Training point information

Subscribe to Training point information 16 posts

avatar for Oshadow0 Oshadow0 408 posts
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TRAINING POINTS

Melee power
+3 melee damage/ point

Magic power
+3 magic damage/ point

Shooting power
+3 range damage/ point

Fire burst damage
+3 base damage/ point

-Burning damage
+3 burning base dmg/ point
adds only on burning base, burning mod isnt included

roughly 1X*burning base damage
where X = stat points-

example:
burning base damage = 50 and you have 75 points on burning stat
75 (burning stat) * 50 (burning base damage) = ~3750 burning damage

Shooting defence
-1 damage from range attacks/ point
note: the shooting def stat can only limit the enemy base damage by 50% of its original damage

Magic defence
-1 damage from magic attacks/ point
note: the magic def stat can only limit the enemy base damage by 50% of its original damage

Max HP
+5 hp/ point
+2 hp/ point (for Pyromancer)

Max mana
+1 mana/ point

Mana regen
+1 mana regen/ point

Mana upgrade
+0.2 mana boost/ point
+0.5 mana regen/ point

Movement speed
+0.01 movement speed/ point

Shooting speed
+0.01 shooting speed/ point

Fury
+0.5 melee attack speed/ point
+1 Hp regen/ point

Cooking
+0.0025 food spawn via hitting/ point
+0.005 food spawn on enemy death/ point

Note:
Food hit spawn base: 0.02
Food death spawn base: 0.1

Spirit energy
+1 melee attack speed/ point
+0.5 mana regen/ point

 
avatar for Oshadow0 Oshadow0 408 posts
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CLASS STAT RECOMMENDATION

IMPORTANT: THIS IS JUST A RECOMMENDATION IT DOES NOT NEED TO BE FOLLOWED
it isn’t the law or something

Guide to the numbers
If you don’t know what the numbers below mean, it is the # of points you place in each category. The first number being the stat at the top, and the last number being the stat at the bottom.

Ex:

25 (Shooting power)/ 75 (Shooting speed)/ 75 (Movement speed)/ 25 (Max mana)
now without the words → 25/75/75/25

Note: This is not the recommended stat points for ranger

Classes

Beserker
0/75/75/50

Ranger
0/75/50/75 or 0/75/75/50

Sorceror
- /75/ – /75
put the last 50 points on either magic power or magic defence, which ever you prefer

Chef
0/75/50/75 or 0/75/75/50

Vampire hunter
- /75/ – /75
put the last 50 points on either shooting power or shooting defence, which ever you prefer

Ghost Samurai
0/75/50/75

Pyromancer
75/0/75/50

Dragon Knight
0/75/50/75 or 0/75/75/50 or 0/50/75/75

 
avatar for Thecomicgeek Thecomicgeek 45 posts
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With the new Training points these so far are the known changes

Melee, Shooting, Magic damage now gives 3 additional dmg per skill point, except for DK which it gives 4 dmg per skill point.

Burn damage actually doubles the burn damage per point (wow)

Maximum Damage Reduction for stats like Shooting / Magic Defense is reached somewhere at 50 points. Putting any more points in there will be a waste.

Most stats remain the same

New suggestions for skill builds, if you have level 100 hero and not sure which second stat you want to max, save 25 skill points first before you decide. Example. Berserker you go for 0 75 50 50 then try him in a dungeon if you think you need hp more add the remaining 25 points to hp or mana if you need that more.

Berserker – 0 75 75 50

Chef – 0 75 50 75 or 0 75 75 50

Ranger – 0 75 50 75 or 0 75 75 50

Sorcerer – Attack build 50 75 0 75
Defense Build – 0 75 50 75

Vh – Same as sorc

Ghost Samurai – 0 75 50 75
(watch out there seems to be a bug, if you attack too fast your sword will only pause mid air and not hit)

Pyro – 75 0 75 50

DK – 0 75 50 75 or 0 75 75 50 although some might like 0 50 75 75

 
avatar for erikred erikred 6 posts
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Pyromancer – Burn Damage

Testing parameters:
1. Level 100 character
2. used a normal grade (no mod) Fire Wall
3. using the uncharged attack only
4. against the same enemy all through out (FGB)

Data (skill point invested, damage, average damage gained per point):
_ 0, 35, 35.0_
_ 1, 69, 34.0_
_ 2, 104, 34.5_
_ 3, 138, 34.3_
_ 4, 173, 34.5_
_ 5, 207, 34.4_
10, 379, 34.4
15, 551, 34.4
20, 723, 34.4
25, 895, 34.4
50, 1755, 34.4
75, 2615, 34.4

Results seem to indicate that each point in Burning Damage adds 1x of your no-skill burn damage per point.

 
avatar for zhaoyunfight zhaoyunfight 3 posts
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Originally posted by Thecomicgeek:

With the new Training points these so far are the known changes

Melee, Shooting, Magic damage now gives 3 additional dmg per skill point, except for DK which it gives 4 dmg per skill point.

Burn damage actually doubles the burn damage per point (wow)

Most stats remain the same

New suggestions for skill builds, if you have level 100 hero and not sure which second stat you want to max, save 25 skill points first before you decide. Example. Berserker you go for 0 75 50 50 then try him in a dungeon if you think you need hp more add the remaining 25 points to hp or mana if you need that more.

Berserker – 0 75 75 50

Chef – 0 75 50 75 or 0 75 75 50

Ranger – 0 75 50 75 or 0 75 75 50

Sorcerer – Attack build 50 75 0 75
Defense Build – 0 75 50 75

Vh – Same as sorc

Pyro – 75 0 75 50

DK – 0 75 50 75 or 0 75 75 50 although some might like 0 50 75 75

wheres ghosts samurai?

 
avatar for jdmShogun jdmShogun 33 posts
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good stuff keep it up

 
avatar for hedsar hedsar 163 posts
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The shooting power for VH adds only 1 damage just as before.

 
avatar for hedsar hedsar 163 posts
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I don’t understand:
I have put 25 points into shooting damage.

My legendary xbows have 589 damage. They deal 614 damage.
My common xbows have 600 damage. They deal 693 damage.

 
avatar for Oshadow0 Oshadow0 408 posts
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^ i will probably assume its because your lgnd crossbow is ancient… the crossbows i have increase by +3 dmg/ point and so does your common crossbow. the only thing difference bout your legend compared to the other ones, is that its during the time when crossbows were weaker

 
avatar for AkumLongchar AkumLongchar 7 posts
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Oshadow Are you kidding me with those Coins…>_<

 
avatar for Oshadow0 Oshadow0 408 posts
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well.. if you dont have any chests to open, and just farm pkb it tends to add up ^ – ^

 
avatar for shadowdeath123 shadowdeath123 33 posts
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Originally posted by AkumLongchar:

Oshadow Are you kidding me with those Coins…>_<

you should see issac…he hit 7 mil coins a few days ago

 
avatar for MGRhino MGRhino 1 post
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DK – 0 75 50 75 or 0 75 75 50 although some might like 0 50 75 75 is reccomended stats, but why 0 to melee power if it gives 4dmg per point????

 
avatar for feibiao feibiao 29 posts
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is it not worth putting point in offensive skill like dmg?cause non of u put in dmg

 
avatar for hedsar hedsar 163 posts
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Feibiao, except for pyro – pyro’s power rocks.

 
avatar for Oshadow0 Oshadow0 408 posts
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you mean burning damage…. fire burst is bleh