theelite71
122 posts
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If you think you have a good Elements card combos then post it here
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theelite71
122 posts
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please don’t post anything rude or offensive thank you
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theelite71
122 posts
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ok here is a combo graveyard+vulture+otuyugh
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arathinidas
245 posts
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Titan + flying weapon. Try it.
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theelite71
122 posts
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wait I came up with another otuyugh+parasite
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jkid1190
47 posts
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wyrm+ parallel universe.
dive first, then pu.
then, repeat on the wyrm with the highest attack power
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MockStar
7 posts
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Fallen elf Oty Photon+ Aflatoxin—→ poison the photon and then you have unlimited fodder for your oty or mutations!
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thecloud
252 posts
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Originally posted by arathinidas:
Titan + flying weapon. Try it.
Titan + flying weapon + gravity pull! (I haven’t tried it.)
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clawver937
42 posts
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attack buff+dive creature
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Slayer008
67 posts
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Shards of Divinity+Miracle. o.O
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jumpyed
54 posts
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Jesse7797
138 posts
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Paladinvec
2 posts
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Infection+paradox
2 boneyards+fallen elf+Oty unlimited skeleys and food for the oty and mobs to morph
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lkleung28
99 posts
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firefly queens+emephatic bond.
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Artix_vonKre...
28 posts
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how about… otyugh+boneyard+FFQ+emephatic bond+bone wall+rain of fire(s)+fallen elf
otyugh to devour,power up bonewall, and summon skeletons
boneyard to give skeletons to devour or mutate
FFQ to give fireflies to devour or mutate
emephatic bond to heal (to heal the wounds caused by spells and creatures with momenthum)
bone wall to give a good shield that might last forever and wont be effected by steal
rain of fire(s) to kill creatures for skeletons or to weaken for otyugh
fallen elf to mutate the skeletons or fireflies into powerful creatures
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Babadingldoo
4705 posts
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15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…
Eternity + useless creature = never deck out
Never die + never deck out = win forever
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Blood_Shadow
7032 posts
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Originally posted by Babadingldoo:
15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…
Eternity + useless creature = never deck out
Never die + never deck out = win forever
Assuming you’ve enchanted your pillars, Eternity and shield…
Momentum. Goodbye.
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Babadingldoo
4705 posts
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Originally posted by Blood_Shadow:
Originally posted by Babadingldoo:
15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…
Eternity + useless creature = never deck out
Never die + never deck out = win forever
Assuming you’ve enchanted your pillars, Eternity and shield…
Momentum. Goodbye.
Ulitharid. Not a problem.
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hokns
95 posts
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Originally posted by Babadingldoo:
Originally posted by Blood_Shadow:
Originally posted by Babadingldoo:
15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…
Eternity + useless creature = never deck out
Never die + never deck out = win forever
Assuming you’ve enchanted your pillars, Eternity and shield…
Momentum. Goodbye.
Ulitharid. Not a problem.
What are you talking about… Ulitharid only takes care of Creature abilities… They could just play a quicksand or a deflag to get rid of your permanents or just play creature control vs. your creatures
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Babadingldoo
4705 posts
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Originally posted by hokns:
Originally posted by Babadingldoo:
Originally posted by Blood_Shadow:
Originally posted by Babadingldoo:
15+ Quantum Pillars/Towers + Dissipation Field = live forever, until you deck out…
Eternity + useless creature = never deck out
Never die + never deck out = win forever
Assuming you’ve enchanted your pillars, Eternity and shield…
Momentum. Goodbye.
Ulitharid. Not a problem.
What are you talking about… Ulitharid only takes care of Creature abilities… They could just play a quicksand or a deflag to get rid of your permanents or just play creature control vs. your creatures
Protect Artifact on Towers, Eternity, and Dissipation Sield. Quintessence on Ulitharid.
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Blood_Shadow
7032 posts
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Quintessence on Monentum’d creature.
Ah, whatever. Chaining 6 Fire Bolts. Or Unstable Gases. You’re dead. You can’t have both a Mirror Shield and a Dissipation Field.
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thecloud
252 posts
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Poison, overwhelming damage, Black Hole, (direct damage spells?) We could do this all day.
edit: ninja’d by Blood_Shadow.
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Babadingldoo
4705 posts
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Fire Bolts – those kill any deck without Mirror Shield, if you can get them in time (cough rushers). Oh yea, that’s another combo, 4-6 Fire Bolts! :D
Unstable Gas – Remove (Steal/Deflag) or heal (Heal/Miracle/Stone Skin).
Poison – Ulitharid removes creature abilities, and Dissipation Field blocks Arsenic and other things that need to hit in order to poison. And if you’re about to die, Miracle. And if you really need it, Purify.
Black Hole – That kills all Rainbow decks, but you’ll probably be making more quantum than they can steal (12+ pillars needed).
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clawver937
42 posts
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thecloud
252 posts
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Originally posted by Babadingldoo:
Fire Bolts – those kill any deck without Mirror Shield, if you can get them in time (cough rushers). Oh yea, that’s another combo, 4-6 Fire Bolts! :D
Unstable Gas – Remove (Steal/Deflag) or heal (Heal/Miracle/Stone Skin).
Poison – Ulitharid removes creature abilities, and Dissipation Field blocks Arsenic and other things that need to hit in order to poison. And if you’re about to die, Miracle. And if you really need it, Purify.
Black Hole – That kills all Rainbow decks, but you’ll probably be making more quantum than they can steal (12+ pillars needed).
Tell you what. You can play your deck with 30 quantum towers (gotta get 15 on the field asap, after all), Eternities, Dissipation Shields; and Ulitharid, Quintessence, Protect Artifact, Miracle, Heal, Purify, Steal/Deflag, and whatever else you haven’t already included to make your ‘combo’ work. I’ll play a fire deck with 14 pillars, 6 dragons, 4 explosions, 6 fire bolt. Wanna take bets on who wins? :P
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