Hmmm I’m also interested in those nymph decks …
Thought of strategies like :
Using Annubis to grant immortality to Nymphs
Then using Entropy’s Nymph to make the ennemy healing you instead of dealing damage
Summoning a Life Nymph to allow them to attack (well, heal) you several times
And to deal damage, using Darkness Nymph’s effect : Darkness + Entropy effect work together !
Use a Guardian angel to heal the creature and the job is done.
It makes you use 6 elements. 3 different Nymph’s. Now look at the cost of it, just summoning all those Nymph’s is quite hard. It will be near impossible if you try to pick one pillar for every Nymph’s and lot’s of quantum tower to have enough Water quantum. So you will try to ad a Water element Nymph. It gets even worst : with saphire pillar instead of quantum ones, you won’t have quantums to allow your other Nymph’s to use their powers ! So you pick one saphire tower and hundred of quantum towers? Stop jokking around ! You will have to find the saphire tower first, then a Nymph Tear, and finally, you will pray that god didn’t make your opponent draw a card to take down your Nymph until you get any other Nymph out !
So, what are the remaining solutions? Yeah, quantum towers only … You will have to be lucky enough to summon good Nymphs, strong enough to survive anything your ennemy picked during the hundred turns you waited to pick the Nymph Tear and being abble to use it (If you are not dead yet, of course). You will just go on a random strategy that could be taken down by any other deck …
Waw … Still interested in those Nymph decks? Personnaly, I’m not anymore. I think that Nymphs are not suited to form a whole deck but to be a part of it. No more than 2 Nymph with 2 fixed elements. Now, in my oppinion, the strongest Nymph might be the gravity one because it can take down any rainbow deck all on her own. If it’s helped by earthquake, it could take down any foe.
As I’m writting this, I’m thinking of what the deck might look like … (advanced card only because, with non-uppgraded cards, it would be too hard)
EARTH : 13 cards (to protect weapon, destroy towers through quicksand and poseidon)
8 Stone Tower
2 Enchant Artifact
WATER : 20 cards (to summon the Nymph, deal damage, protect from some badlings, activating poseidon)
10 Sapphire Tower
4 Puffer Fish
3 Artic Octopus (rare)
2 Nymph Tear
1 Poseidon (rare)
GRAVITON : 12 cards (to use black holes and to create a Nymph, well, Ortyugh is just here to protect from any really howfull monster that could piss you off like a bloodsucker or something like that …)
7 Graviton Tower
4 Black hole
ENTROPY : 6 cards (quantums for free, to start fast as tou opponent won’t wait for you to be ready)
DARKNESS : 6 cards (just to suck more and more quantoms, just in case … might be useless …)
TIME : 2 cards (To draw card just a little faster)
2 Golden hourglass
Total 58 Cards (4 rare ones)
Goal of the Deck : Quantum rupt
Quicksand and Poseidon effects to destroy Towers
Black Hole and Graviton Nymph to absorb quantums
Poseidon protected by Enchant artifact
Summon pest (using supernova) and burrow them to steal any remaining quantum
Block any monster (if there’s any) using Artic octopus ability
Slowly kill your opponent thanks to puffer fish
I don’t know if it would be a good deck or not, might be better to use a pulveriser instead of the poseidon. Don’t know if we should get ride of pests or not … Just came with that idea. It might be efficient, may be not, but I’m pretty sure that it would beat ANY Nymph deck even if it’s not my purpose.