think of your own towers and upgrades for them page 4

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Monkey Genie:

At first, it merely shoots powerful magic bolts at bloons. These magic bolts have infinite popping power, bounce from bloon to bloon as long as there is one nearby, and can pop any type of bloon. Easy-$1700 Medium-$2000 Hard-$2150

Path 1:

Bigger Bolts: Shoots more powerful magic bolts. These bolts pop 2 layers of bloon. Easy-$850 Medium-$1000 Hard-$1080

Huge Bolts: Shoots much more powerful magic bolts. These bolts pop 4 layers of bloon and instantly destroy ceramic layers. Easy-$1700 Medium-$2000 Hard-$2150

Massive Bolts: Shoots insanely powerful magic bolts. These bolts pop 7 layers of bloon and cut through MOAB class bloons and ceramic bloons like a knife through butter(They deal 10x damage to MOAB class bloons and they act as if all of a ceramic bloon’s layers were just one layer!). Easy-$8500 Medium-$10,000 Hard-$10,800

Leviathan Bolts: Shoots god-like magic bolts that pop 18 layers of bloon and do 360 damage to MOAB class bloons. Easy-$170,000 Medium-$200,000 Hard-$215,000

Path 2:

Faster Production: Shoots magic bolts faster. Easy-$850 Medium-$1000 Hard-$1080

Even Faster Production: Shoots magic bolts even faster. Easy-$1700 Medium-$2000 Hard-$2150

Extremely Fast Production: Shoots magic bolts at the rate of a super monkey. Easy-$3400 Medium-$4000 Hard-$4320

Wishmaster: Shoots at double the rate of a super monkey. Wish Ability: quadruples the firing speed, popping power, and damage of all towers for 10 seconds. Easy-$40,800 Medium-$48,000 Hard-$51,840

Path 1 total: Easy-$181,050 Medium-$213,000 Hard-$229,030

Path 2 total: Easy-$46,750 Medium-$55,000 Hard-$59,390

Specialty Building: Genie Lamp Store

Lvl1: Reduces the cost of Monkey Genies and their upgrades by 5%. 2000MM

Lvl2: Increases the range of Monkey Genies and their upgrades by 10%. 2000MM

Lvl3: All Monkey Genies use dark magic(Dark magic bolts deal 5x as much damage to MOAB class bloons as they normally do). 8000MM

 
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Super Ninja Monkey
Most powerful Ninja Monkey that has ever lived.Ninja star can pop up to 5 bloons.
Easy$890Medduim$1430Hard$2450

 
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Originally posted by AssassinFighter1:

Super Ninja Monkey
Most powerful Ninja Monkey that has ever lived.Ninja star can pop up to 5 bloons.
Easy$890Medduim$1430Hard$2450

upgrades?

 
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Ghost Monkey He scares bloons passing by, making them travel to the wrong direction. However, gets unbeliveable when upgraded. 300$ on medium
Path 1
Spookier Face : Bloons travel wrong way longer. 150
Haunting : Haunts bloons, popping them from stress. 300
Servant of Undead : Slashes bloons with the reap, popping 3 layers. Throws explosive skulls. Evil Spirit Senses can detect camo. Also so spooky that some red bloons go all the way back to the entrance and never come back. However sometimes gets angry ands stuns a tower nearby 2700
God of Darkness : Has an epic dark beam attack. Also gets furious when any bloon leaks, causing a Dark Energy explosion and popping 10 layers from very bloon in the map. Spookines to the max! All blues go back to the entrance. Anti Matterize Ability: Anti Matterize the bloons so we won’t be seeing them, forever. 27000

Path 2
Grave : Throws mud from graves, slowing bloons down. 175
Gravedigger : Throws bones that stun bloons. 400
Servant of The God : Wants the happines of all bloons. So he finishes them with no pain. A touch pops all layers. However doesn’t do killing touch oftenly. This calmness of him makes other bloons angry, making them attack faster. Grants camo detection to nearby bloons. No longer spooky or haunts. 4300
The God of Monkeys : Pops bloons with the epic blessed sunray. Calls 2 angels for more poppage. Faster attack rate for all bloons, plus camo detection. Bless Ability : Takes 1 monkey to heaven with him, giving him a special power. Depends on tower type. 24000
Bless Results
Dart Monkey > Divine Darts pops lead and 7 layers
Sniper Monkey > Eagle Eye special shot that can pop a whole MOAB
Mortar Monkey > Flash Bombs of Brightness Shoots bright bombs that stun all bloons
Ninja Monkey > Flaming Shuriken of The Phoneix Sets bloons on fire
Ice Tower > Ice Cold Breath Freezes forever, so cold that they don’t melt with fire
Monkey Gluer > Godly Banana Glue Gives more cash when popped.
Buccaneer > Crew of Titans Shoots epic spears instead of grapes
Ace > Wings of Icarus You can draw his path of flight
Apprentice > Summon The Chosen ability that summons the wizard lord for 10 secs
Super Monkey > Eagle Eye infinite range
Dartling Gun > Divine Lasers Shoots divine beam for lasers
Boomerang > Cycloning Rangas of Poppage Clones boomerang, which makes the shape of 8

Specialty Building The Temple
1: Prices Lowered %5
2: Attack Rate up %10
3:Being sacrificed by the Temple of Monkey God causes it to curse bloons (if it’s bad god) or add secondary beam attack (if it’s good god). Also sunray turns into the God’s colour. (bad=black and light green,good=white and light blue)

 
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Helicopter Flies on the spot, shooting his nose mounted Dartling gun. Has good range, but not infinite.

Path 1
Targetting Relay Increases Accuracy and decreases Dartling spread
Expert Gunner The Helicopter is even more accurate
Gunship Gives the Helicopter 2 wing-mounted rocket pods.
Gunship Squadron 1 Helicopter is good, 2 Helicopters is better, 3 Helicopters beats all.Unlocks Strafe Run Ability when activated your Helicopter Squadron strafes the bloon horde

Path 2
Water-cooled Barrels Dartling Fires faster
Exploding Bullets! Dartling bullets strip of 2 Layers, and can smash Frozen bloons, and melt Lead bloons.
Scout Chopper The Helicopter allows all towers in it’s range to target camo bloons.
VTOL The VTOL gets a second Dartling gun and two Door gunners who target independantly, also increases range.

Besides that, I’d love to play a full Military Monkey force, from basic infantry, to some of the already available towers, like the Sniper, Mortar, Spectre/Stealth Bomber, Aircraft Carrier and Dartling.

 
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Fighter Monkey:

A highly trained fighter. He throws punches at bloons, which pop 3 layers and 6 bloons each. His upgrades make him super powerful. Easy-$1700 Medium-$2000 Hard-$2160

Path 1:

Harder Punches: Punches harder and faster. The punches travel at a faster velocity and pop 7 layers and 28 bloons each. Also increases attack range and attack rate. Easy-$2550 Medium-$3000 Hard-$3240

Master Eye: Increases attack range even further and allows camo detection. Easy-$850 Medium-$1000 Hard-$1080

Fists Of Fury: Punches super hard and super fast. Attacks at the rate of a Super Monkey and punches pop 18 layers and 144 bloons each. Also increases attack range. Easy-$51,000 Medium-$60,000 Hard-$64,800

Black Belt: Throws two punches at a time. Punches pop 18 layers and 288 layers of bloon each. Also increases attack range even further. The Black Belt can pop lead regardless of path 2 upgrades. Easy-$85,000 Medium-$100,000 Hard-$108,000

Path 2:

White Belt: Every three shots does 1.5x damage(rounded up). Easy-$850 Medium-$1000 Hard-$1080

Yellow Belt: Every second shot does 2x damage. Also, every second shot can pop lead. Easy-$1275 Medium-$1500 Hard-$1620

Brown Belt: Every second shot does 5x damage. Easy-$2550 Medium-$3000 Hard-$3240

Trigger Happy: The Monkey gets a machine gun. He shoots as fast as a dartling gun and each shot does 10x damage. Easy-$25,500 Medium-$30,000 Hard-$32,400

Specialty Building: Martial Arts Dojo

Lvl1: Reduces the cost of Fighter Monkeys and their upgrades by 5%. 1250MM

Lvl2: Increases the range of Fighter Monkeys and their upgrades by 10%. 1250MM

Lvl3: A very powerful technique. Black Belts only!(Ultimate Ability: Rains down a flurry of fists upon the bloons. The shots obliterate every bloon on screen, even ZOMGs. It has an incredibly long reload time.) 15,000MM

 
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New Special Agent Idea:

Submarine:

Can only be placed in water. It shoots powerful torpedoes that explode in a large area and pop 5 layers of bloon. Costs 200MM.

Submarine Pro:

Shoots over 3x as fast! Also unlocks the Torpedo Time! Ability: Shoots torpedoes all over the screen, instantly destroying all bloons on screen and doing 1000 damage to ZOMGs. The ability paralyzes ZOMGs. Requires 50 Submarines to be placed.

 
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Finger Monkey
Smaller than your thumb, this little monkey jumps on bloons and bites them till they pop their last layer 215$
Path 1
Girlfriend : Adds another finger monkey. 215$
Social Monkey : Gets 4 monkeys at total. 520$
Colony of Monkeys : Gets 10 monkeys at total. 1470$
Monkey Call : Gets a big daddy monkey which is big as your hand, pops bloons instantly. UUH AAH UUH Ability : Call the monkeys! Gets 30 monkeys for a limited time. 3000$

Path 2
Chomp Chomp : Faster biting. 100$
A Little Logic : Ignores leads and frozens. (if you haven’t got this upgrade, it wastes time trying to pop leads or frozen. 400$
Muscle Takes Over Logic : Can pop lead and frozen. 300$
Monkey Senses : Sees camo. 400$
Specialty Building : Finger Monkey Hotel
1 : Prices lowered by %5 500$
2 : Faster attack by %10 500$
3 : Throws darts while biting bloons. 1000$

 
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Battleship
this big boat/ship whatever has infinite range like sniper,has 3 guns that have range,has 1 gun that has infinite range,long gun pops 3 layers,other guns pop 4,pierce through 8 bloons
path 1
Detector
targets camo
cost 100,125,155
Addidtional missile
launches a missile every second.
missiles have infinite range,pop 5 layers off bloons,same explosion as bomb tower 0/1
cost 600 750 900
missile ship
ship upgraded all guns to missiles,fire twice a second and pop 6 layers
cost 2000 2250 2550
MOAB destroyer
launches assasins which pop 25 layers of MOAB,BFB and ZOMG
rank 51 to unlock
path 2 added later

 
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General Monkey (920/1060/1280)

Description:
~Possesses a Sniper Rifle built to kill. Shoots a bullet that shreds through two balloons at once every .75 seconds. Trained for years, he knows what he is doing.

Upgrades (Path One)
Reload Rate (180/210/250)
Shoots a bullet at a rate of .55 seconds.
Bird’s Eye (225/260/300)
Increases range by 20%.
Golden Rounds (420/475/520)
Bullets tear through 4 balloons at once.
Atomic Head (1750/2100/2500)
Explodes on contact, increasing impact radius substantually and destroyes 7 balloons at once.

Upgrades (Path Two)
Stealthy Vision (190/225/270)
Can shoot camo balloons.
Shell Expanse (360/410/480)
Explodes into 5 pellets spreading, each ripping one layer.
Backfire (500/565/740)
Shoots backwards and forwards equally for the same damage.
Laser Weilder (3100/3550/4200)
Shoots a laser stream popping 14 balloons every second in the ray.

 
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Monkey Spike Tosser

DESCRIPTION

This monkey will throw spikes at bloons, making them pop once and every 5 seconds a layer will leak off. It can detect camo.

Cost: 2,000, 2,750 3,400

UPGRADES-1

Speedy Spikes 120,200,240

The monkey throws spikes faster.

Undestroyable Spikes 200,280,390

Can pop lead and frozen bloons.

Destruction Balls 1250,2000,3000

Like a 3/- Spike Factory, it will throw spiked balls that leak 2X faster and pop 2 layers off of bloon, and 5 of creamic.

Ultra Spike 12.500,17.600,20.000

Throws spikes 10X faster and will instantley break MOAB’s (ZOMG is immune)

UPGRADES-2

Bigger Spikes 200,230,255

Makes the spikes hit 2 bloons instead of 1.

Even Bigger Spikes 300,400,500

These spikes are so large that they can hit 5 bloons each!

Huge Spikes 1200,1500,2000

Can pop 10 bloons every spike!!

Enormous Spikes 12000,14650,17650

Enourmous Spike Ability: For 10 seconds, the Monkey Spike Thrower will pop 50 bloons per spike and INSTANTLY destroy MOAB classes! (ZOMG will take 1000 dmg instead of pop.)

Spike Thrower Lounge

1. Decreases cost of Monkey Spike Throwers and theyre upgrades by 5%. (1200$)
2. Attacks 30% faster (1200$)
3. Any tower in range can detect camo and pop lead and frozen bloons. (1200$)
Bad Thing: Increases Steel Monkeys and their upgrades by 5%.

Tier 4 unlocked at Rank 48

 
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Infected Monkey (680/800/870)

This zombie monkey uses its claws to slash at nearby bloons, spreading its disease to them and popping them over time.
- Slow fire rate
- Short range (Similar to tack tower)
- Hits one bloon at a time, popping one initial layer.
- Hit bloons will have a greenish cloud over them, popping at the same rate as level one corrosion for glue monkey.
- Is incapable of hitting M.O.A.B class bloons.

Path one upgrades
1 – Swift Claws (130/150/160)
Attacks slightly faster.
2 – Large Swipe (340/400/430)
Hits 5 bloons per attack, infecting them all.
3 – Aggressive Disease (570/650/690)
Grants the ability to hit lead bloons and deal 2x damage to ceramic bloons.
4 – Flurry (2380/2800/3025)
Attacks much faster and can hit 10 bloons per attack.

Path two upgrades
1 – Long Arms (150/180/195)
Slightly longer range.
2 – Biohazard (425/500/540)
Infected bloons pop twice as fast.
3 – Poison Aura (1020/1200/1300)
Infected monkey has a poison aura around him, popping additional bloons in it’s area of effect. Tower’s range further increases.
4 – Pestilence (3740/4400/4750)
Infected bloon pop rate increases to 3x normal (About one pop every 1.5 seconds_). Unlocks Airborne Contagion ability: Poison aura increases in size and is capable of infecting any bloon (_Except for camo and M.O.A.B bloons) in its path for 15 seconds.

Note: Poison aura does not normally add infected status to bloons. It pops 2 layers per second from passing bloons, but ONLY when they are within its range.

 
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Monkey Vine: Grabs a random bloon, immobilizing it for 3 seconds, every 5 seconds. 300$
All prices are for medium difficulty!

Path 1:
Upgrade 1: Thorns: pops bloons it grabs. 150$
Upgrade 2: Crushing Thorns: Crushes the bloon it has, then pops it, then holds it for 3 seconds. 750$
Upgrade 3: Whirlwind: swings around every 5 seconds, popping bloons it hits. 1500$
Upgrade 4: Minions (Ability): Spawns smaller ones around it for 10 seconds. 3000$

Path 2:
Upgrade 1: Speedy Grab: grabs every 3 seconds. 500$
Upgrade 2: Enhanced Thorns: If tower has thorns, they can pop lead, damage M.O.A.B. class bloons, and pop 2 layers instead of 1. 1000$
Upgrade 3: Suffocate: Suffocates all layers off of bloons until it is a red bloon. 3000$
Upgrade 4: Thorn Shooter: Shoots thorns in all directions, similar to tack shooter. 5000$

Similar to the Wizard Monkey (Apprentice), this tower retains all of its upgrades

 
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Secret Agent-
Ninja Kiwi: $1000 Acts like road spikes, but runs along the track back and forth.
Place on the track for him to run around and pop two layers of bloons, increase poping power of all towers by one, and will drop a random kiwi (the fruit kind) that explodes popping up to 10 bloons each round.

Pro-
New Zealand Beat!
Ninja Kiwi will pop 5 layers of bloons, give towers increased range by 15%, increase popping power of all towers by three, drops three random kiwis each round, and will cause MOAB-class (except ZOMGs) to come in with less heath. Family Reunion Ability: (for Pro) Ninja Kiwi calls his wife and two kids for help for 30 seconds.

 
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Water Monkey:
The water monkey can only be placed on water. It has several abillities it can do. It shoots a short range continious water beam reloading every 3.5-5.5 seconds. At first, however, the tower can’t pop bloons

1ST PATH:

(1/0): Faster Reload: Makes the water monkey reload faster by 50%! (350$)
(2/0): Spread-Shot: Makes the water monkey have a bit more range, and 2 water beams, reloading at the same time.1250$)
(3/0): Uber Soaker: Makes the water monkey fire faster, reload time is 0.5s, have more range, and can detect camo! (450$)
(4/0): Ultimate Soaker: Makes the water monkey able to hurt anything, and do extra to regen bloons! (1000$)

2ND PATH:

(0/1): Intenser Water Pressure: Makes the water monkey actually pop bloons! (850$)
(0/2): Watery Vortex: Every 2.25 seconds, the water monkey shoots out a watery vortex trapping all lead and creamic bloons. (750$)
(0/3): Watery Storm: Water is more intense, he makes the body of water even attack! He can use his water to target and pop multiple bloons at a time! (1350$)
(0/4) Watery Grave: His water is now red, and he shoots out 4 insane waves of BIG water, and has a special abillity that makes all the bloons on-screen get reduced to 10% their normal speed, and gets poped eveery 1.5s. (8500$)

 
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Steel Monkey 500$ 735$ 1000$
Armed with plates that chop even the heaviest of bloons, this tower can pop Lead.

First Path

Very Heavy Plates 1000$,1450$,1900$

The monkey pops 2 layer of bloon!

Very Very Heavy Plates 2500$,3250$,4000$

The monkey pops 4 layer of bloon!!

Ultra Heavy Plates 6000$ 7000$ 8300$

The monkey has such strong plates that do extra damage to creamic and pop 10 layers of bloon.

Uber Heavy Plates 14000$,17000$,23000$

Plates pop all layer of bloon and do high damage to MOAB-classes.

Second Path

Speedy Plate Thrower 230$,400$,600$

Throws plates 1.5X faster.

Very Speedy Plate Thrower1000$,1475$,2100$

Throws plate 2.75X faster!

Light Monkey 2000$,3000$,5000$

No longer heavy, the monkey throws plates 7.55X faster!!!!

Floating Monkey12000,14000,16500

Flying Ability: Brings a tower up with it, then it will harness the energy of the tower, causing no damage to said tower and the Floating Monkey will have an extra ability for 10 seconds. Cooldown: 40 Seconds.

Tier 4 unlocked at rank 51

Steel Hangout

1. Decreases Steel Monkeys and their upgrades by 5%. 1250MM
2. Increases attack power and speed by 1. (2X speed and 1 extra bloon layer popped)1250MM
3. Will throw 3 plates at a time. 1250MM.

Bad Thing: Will increase Monkey Spikes Throwers and their upgrades by 5%.

Monkey Spike Throwers are my previous post.

 
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Blooncrusher. What it does: Attacks with coconuts(which pops 2 layers of bloon, and every 20 seconds reamoves 10 layers from MOAB-class bloons except for ZOMG
1st upgrade path:
1.1: Allows it to remove 13 layers of the bloon instead of 10.($1275, $1500, $1620)
1.2: Allows it to remove 15 layers of bloon and increases the range of the Blooncrusher.($1700, $2000, $2160)
1.3: Makes Blooncrusher pop camo and converts it into an apple thrower which pops 4 layers of bloon($2300, $2750, $2975)
1.4: Camo bloons lose their camo status when they are attack by it and the tower can attack even further.($3000, $3420, $3650 and unlocked at rank 50)

2nd Upgrade path: 2.1: Increases the range by 5%($425, $500, $540) 2.2: Makes it attack faster.($700, $1020, $1200) 2.3: Attacks 3x as fast and allows it to attack 12 bloons at a time.($1870, $2200, $2375) 2.4: Now it can attack lead and frozen bloons due to attacking by bombs instead of coconuts that can attack really fast and can pop lead, black and zebra bloons. Racer car ability: Calls a racer car to drive away the nearest 50 bloons. All bloon types will be affected by it. After all the bloons are driven away, they will come back after 5 rounds, but you will see 13 layers from them gone.($4000, $4520, $4700 and unlocked at rank 50). Specialty building idea: 1. Reduces the cost of the Blooncrusher and thier upgrades by 5%.($1250) 2. Increases the attack speed of the blooncrushers by 10%($1250) 3. Reduces the cost of the blooncrusher and their upgrades by 10% and they will pop 15 layers of bloon instead of 10. Racer car ability will damage 17 layers instead of 13.($1500) 4(FOR THE BTD5 DEXLUE AND IOS VERSION ONLY). does X10 damage 10 MOABS, X20 to BFBs and X30 to ZOMGs.($1750) Increases the cost of the bomb assasin thrower and their upgrades by 5%(I will mention Bomb assasin later).
 
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Originally posted by Cupnoodle37:

Blooncrusher. What it does: Attacks with coconuts(which pops 2 layers of bloon, and every 20 seconds reamoves 10 layers from MOAB-class bloons except for ZOMG
1st upgrade path:
1.1: Allows it to remove 13 layers of the bloon instead of 10.($1275, $1500, $1620)
1.2: Allows it to remove 15 layers of bloon and increases the range of the Blooncrusher.($1700, $2000, $2160)
1.3: Makes Blooncrusher pop camo and converts it into an apple thrower which pops 4 layers of bloon($2300, $2750, $2975)
1.4: Camo bloons lose their camo status when they are attack by it and the tower can attack even further.($3000, $3420, $3650 and unlocked at rank 50)

2nd Upgrade path:
2.1: Increases the range by 5%($425, $500, $540)
2.2: Makes it attack faster.($700, $1020, $1200)
2.3: Attacks 3x as fast and allows it to attack 12 bloons at a time.($1870, $2200, $2375)
2.4: Now it can attack lead and frozen bloons due to attacking by bombs instead of coconuts that can attack really fast and can pop lead, black and zebra bloons. Racer car ability: Calls a racer car to drive away the nearest 50 bloons. All bloon types will be affected by it. After all the bloons are driven away, they will come back after 5 rounds, but you will see 13 layers from them gone.($4000, $4520, $4700 and unlocked at rank 50).
Specialty building idea: 1. Reduces the cost of the Blooncrusher and thier upgrades by 5%.($1250)
2. Increases the attack speed of the blooncrushers by 10%($1250)
3. Reduces the cost of the blooncrusher and their upgrades by 10% and
they will pop 15 layers of bloon instead of 10. Racer car ability will damage 17 layers instead of 13.($1500)
4(FOR THE BTD5 DEXLUE AND IOS VERSION ONLY). does X10 damage 10 MOABS, X20 to BFBs and X30 to ZOMGs.($1750)
Increases the cost of the bomb assasin thrower and their upgrades by 5%(I will mention Bomb assasin later).

Only the iOS version has tier 4 specialty buildings. The deluxe version still only has tier 3 specialty buildings.

Double Ace: When you buy one of these guys, you must place two of them. They both act like 3/0 Ninja Monkeys. They can pop any type of bloon, even lead and frozen. Upgrades affect both ninjas. Easy-$2040 Medium-$2400 Hard-$2592

Path 1:

Sharper Shuriken: The shuriken pop 8 bloons each! Easy-$815 Medium-$960 Hard-$1035

Razor Shuriken: The shuriken pop 20 bloons each! Easy-$1224 Medium-$1440 Hard-$1555

Bloonjitsu Mastery: The ninjas throw 16 shuriken at a time! Easy-$10,625 Medium-$12,500 Hard-$13,500

Double-up: If the ninjas are close enough together, then their shuriken pop 10,000 bloons each and pop 7 layers of bloon! Also, if the ninjas are close enough together, their range is doubled! Easy-$59,500 Medium-$70,000 Hard-$75,600

Path 2:

Homing Shuriken: The shuriken home in on bloons. Easy-$510 Medium-$600 Hard-$650

Movable Double Aces: The ninjas can move! Simply click on the ninja, then click on where you want him to move to! Easy-$1020 Medium-$1200 Hard-$1296

Fast Throwing: The ninjas throw much faster. Easy-$1275 Medium-$1500 Hard-$1620

Shredding Claws: The ninjas throw three sharp claws instead of shuriken. The claws can pop 3 times as many bloons as normal, and deal 10x damage to MOAB class bloons. Also, if the ninjas are close enough together, then they have double the range and the Team-Shredder Ability: To use, click on the activation icon, then click somewhere on the path. The ninjas will rush to that spot, shredding and destroying everything that comes into contact with them. They will remain there for 10 seconds before going back to where they were. Easy-$38,250 Medium-$45,000 Hard-$48,600

Specialty Building: Secret Training Grounds

Lvl1: Reduces the cost of Double Aces and their upgrades by 5%. 2000MM

Lvl2: Increases the range of Double Aces by 10%. 2000MM

Lvl3: Every second volley from Double Aces does double damage and pops twice as many bloons. 2750MM

 
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Bomb Assassin thrower. Every 3 minutes stuns MOAB-class bloons(and throws bomb before that plus if there are no MOAB-class bloons, it will stun the strongest bloon on the screen and unlocked at rank 21 and costs $700, $1000, $1275)
Upgrade path #1:
1.1: Makes bombs fire faster and increases the range.($280, $330, $355)
1.2: Bomb assassin can now pop camo.($425, $500, $540)
1.3: Bomb assassin can pop 5 layers of bloons and can pop black and zebra bloons($1275, $1500, $1620)
1.4: Stuns bloons every 1 minute instead of 3 and has 20% more range and shoots 10 layers of bloons.($3400, $4000, $4320 and unlocked at rank 51)
Upgrade path #2:
2.1: Bombs hit +1 layers when attacking.($850, $1000, $1080)
2.2: Bombs hit +2 layers when attacking.($1275, $1500, $1620)
2.3: Throws 5 bombs at a time that will pop 5 bloons at a time and increases range by 10%.($1575, $1870, $2000)
2.4: Much larger range than normal. Bomb Boom Ability: Stuns all bloons on the screen popping 5 layers of bloons each second
including MOAB-class bloons.($3230, $3800, $4105)
Specialty building idea:
1. Reduces the cost of the bomb assassin throwers by 5%.($1500)
2. Increases the attack speed and the range of the bomb towers by 10%.($1500)
3. The stun hit will remain for 20 seconds instead of 10 and bombs can pop +3 layers at a time.($1750)
4.(FOR THE BTD5 IOS VERSION ONLY). Stuns hit so violently popping 15 layers of bloon every second.($2000)
Increases the cost of the Blooncrusher and their upgrades by 5%.

 
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Plagueing Monkey : Creates a virus which can be modified. Throws it once every round, the virus spreads till it gets 20 bloons infected. Then it pops the bloons and you can modify the virus till the next round.
510$ on medium
Path 1
Virus in the Veins of Air : The virus infects all layers instead of 1, popping all the layers of infected bloons.900$
Genetic Mutations! : Your virus can mutate every round (mutation is free modification). Devolving costs cash. 600$
Neurax Worms : Uses the ancient Neurax Worm which can get in the bloons brain and control it, still infects other bloons but only up to 5. 2000$
Bio Weapon : Can only have one bloon infected at a time, but when infects another one the old bloon
gets popped; meaning no pop limit! 4500$

Path 2
More Infectiousness : Can infect 30 bloons before popping. 250$
Even More Infectiousness : Can infect 50 bloons before popping. 500
Using Monkeys… : Projectiles thrown by monkeys infect bloons. 1200$
The Ultimate Plague : Doomsday Ability “infects every bloon on screen (including MOAB’s and ZOMG’s)”
The Ultimate Plague also is intelligient that when it auto-pops, it remains one infected bloon so no pop limit. 5000$
NOTE: If there are no bloons left exept infected ones, and the limit isn’t reached yet the bloons pop by the infection
NOTE: Virus In The Veins of Air cannot kill MOAB’S and BFB’s instantly (causes damage over time) and can’t even infect a ZOMG, but Doomsday and Bio-Weapon can infect ZOMG’s and Bio-Weapon instantly kills anything else that ZOMG
Neurax Controls : The bloons under control of the worm appear shaking on the track and they can be selected. Selecting them opens a menu where the tower upgrades are located when you click towers. It appears (on the menu) as “Enslaved <bloonname> by Infection” (example "Enslaved M.O.A.B. by Infection)
The menu’s options are:
Kill :Kills the host
Control : Makes the host travel the wrong way
Infect : Let’s the host infect. (can be disabled)
Stabilize : Stays on the spot
Switch : The worm passes to another bloon nearby.

MODIFICATIONS
Temperature : Ignites bloons that are infected. 100$
Sweating : Freezes bloons that are infected. 100$
Radioactiveness : Posions nearby bloons 200$
You can add more
Note : Mod.s don’t work on Neurax Worms
It requires specialty Building
Specialty Building : The Evil Plague Incorporations by Evil Megamonk
1 : Prices lowered by %5. 750$
2 : You can modify your virus without mutating it. 750$
3 : Plaguer throws 2 viruses at the begininnig instead of 1. 1250$
X : Increases prices of Monkey Labs by %10 (it is on page 1 or 2, my old post)
-Yep I play Plague Inc. on my iPad

 
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Haunted spirit

All cost is in medium price

Shoots powerful magic bolts that stunts bloons for 2 seconds.The magic is very weak that it only pops 1 bloon each.

Cost:700

Path 1:

Infused power

Shoots more powerful magical bolts that pops 3 bloons each.

Cost:400

Burning magic

Inflicts napalm status on bloons.

Cost:600

Double shot

Shoots 2 magic bolt instead of 1

Cost:850

Skeletal stuns

Shoots a very powerful bolts that stuns bloon for 10 whole seconds,cuts through 10 bloons and 3 layers at once,and explodes on last bloons,dealing additional damage!Deals extra damage to MOAB Class bloons.

Cost:14000

Path 2:

Haunted passion

Increases range and detects camo

Cost:300

Faster haunting

Shoots faster

Cost:400

Spirit body

He is a full soul now.Shoots a very powerful magic bolts that drains power of the unlucky bloons until its completely destroyed.In addition,this tower has much further range.

Cost:3500

Possession

Drains power 2x faster!Enables the Possession ability:Possess a tower that enables you to move it around the map,or possess a bloons to destroy other bloons in a massive explosives(Sacrifice a layer.Stronger with more layers.Any bloons that spawns 2 bloons at once also enables you to possess them.)

Cost:14000

 
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Archer monkey

all cost is in easy price

description:slow firing monkey with good range. can pop up to 3 bloons each arrow.

cost: same as ninja monkey

path 1

eagle eye: longer range. faster attacks cost: 600

monkey dexterity:. occasionally hits weakpoints popping one more layer. spot camos. cost 1500

triple arrows: shoots three arrows (hurr) cost:2750

aiming thingamajigger: arrows now aims. cost 2900

path 2

grappler pike: can attack frozen bloons. one more layer. cost 600

red hot grappler/pike*: can attack lead bloons. increased pierce. cost: 1000

bomb pike: replaces pike/grappler with bomb(first hit has explosive area damage while the pierce is a normal arrow.) cost:2500

call to strike: enables ability call to strike: his brethren shoots a barrage of explosive arrows. cost: 2000

*since a red hot pike on an arrow still has its ability to pop frozen bloons it would lose the esthetic from the previous upgrade, still a grappler arrow would be pretty stupid-looking, but it would be kinda cheap to lose it.

im sorry if someone had this as an idea before me.

edit: forgot the specialty building

medieval town

decreases cost of archer monkey and its upgrades by 5% cost:750

increases attack rate by 20%(might seem like to much, but hey! that guys firing rate is slower than a snail caught in quicksand! and its an expensive upgrade.) cost: 1250

for each archer monkey put on the stage, all archer monkeys get 3% longer range. cost:2000

x im thinking of another thing that might work, im putting it in x when i think of it.

 
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Upgrades with Monkey Money

Magma Pineapple.
3 seconds to explode, 5 second lasts a path of lava bursting bloons. No effect on MOAB or higher. costs 200 MM

Sharper Road Spikes: 70 MM
Spikes learnt to be Sharper! Now they can get past 2 forms. (green > red)!

Epic Lazer
costs 300 MM
Super Monkeys can now have shoot plasma/darts/zaps in 3 directions!

Fire Darts

For the 2/4 Monkey Ace
costs 150MM
Ace’s can shoot darts on fire popping paper, wood etc type bloons faster

Buccaneer Special:
2/4 only.
Water Mines: 200MM, shoots water mines except cannonballs.
Water Cannon Balls, these stop fire bloons much easier, but they have a 90% chance of accuracy

Dart Monkey Special:

150MM
Lazer Super Monkeys for 2/4!
instead of darts…

 
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Knight Monkey
A monkey that swings his sword to pop bloons. It can pop up to 3 bloons each time it swings. It can pop frozen bloons. Slow attack rate and good range.

Cost: 650 (Medium)

Path 1
-
Higher Pop-xterity:
Faster attacks.
Cost: 325
Wider Blade:
Wider sword, able to pop up to 5 bloons each time it attacks. Also, 1.25x faster attacks.
Cost: 1300
Darkness Sword:
Dark sword with purple sparks on it, each time it attacks creates a black bolt that can pop leads and up to 17 bloons.
Cost: 2350
Knightmare:
Gets a dark purple armor and a bigger sword that creates bigger bolts. Each time it attacks it pops 3 layers. It does 20x damage to MOAB-class bloons. Ability Knightmare: Its speed quadruplicates and its sword becomes bigger and more powerful: it pops 7 layers each time it attacks and it does 30x damage to MOAB-class bloons, but just for a really short time.
Cost: 14750

Path 2
-
Range Improvement:
Its attack range increases.
Cost: 350
Dragon’s Eye:
Its attack range increases even more and it can see camo bloons.
Cost: 650
Flaming Slicer:
Flaming sword that sets bloons on fire and can slice leads bloons. It pops 2 layers each attack.
Cost: 1400
Blaze Katana:
Pops up to 20 bloons and 4 layers each attack, sets MOAB-class bloons on fire and stuns them for 1.5 seconds.
Cost: 5900

 
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Monkey Helicopter
A monkey who has learned to fly helicopters, each dart pops up to 5 bloons and shoots twin 0/0 dartling gun speeds, can fly around anywhere
Cost: 2000(Easy) 2500(Medium) 3000(Hard)
First path =

Less barrel spin(like dartling gun)
Decreases the amount the shot darts spread
cost = 400 easy 500 medium 650 hard
Faster Loading
Shoots darts faster
400 easy 600 medium 650 hard
Higher Pop Effiency
Adds another minigun to helicopter
easy 1500 medium 1750 hard 2250
Kaboom!
Adds a rocket launcher that shoots similarily to the bomb tower missile upgrade, but only shoots it every 4 seconds
Easy 2000 medium 2250 hard 2600

Path 2

Enhanced Radar
Can see camo bloons
Cost: Easy 300 Medium 450 Hard 600
Magma Darts
Monkey shoots darts coated in magma, which allows it to shoot lead bloons
Easy 350 Medium 500 Hard 650
Trade-In?
Only has 25% attack speed but darts explode once they run out of pops, but explosion doesnt effect black bloons if not hit by dart
Easy: 1000 Medium 1250 Hard 1500
Nuke Drop
Instantly decreases 75% health of all MOAB class bloons, but no effect to regular bloons
Cost: easy 10000 medium 12500 hard 15000