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Good Element card combos

Subscribe to Good Element card combos 59 posts

avatar for theelite71 theelite71 122 posts
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If you think you have a good Elements card combos then post it here

 
avatar for theelite71 theelite71 122 posts
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please don’t post anything rude or offensive thank you

 
avatar for theelite71 theelite71 122 posts
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ok here is a combo graveyard+vulture+otuyugh

 
avatar for arathinidas arathinidas 245 posts
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Titan + flying weapon. Try it.

 
avatar for theelite71 theelite71 122 posts
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wait I came up with another otuyugh+parasite

 
avatar for jkid1190 jkid1190 47 posts
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wyrm+ parallel universe.

dive first, then pu.

then, repeat on the wyrm with the highest attack power

 
avatar for MockStar MockStar 7 posts
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Fallen elf Oty Photon+ Aflatoxin—→ poison the photon and then you have unlimited fodder for your oty or mutations!

 
avatar for thecloud thecloud 252 posts
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Originally posted by arathinidas:

Titan + flying weapon. Try it.

Titan + flying weapon + gravity pull! (I haven’t tried it.)

 
avatar for clawver937 clawver937 42 posts
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attack buff+dive creature

 
avatar for Slayer008 Slayer008 67 posts
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Shards of Divinity+Miracle. o.O

 
avatar for jumpyed jumpyed 54 posts
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Stone skins + miracles

 
avatar for Jesse7797 Jesse7797 138 posts
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Fireflies+Rustler :P

 
avatar for Paladinvec Paladinvec 2 posts
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Infection+paradox
2 boneyards+fallen elf+Oty unlimited skeleys and food for the oty and mobs to morph

 
avatar for lkleung28 lkleung28 99 posts
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firefly queens+emephatic bond.

 
avatar for Artix_vonKreiger Artix_vonKre... 28 posts
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how about… otyugh+boneyard+FFQ+emephatic bond+bone wall+rain of fire(s)+fallen elf
otyugh to devour,power up bonewall, and summon skeletons
boneyard to give skeletons to devour or mutate
FFQ to give fireflies to devour or mutate
emephatic bond to heal (to heal the wounds caused by spells and creatures with momenthum)
bone wall to give a good shield that might last forever and wont be effected by steal
rain of fire(s) to kill creatures for skeletons or to weaken for otyugh
fallen elf to mutate the skeletons or fireflies into powerful creatures

 
avatar for Babadingldoo Babadingldoo 4705 posts
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15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…
Eternity + useless creature = never deck out

Never die + never deck out = win forever

 
avatar for Blood_Shadow Blood_Shadow 7032 posts
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Originally posted by Babadingldoo:

15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…

Eternity + useless creature = never deck out

Never die + never deck out = win forever

Assuming you’ve enchanted your pillars, Eternity and shield…

Momentum. Goodbye.

 
avatar for Babadingldoo Babadingldoo 4705 posts
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Originally posted by Blood_Shadow:
Originally posted by Babadingldoo:

15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…


Eternity + useless creature = never deck out

Never die + never deck out = win forever

Assuming you’ve enchanted your pillars, Eternity and shield…

Momentum. Goodbye.

Ulitharid. Not a problem.

 
avatar for hokns hokns 95 posts
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Originally posted by Babadingldoo:
Originally posted by Blood_Shadow:
Originally posted by Babadingldoo:

15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…



Eternity + useless creature = never deck out

Never die + never deck out = win forever

Assuming you’ve enchanted your pillars, Eternity and shield…

Momentum. Goodbye.

Ulitharid. Not a problem.

What are you talking about… Ulitharid only takes care of Creature abilities… They could just play a quicksand or a deflag to get rid of your permanents or just play creature control vs. your creatures

 
avatar for Babadingldoo Babadingldoo 4705 posts
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Originally posted by hokns:
Originally posted by Babadingldoo:
Originally posted by Blood_Shadow:
Originally posted by Babadingldoo:

15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…




Eternity + useless creature = never deck out

Never die + never deck out = win forever

Assuming you’ve enchanted your pillars, Eternity and shield…

Momentum. Goodbye.

Ulitharid. Not a problem.

What are you talking about… Ulitharid only takes care of Creature abilities… They could just play a quicksand or a deflag to get rid of your permanents or just play creature control vs. your creatures

Protect Artifact on Towers, Eternity, and Dissipation Sield. Quintessence on Ulitharid.

 
avatar for Blood_Shadow Blood_Shadow 7032 posts
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Quintessence on Monentum’d creature.

Ah, whatever. Chaining 6 Fire Bolts. Or Unstable Gases. You’re dead. You can’t have both a Mirror Shield and a Dissipation Field.

 
avatar for thecloud thecloud 252 posts
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Poison, overwhelming damage, Black Hole, (direct damage spells?) We could do this all day.

edit: ninja’d by Blood_Shadow.

 
avatar for Babadingldoo Babadingldoo 4705 posts
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Fire Bolts – those kill any deck without Mirror Shield, if you can get them in time (cough rushers). Oh yea, that’s another combo, 4-6 Fire Bolts! :D

Unstable Gas – Remove (Steal/Deflag) or heal (Heal/Miracle/Stone Skin).

Poison – Ulitharid removes creature abilities, and Dissipation Field blocks Arsenic and other things that need to hit in order to poison. And if you’re about to die, Miracle. And if you really need it, Purify.

Black Hole – That kills all Rainbow decks, but you’ll probably be making more quantum than they can steal (12+ pillars needed).

 
avatar for clawver937 clawver937 42 posts
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clawver937+cards

 
avatar for thecloud thecloud 252 posts
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Originally posted by Babadingldoo:

Fire Bolts – those kill any deck without Mirror Shield, if you can get them in time (cough rushers). Oh yea, that’s another combo, 4-6 Fire Bolts! :D

Unstable Gas – Remove (Steal/Deflag) or heal (Heal/Miracle/Stone Skin).

Poison – Ulitharid removes creature abilities, and Dissipation Field blocks Arsenic and other things that need to hit in order to poison. And if you’re about to die, Miracle. And if you really need it, Purify.

Black Hole – That kills all Rainbow decks, but you’ll probably be making more quantum than they can steal (12+ pillars needed).

Tell you what. You can play your deck with 30 quantum towers (gotta get 15 on the field asap, after all), Eternities, Dissipation Shields; and Ulitharid, Quintessence, Protect Artifact, Miracle, Heal, Purify, Steal/Deflag, and whatever else you haven’t already included to make your ‘combo’ work. I’ll play a fire deck with 14 pillars, 6 dragons, 4 explosions, 6 fire bolt. Wanna take bets on who wins? :P