Remove the cap on cobblestones

Subscribe to Remove the cap on cobblestones 12 posts

avatar for Amleida Amleida 86 posts
Flag Post

Why is it even there, to begin with? As it is right now, I can’t make roads around my town, because I’ve already reached the cap/limit of 150 cobblestones which isn’t even enough to cover half of my town. It’s only an aesthetic detail, but why are cobblestones even there, if you can’t use them for it’s intended purpose: to create roads around your town? Am I the only one thinking that the cap should be removed, or at least increased from 150?

 
avatar for 4darkdragon 4darkdragon 42 posts
Flag Post

They could make a “path making structure” to upgrade and increase your cap and to unlock prettier paths and roads too maybe =D

 
avatar for RedeemedWahrior RedeemedWahrior 213 posts
Flag Post

its actually used for happiness, +2 max happy each lol.

 
avatar for zemega zemega 41 posts
Flag Post

Build cobblestone, plus max happiness. Rally villager to each other, increase happiness. Increase in happinness increase max cobblestone that can be build. Its a cycle.

 
avatar for georgecr georgecr 12 posts
Flag Post
Originally posted by zemega:

Build cobblestone, plus max happiness. Rally villager to each other, increase happiness. Increase in happinness increase max cobblestone that can be build. Its a cycle.

What are you talking about? Increasing happiness doesn’t increase the maximum cobblestone amount…

 
avatar for Aimzy Aimzy 2 posts
Flag Post

I share that frustration. Also remove the shared cap for every other kind of decoration! There is a cap of 60 for all-non cobblestone items. As in, if you put down 60 of those large paving squares, you can’t put down ANY other decorations (except for the Pramin ones, I’m sure)

 
avatar for toxicpaint toxicpaint 46 posts
Flag Post

If you think about it from a development point of view, it’s a lot less work for the server. The following is my interpretation of the process, but I may be wrong.

When the game loads, it loads the current position of each object (presumably from a database) and places it on the screen to make sure it’s all placed exactly as you arranged it. If everyone had 1500 cobblestones each, it would mean that the server would have 10 times the amount of work to do querying the database.

Just a guess though.

 
avatar for PauCano PauCano 3 posts
Flag Post

Well, the position is just a colleciont of ints, 2 for each object. That means that if the world is between 256 and 65k tiles wide, much more than it is in fact, it would be 4 bytes for each object. Meaning 6 kilobytes for each 1500 objects. That’s not much. So I don’t think memory’s the matter.

 
avatar for mosemizrahi mosemizrahi 424 posts
Flag Post

I think after 150 cobblestone paths or 60 decorations, the hapiness shouldn’t go up but you should be able to use them for cosmetic reasons.

 
avatar for waraxe waraxe 594 posts
Flag Post

Just cap happiness bonuses from cobblestone paths and then let people build those again.

 
avatar for adufield1 adufield1 14 posts
Flag Post
Originally posted by waraxe:

Just cap happiness bonuses from cobblestone paths and then let people build those again.

i wasnt aware u play this game as well :P

 
avatar for Amleida Amleida 86 posts
Flag Post
Originally posted by waraxe:

Just cap happiness bonuses from cobblestone paths and then let people build those again.

This. And I wasn’t aware that you played this game either, waraxe :P