% bonus damage! Stacks with Critical!


Chaining/Double-Chaining/Triple-Chaining/Quad-Chaining/Uber-Chaining
Projectile pierces through first enemy seeks another! / Projectile chains twice/three/four/five times!

Note: is intended for all weapons, but currently only available to sorcerer


Piercing/Double-Piercing/Triple-Piercing/Quad-Piercing/Uber-Piercing
Projectile pierces straight through first enemy and can hit another! / Projectile can pierce straight through first two/three/four/five enemies!

Note: Only for range weapons (Bows and whatnot)


Multi New mod
Throws an extra one/two/three/four/five shots


Speedy/Quick/Sprightly/Swift/Speedy
Attack 10/20/30/40/50% faster!


Clever/Studious/Brilliant/Studious/Brilliant
Uses 10/20/30/45/60% less mana!

Note: Only on Mana consuming weapons


Brute’s/Giant’s/Orc’s/Troll’s/Mammoth’s
Attacks are 15/20/25/30/35% bigger!

Note: Only on AoE (Area of Effect) weapons


Snappy/Hasty/Snappy/Sprightly/Ergonomic
Attacks cool down 10/20/30/45/60% faster!

Note: Only on weapons that have cooldown


Saucier/Grillardin/Friturier/Boucher/Sous
3/4/5/6/7% chance to spawn food when hitting enemies!

Note: Only for Chef weapons


Cook’s/Chef’s/Gastronomist’s/Gourmand’s/Epicure’s
5/10/15/20/25% chance to get better food when killing enemies!

Note: Only for Chef weapons


Chargey/Hurried/Spry/Rapid/Hyper
Charge attacks charge 10/20/30/40/50% faster!

Note: Only for weapons that have charge attacks

Character mods/ Legendary mods

Only found in Legendary weapons these mods are not like normal mods. These char mods work much differently, it only affects the character instead of the weapon. Char mods are always in affect even if your’e not using that weapon, as long as its in one of the 3 slots (z,x,c weapon slot).

Note:
-Character mods are stackable to another character mod that is the same :]
- You can find what a char mod does, by hovering your mouse over the mod

Stamina
Description : Increases player health by 10 + Weapon Level * 0.9

Aptitude
Increases player mana by 10 + Weapon Level * 0.4

Acceleration
Increases move speed by 10%

Beast Master
Increases pet health by 10 + Weapon Level * 0.9

Animal Fury
Increases pet damage by 20 + Weapon Level * 1.8

Admiral’s Luck
Decreases damage taken by traps by 25%

Buster Gen
Gain 1 Buster Point per enemy killed

Brain Trust
Increases experience dropped from enemies by 5%

Midas Touch
Increases gold dropped from enemies by 5%

Barrier
Increases Melee Defense by 50% (does not stack)

Cover
Increases Ranged Defense by 50% (does not stack)

Comprehend
Increases Magic Defense by 50% (does not stack)

 
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Long live ‘The Twig’

Stickeh dis forum [check]

Any comments want to be added on reply to da forum :]
Added in Drobbit’s post as a note
Added in VANhasVOICE’s as a note
Made some editing for Underlord (Thanks to Thecomicgeek)

Credits
Oshadow0
Thecomicgeek
SkullNeo
Goodknife
balusin

LINKS TO OTHER USEFUL FORUMS

http://www.kongregate.com/forums/205-dungeon-rampage/topics/325985-training-point-information-under-construction?page=1#posts-6849450

 
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Nice post (I could’n resist to the “click-me” XDDD)

For the rare chest opening, I would say:
- Open rare chests at level 60, when ur stats are filled properly, to get some cool staff. Then
- Continue quests/farming/leveling till you reach 100 and then open rare chests again to get your final cool set.

Of course, this is for minimize the gold waste.

 
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I’d add to ranger pros u can basically 1-2 hit-kill all existing so far bosses.

 
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Wow, great guide! You could, however, fix the capitalization and punctuation and such in little spots scattered around the posts.

 
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And most important of all… change ur main weapon to C. Your fingers will appreciate it XDD

 
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edited

 
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hey shadow, can u add this question? it’s like a common question now :P “Should I buy ranger or open rare chest?”

 
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Originally posted by goodknife:

hey shadow, can u add this question? it’s like a common question now :P “Should I buy ranger or open rare chest?”

That’s easy. If you want a low level but powerful weapon for that level. You get rare chest. If you are interested in ranger. Get ranger. If you want both, farm extra 20k.

 
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I bought another player I mean suit and a friend tells me I can play the scenarios I-ve already completed but my ranger cant, how-s that, Id like to know. Thank you for your time

 
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@Uruguay

Your friend is wrong, you will have to play through each dungeon/scenario again it was meant to do that to earn all 84 trophies which will be important to unlock the new dungeons that are in the coming soon page after grindhouse. Also I’m pretty sure the grindhouse levels will need to be unlocked to get to those in the future.

 
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Originally posted by Thecomicgeek:

Rampagers Code of Conduct when entering a friends higher level dungeon

You should all now be aware that the more players there are in a dungeon the harder the dungeon gets enemies will have more hp/def, damage and numbers. So it is recommended that before joining a dungeon you request permission first.

Why?

Your friend may be trying to accomplish a goal i.e. looking for chests, intent on finishing the dungeon or farming xp/coins.

When entering a high level dungeon and you are too weak to kill enemies do not go off on your own attracting mobs and then running to your higher leveled friend, some people don’t appreciate using healthbombs unnecessarily. Stick together and support however you can and collect and above all do not leech you are benefiting from your friends hard work so at least try and make yourself useful instead of a burden.

Addendum: be extra careful when joining a higher level dungeon you’ve never been in before. For instance, Dark Barrows Boss at Champion’s League has lots of very damaging mines scattered around all over the place which a lower level character might have never seen before. Stepping on those mines will get you and any nearby team mates killed.

Originally posted by Thecomicgeek:

@Uruguay

Your friend is wrong.

Actually, he wasn’t. Far as I can tell, it might be a bug. My older brother could access all his previously played dungeons when he bought his two new characters, but I couldn’t.

 
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@MaurEzekiel

Thank you for the input, yeah It might be a bug. First time I’ve heard of it. But then again this game has alot of bugs… still. But lucky for your brother he has a useful bug. Other useful bug was (past tense) people who could sell rare stuff for 14k gold returned.

 
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i sell rare stuff everytime for 5700 or more

 
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weapon data including possibly mods except Critical (all weapon) , Vicious (all weapon) , Clever (only for weapon that use mana) , Brute’s (only for aoe weapon) , Snappy (only for cooldown weapon) , Chargey (only for charge weapon) , Saucier (only for chef’s weapon) , Cook’s (only for chef’s weapon) and Grabber (not found in any weapon) http://pastebin.com/EgYzFyfs

 
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>>>~ Save the Chef ~
>> Cretaceous Park boss in Gladiator League, ideal for melee classes
WHAT? Sorcs shield boosters will push you away from them not to mention stunning you.

 
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^ mmm that is true..but it is easier for lower levels to defeat this boss rather than doing fgb to get some exp (due to the chef making food) … I’ll re-write the words :]

 
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Great Work Shadow.

 
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~ ~ ~Hedsar’s personal builds for the first 6 characters": ~ ~ ~
Berserker, Ranger, Chef, Sorcerer, Vampire Hunter, Ghost Samurai – 3/25/25/25
PYRO – 25/3/25/25
" – does not currently include pyro or any characters that will come after it.

~ ~ ~ Hedsar’s personal recommendations on character levels for opening chests: ~ ~ ~
Common: one chest about every 7 lvls.
Uncommon: one chest about every 10 lvls starting from lvl20.
Rare: one chest about every 20 levels starting from lvl50.
Legendary: on lvl100 strictly.

~ ~ ~ BOXES: ~ ~ ~
Q: Are boxes worth opening?
A: My opinion: Yes.

 
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Originally posted by Thecomicgeek:

@MaurEzekiel

Thank you for the input, yeah It might be a bug. First time I’ve heard of it. But then again this game has alot of bugs… still. But lucky for your brother he has a useful bug. Other useful bug was (past tense) people who could sell rare stuff for 14k gold returned.

yes I think that bug’s on facebook, because I bought a ranger there, and it seems she could go straight to lava golem
 
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proof you can get pets from chests (received one when opened a rare chest)

 
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page bug

 
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Originally posted by Thecomicgeek:

proof you can get pets from chests

which chest u open to get this pet