Bloons TD 6 Suggestions!

178 posts

Flag Post

Here you can post you’re suggestions for Bloons TD 6. Here’s one of mine.

Swordsman Monkey: A tower that swings a deadly sword, lopping one layer off every bloon that is hit.

UPGRADES:
Path 1: Speeeeeedy (attack faster), Multikill (pop two layers of bloon each time),
Paralyzer Sword (bloons struck by the sword are stopped for a split second), Thunderstrike (call in a thunderstorm in nearby bloons every 5 seconds)

Path 2: Bigger Sword (more range), Flaming Sword (melt lead bloons), Earthquake (smashes the sword into the ground, causing bits of gravel to fly out and pop more bloons), Natural Disaster (causes a giant wave of energy which knocks 5 layers off every bloon on screen and does HUGE damage to MOAB class bloons.

Also, a Disabler bloon would be good. It’s a bloon where, when it’s destroyed, it will stop the towers nearby from working for a few seconds. Nifty.

 
Flag Post

While I honestly doubt there will be a BD6, I have some suggestions:
Split darter
every dart that hits a bloon splits into 2. those darts only pop 1 bloon w/o upgrades.
Path 1
Thicker Darts:darts that split can split into 2 more.
Even thicker darts: The darts that split from the other darts split into 2 more darts!
Mega range:The split darter’s range highly increases
Explosive juices:The final darts blow up every bloon that they hit!
Path 2
Add later.

 
Flag Post

[Content Deleted]

 
Flag Post

you guys are assuming that it will use the same mechanics as BTD5. that seems incredibly unlikely considering how good they’ve been about not making a new version until they have real changes to make to it.

 
Flag Post
Originally posted by razorborne:

you guys are assuming that it will use the same mechanics as BTD5. that seems incredibly unlikely considering how good they’ve been about not making a new version until they have real changes to make to it.

This and this. :)

However! There is a tower design thread here which would be much more suitable to post these on.

 
Flag Post

A triple speed button would help XD!

 
Flag Post

New bloons would be awesome, like air bloon?

 
Flag Post

There should be much better graphics (probably realistic-looking but it would be kind of creepy.) There should be like a 9th upgrade which will enable them to max out like the Wizard Lord. (except for Banana Farms and Super Monkeys because, well, you know…) Some new types of bloons like water bloons and some bloons which explodes and a bigger MOAB-class bloon.

 
Flag Post

AAannti balloon bomb the wipes out all balloons on the map and temporarily freeze all balloons about to come on to the map

 
Flag Post

Three bloon types that would be a great addition:
Foam Bloon – Made from foam that allows projectiles like darts and rockets to pass harmlessly through them. Only susceptible to fire/flames.
Rockoons – A standard bloon that carries a rocket underneath. Upon destruction of the bloon triggers the firing of the rocket’s engine which must then be destroyed. The rocket travels much faster than even yellow bloons.
Water Bloon – Same as any standard bloon (eg red, blue, green, etc) but impervious to any fire attack.

 
Flag Post

a new bloon type

exploding bloon-when popped explodes,deals damage to towers,then towers must have health,if health is up the tower is destroyed and a MOAB-clas bloon called UGOB

 
Flag Post

Lets call that exploon

Originally posted by reddertje:

a new bloon type


exploding bloon-when popped explodes,deals damage to towers,then towers must have health,if health is up the tower is destroyed and a MOAB-clas bloon called UGOB

 
Flag Post
Originally posted by VoodooCoffeeGuy:

Lets call that exploon

Originally posted by reddertje:

a new bloon type


exploding bloon-when popped explodes,deals damage to towers,then towers must have health,if health is up the tower is destroyed and a MOAB-clas bloon called UGOB


yup,forgot to post.
 
Flag Post

Third Paths for towers:

Dart Monkey:

1: Slicing Darts: Darts slice through two layers of bloon at once!

2: Chopping Darts: Darts Chop through 3 layers of bloon at once!

3: Red Hot Darts: Darts melt through 4 layers of bloon and can pop lead.

4: Slice N’ Dice: Darts slice their way through a whopping 8 layers of bloon!

Tack Shooter:

1: Sharp Tacks: Tacks can pop 2 bloons each.

2: Razor Tacks: Tacks can pop 3 bloons each.

3: Far Shot: Tacks go VERY far.

4: Homing Tacks: Tacks home in on bloons.

Sniper Monkey:

1: Two Handed: Shoots two bloons at a time.

2: Incendiary Bullets: Bullets explode, dealing splash damage. The explosions do not affect black bloons.

3: Tail Shooting: Shoots three bloons at a time.

4: Extreme Dexterity: Extreme skill allows him to hold two sniper guns in each hand and shoot all five of his guns simultaneously.

Boomerang Thrower:

1: Farther Throwing: Increases range.

2: Super-far Throwing: Greatly increases range.

3: Kaboomerang Thrower: All bloons hit by the boomerangs explode.

4: Glue Soaked Boomerangs: All bloons hit by the boomerangs or the explosions made by the boomerangs get covered in glue.

Ninja Monkey:

1: Splitting Shuriken: Throws special shuriken that split into 8 shuriken upon hitting a bloon, all of which go in the 8 different directions, allowing significantly more poppage.

2: Double Splitting Shuriken: Throws shuriken that split into 8 splitting shuriken, causing each shot to deal major poppage.

3: Triple Splitting Shuriken: Shuriken split into 8 double splitting shuriken.

4: Poptastic Shuriken: Throws shuriken that pop 4 layers of bloon and split into 8 triple splitting shuriken, popping nearly every bloon on the screen with every shot.

Bomb Tower:

1: Freezing explosion: Explosions freeze bloons as well as popping them. Bloons frozen by this act like bloons frozen by a 2/3/x ice tower.

2: Coldness OVER 9000!!!!: Explosions can freeze white bloons and zebra bloons.

3: Biofrost: Shoots slower than before, but makes much bigger explosions that can freeze MOAB class bloons.

4: Cryogenic Frost: Frozen Bloons act like bloons frozen by a 4/3/x ice tower.

Ice Tower:

1: Faster frost: Increases the ice tower’s firing speed.

2: Much Faster Frost: Greatly increases the ice tower’s firing speed.

3: Long-lasting Frost: Greatly increases the time bloons spend frozen.

4: Temple of the Moon God: Range nearly covers the entire screen, and Ice Tower can affect MOAB class bloons. MOAB class bloons won’t be frozen for long, however.

Glue Gunner:

1: Heavier Glue: Glue slows bloons down more.

2: Even Heavier Glue: Glue slows bloons down even more.

3: 1-ton Glue: Glue prevents bloons from moving.

4: Massive Glue: Glue Gunners can affect MOAB class bloons.

Monkey Buccaneer:

1: Olive Splatterer: Splatters olives all over the place.

2: More Olives: Splatters more olives.

3: Boiling Olives: Olives can melt through lead.

4: Gluey Olives: Olives leave glue all over the bloons they hit.

Monkey Ace:

1: Bloon Chaser: The monkey ace flies towards bloons, so that it can pop more bloons more easily.

2: Red-hot Darts: Darts can melt through lead bloons.

3: Faster Flight: Monkey Aces move faster.

4: Light Speed Flight: Monkey Aces dart from one bloon to the next VERY quickly.

Super Monkey:

1: Faster Throwing: As if Super Monkeys didn’t throw fast enough!

2: Triple Shot: Throws three darts or lasers at a time!

3: Speed Blitz: Speed Blitz ability: Makes the firing speed of the super monkey Light-Speed for 10 seconds.

4: Hijacker: Some darts make even MOAB class bloons go the wrong way temporarily.

Monkey Apprentice:

1: Rock Shot: Adds a rock shot attack to his arsenal. Boulders instantly destroy ceramic layers, but are near-useless against anything else.

2: Boulder Shot: Shoots much bigger rocks, which pop 4 layers of bloon and destroy ceramic layers.

3: Earthquake: Shoots earthquake tremors at bloons, paralyzing them and popping 7 layers of bloon.

4: Super Earthquake: Earthquakes paralyze more bloons more often, and they pop 18 layers of bloon and paralyze MOAB class bloons.

Monkey Village:

1: Stone Gate: decreases the cost of nearby towers and their upgrades by 15% instead of 10%.

2: Gold Gate: decreases the cost of nearby towers and their upgrades by 20%.

3: Diamond Gate: decreases the cost of nearby towers and their upgrades by 25%.

4: Monkey City: Nearby towers instantly destroy ceramic layers.

Banana Farm:

1: Banana Peeler: Shoots banana peels as well as giving you bananas. Banana peels push the first few bloons that touches them back the same amount as a tornado.

2: Slippery Bananas: Shoots more slippery banana peels, which push the first few bloons that touch them back the same amount as a tempest tornado.

3: Faster Peel production: Produces peels faster.

4: Even Faster Peel production: Produces peels much faster.

Mortar Tower:

1: Split Bombs: Can lock on to two different places.

2: Quadruplet Bombs: Can lock on to four different places.

3: Octuplet Bombs: Can lock on to eight different places.

4: Pivot Cannon: Moves around to shoot specific bloons instead of simply locking on to one place.

Dartling Gun:

1: Spike Ball Shooter: Shoots spiked balls that deal extra damage to ceramic bloons.

2: Spiked Mine Shooter: Shoots spiked mines that explode on impact and deal extra damage to ceramic bloons.

3: Pivot Gun: Moves around to shoot specific bloons instead of aiming at your mouse.

4: Poptastic Mines: Shoots poptastic mines that destoy 18 layers of bloon each.

Spike Factory:

1: Grape Split: spikes shoot out grapes in 8 directions when bloons reach them.

2: Coconut Split: spikes shoot out coconuts in 8 directions when bloons reach them. Coconuts can pop lead bloons.

3: Poptastic Tacks: Makes poptastic spikes that pop 18 layers of bloon each.

4: Spike Blitzer: Makes spikes at an absolutely insane rate.

 
Flag Post
Originally posted by VforVendettasucks:

Third Paths for towers:

Dart Monkey:

1: Slicing Darts: Darts slice through two layers of bloon at once!

2: Chopping Darts: Darts Chop through -2 layers of bloon at once!

3: Red Hot Darts: Darts melt through 1 layers of bloon and can pop lead.

4: Slice N’ Dice: Darts slice their way through a whopping 1 layers of bloon!

Tack Shooter:

1: Sharp Tacks: Tacks can pop 2 bloons each.

2: Razor Tacks: Tacks can pop 3 bloons each.

3: Far Shot: Tacks go VERY far.

4: Homing Tacks: Tacks home in on bloons.

Sniper Monkey:

1: Two Handed: Shoots two bloons at a time.

2: Incendiary Bullets: Bullets explode, dealing splash damage. The explosions do not affect black bloons.

3: Tail Shooting: Shoots three bloons at a time.

4: Extreme Dexterity: Extreme skill allows him to hold two sniper guns in each hand and shoot all five of his guns simultaneously.

Boomerang Thrower:

1: Nearer Throwing: decreases range.

2: Super-near Throwing: Greatly decreases range.

3: zomgerang Thrower: All bloons hit by the boomerangs changes into zomg.

4: yolk Soaked Boomerangs: All bloons hit by the boomerangs or the explosions made by the boomerangs get covered in egg yolk.

Ninja Monkey:

1: Splitting Shuriken: Throws special shuriken that split into 8 shuriken upon hitting a bloon, all of which go in the 8 different directions, allowing significantly more poppage.

2: Double Splitting Shuriken: Throws shuriken that split into googolplexplexplexplex splitting shuriken, causing each shot to deal major poppage.

3: Triple Splitting Shuriken: Shuriken split into 10,000 googleplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplexplex splitting shuriken.

4: Poptastic Shuriken: Throws shuriken that pop 4 layers of bloon and split into 8 triple splitting shuriken, popping nearly every bloon on the screen with every shot.

Bomb Tower:

1: Freezing explosion: Explosions freeze bloons as well as popping them. Bloons frozen by this act like bloons frozen by a 2/3/x ice tower.

2: Coldness OVER -3!!!!: Explosions can freeze none of the bloons including zebra bloons.

3: Biofrost: Shoots slower than before, but makes much bigger explosions that can freeze MOAB class bloons.

4: Cryogenic Frost: Frozen Bloons act like bloons frozen by a 4/3/x ice tower.

Ice Tower:

1: Faster frost: Increases the ice tower’s firing speed.

2: Much Faster Frost: Greatly increases the ice tower’s firing speed.

3: Long-lasting Frost: Greatly increases the time bloons spend frozen.

4: Temple of the fail God: Range covers nearly nothing, and Ice Tower cannot affect any bloons. all bloons on screen will change into UIB (ultimate invincible blimp, 1,000,000 hits; turns into 100 zomgs)

Glue Gunner:

1: Heavier Glue: Glue slows bloons down more.

2: Even Heavier Glue: Glue slows bloons down even more.

3: 1-microgram Glue: Glue speeds up bloons by 10000 times.

4: Massive Glue: Glue Gunners can affect MOAB class bloons.

Monkey Buccaneer:

1: Olive Splatterer: Splatters olives all over the place.

2: More Olives: Splatters more olives.

3: Boiling Olives: Olives can melt through lead.

4: Gluey Olives: Olives leave glue all over the bloons they hit.

Monkey Ace:

1: Bloon Chaser: The monkey ace flies towards bloons, so that it can pop more bloons more easily.

2: Red-hot Darts: Darts can melt through lead bloons.

3: Faster Flight: Monkey Aces move faster.

4: Light Speed Flight: Monkey Aces dart from one bloon to the next VERY quickly.

Super Monkey:

1: Faster Throwing: As if Super Monkeys didn’t throw fast enough!

2: infinite Shot: Throws infinite darts or lasers at a time!

3: Speed Blitz: Speed Blitz ability: Makes the firing speed of the super monkey Light-Speed for 10 seconds.

4: equivilent to 1,000,000 ray of dooms (dartling guns 4/X)

Monkey Apprentice:

1: Rock Shot: Adds a rock shot attack to his arsenal. Boulders instantly destroy ceramic layers, but are near-useless against anything else.

2: Boulder Shot: Shoots much bigger rocks, which pop 4 layers of bloon and destroy ceramic layers.

3: Earthquake: Shoots earthquake tremors at bloons, paralyzing them and popping 7 layers of bloon.

4: Super Earthquake: Earthquakes paralyze more bloons more often, and they pop 18 layers of bloon and paralyze MOAB class bloons.

Monkey Village:

1: Stone Gate: decreases the cost of nearby towers and their upgrades by 15% instead of 10%.

2: Gold Gate: decreases the cost of nearby towers and their upgrades by 20%.

3: Diamond Gate: decreases the cost of nearby towers and their upgrades by 25%.

4: Monkey City: Nearby towers instantly turns bloons into SUIBs (super ultimate invincible blimp 100 health, turns into 2 SUIBs)

Banana Farm:

1: Banana Peeler: Shoots banana peels as well as giving you bananas. Banana peels push the first few bloons that touches them back the same amount as a tornado.

2: Slippery Bananas: Shoots more slippery banana peels, which push the first few bloons that touch them back the same amount as a tempest tornado.

3: Faster Peel production: Produces peels faster.

4: Even Faster Peel production: Produces peels much faster.

Mortar Tower:

1: Split Bombs: Can lock on to two different places.

2: Quadruplet Bombs: Can lock on to four different places.

3: Octuplet Bombs: Can lock on to eight different places.

4: Pivot Cannon: Moves around to shoot specific bloons instead of simply locking on to one place.

Dartling Gun:

1: Spike Ball Shooter: Shoots spiked balls that deal extra damage to ceramic bloons.

2: Spiked Mine Shooter: Shoots spiked mines that explode on impact and deal extra damage to ceramic bloons.

3: Pivot Gun: Moves around to shoot specific bloons instead of aiming at your mouse.

4: Poptastic Mines: Shoots poptastic mines that destoy 18 layers of bloon each.

Spike Factory:

1: Longer Range: Just what it sounds like.

2: Even Longer Range: Just what it says.

3: Poptastic Tacks: Makes poptastic spikes that pop all layers of bloon, can kill a ZOMG with one spike.

4: Spike Blitzer: Makes spikes once every negative 1 seconds.

those are some pro upgrades. how much would those cost? lol about $42,600,000 dollars? lol.

 
Flag Post
Originally posted by gubump:

Third Paths for towers:

Spike Factory:

1: Longer Range: Just what it sounds like.

2: Even Longer Range: Just what it says.

3: Poptastic Tacks: Makes poptastic spikes that pop 18 layers of bloon each.

4: Spike Blitzer: Makes spikes at an absolutely insane rate.

Spike Factory First two upgrades , completely useless.

 
Flag Post
Originally posted by CarbonCruX21:
Originally posted by gubump:

Third Paths for towers:

Spike Factory:

1: Longer Range: Just what it sounds like.

2: Even Longer Range: Just what it says.

3: Poptastic Tacks: Makes poptastic spikes that pop 18 layers of bloon each.

4: Spike Blitzer: Makes spikes at an absolutely insane rate.

Spike Factory First two upgrades , completely useless.

I changed what the upgrades do and their names.

 
Flag Post

Hmm I have some ideas for bloons

Bloon 1:UMB Urban Massive blimp it is bigger than a ZOMG looking like a fat ZOMG is comeing(same color)
Has 10000 Hp before it pops 13 ZOMGS

 
Flag Post

DOOM (Destructively Outstanding Over-world Mastermind)

A dark-red blimp much larger than a ZOMG. When popped, 20 ZOMGs come out. Starts coming out on levels 200+.

 
Flag Post
Originally posted by AndreiTan:

DOOM (Destructively Outstanding Over-world Mastermind)

A dark-red blimp much larger than a ZOMG. When popped, 20 ZOMGs come out. Starts coming out on levels 200+.

I really like the name but 20 seems a bit much, because in later levels they will be spammed, I’d go with 5 and maybe Yellow/White as a colour.

 
Flag Post

[Necromancer monkey]

When a bloon has had its last layer popped within range, A zombie bloon is created and moves in the opposite direction as the other bloons, when it comes in contact with a normal bloon it pops one layer of that bloon then the zombie bloon dies.

[1st path]

(1) Increase the amount of layers a zombie bloon pops before it dies to 3

(2) Increase the amount of layers a zombie bloon pops before it dies to 5

(3) increase the amount of layers a zombie bloon pops before it dies to 7 and make it possible to pop lead and frozen bloons

(4) increase the amount of layers a zombie bloon pops before it dies to 10

[2nd path]

(1) Increase the speed of the zombie bloons

(2) Chance that zombie bloons can infect other bloons and make them zombie bloons as well.

(3) The zombies can infect bloons in a small area around them if the bloons are popped in any way.

(4) Ability: Perform a dark ritual causing every bloon on the map to pop once every 2 seconds and any bloons on the map killed in anyway will become a zombie bloon. (Lasts 15 seconds).

 
Flag Post

Monkey Samurai, Knight or Templar perhaps.

Has a very short range with high damage strikes.

Upgrade path 1 grants the monkey knight aoe(in some sort of crescent or swordish shape) and increased attack speed

Upgrade path 2 grants the monkey knight great power maximum level is enough damage to kill an omg bloon before leaving range.

Active ability, Mu To Ryu, Monkey temporarily sheathes his sword stopping all attacks, after 5 seconds, he unleashes an attack so devastating it instantly and completely destroys any OMG and down balloons within his aoe. This would likely accompany the second upgrade path.

Active ability, Flamberge, Monkey becomes so enraged that his anger materializes as a flame upon the edge of his sword. Monkeys attacks leave a swathe of fiery destruction burning bloons as they pass through areas affected.

I don’t know how much this would fit into useful monkey types, but I think the idea is at the least really cool.

 
Flag Post
Originally posted by uuu2:
Originally posted by AndreiTan:

DOOM (Destructively Outstanding Over-world Mastermind)

A dark-red blimp much larger than a ZOMG. When popped, 20 ZOMGs come out. Starts coming out on levels 200+.

I really like the name but 20 seems a bit much, because in later levels they will be spammed, I’d go with 5 and maybe Yellow/White as a colour.

Okay then. Maybe 15-5 will do, as it will be 1/4-3/4 easier than the previous version. And maybe change the color into dark gray with purple details.

 
Flag Post
Originally posted by AndreiTan:
Originally posted by uuu2:
Originally posted by AndreiTan:

DOOM (Destructively Outstanding Over-world Mastermind)

A dark-red blimp much larger than a ZOMG. When popped, 20 ZOMGs come out. Starts coming out on levels 200+.

I really like the name but 20 seems a bit much, because in later levels they will be spammed, I’d go with 5 and maybe Yellow/White as a colour.

Okay then. Maybe 15-5 will do, as it will be 1/4-3/4 easier than the previous version. And maybe change the color into dark gray with purple details.

I feel like making a concept art for that now

 
Flag Post
Originally posted by gubump:

Third Paths for towers:

Dart Monkey:

1: Slicing Darts: Darts slice through two layers of bloon at once!

2: Chopping Darts: Darts Chop through 3 layers of bloon at once!

3: Red Hot Darts: Darts melt through 4 layers of bloon and can pop lead.

4: Slice N’ Dice: Darts slice their way through a whopping 8 layers of bloon!

Tack Shooter:

1: Sharp Tacks: Tacks can pop 2 bloons each.

2: Razor Tacks: Tacks can pop 3 bloons each.

3: Far Shot: Tacks go VERY far.

4: Homing Tacks: Tacks home in on bloons.

Sniper Monkey:

1: Two Handed: Shoots two bloons at a time.

2: Incendiary Bullets: Bullets explode, dealing splash damage. The explosions do not affect black bloons.

3: Tail Shooting: Shoots three bloons at a time.

4: Extreme Dexterity: Extreme skill allows him to hold two sniper guns in each hand and shoot all five of his guns simultaneously.

Boomerang Thrower:

1: Farther Throwing: Increases range.

2: Super-far Throwing: Greatly increases range.

3: Kaboomerang Thrower: All bloons hit by the boomerangs explode.

4: Glue Soaked Boomerangs: All bloons hit by the boomerangs or the explosions made by the boomerangs get covered in glue.

Ninja Monkey:

1: Splitting Shuriken: Throws special shuriken that split into 8 shuriken upon hitting a bloon, all of which go in the 8 different directions, allowing significantly more poppage.

2: Double Splitting Shuriken: Throws shuriken that split into 8 splitting shuriken, causing each shot to deal major poppage.

3: Triple Splitting Shuriken: Shuriken split into 8 double splitting shuriken.

4: Poptastic Shuriken: Throws shuriken that pop 4 layers of bloon and split into 8 triple splitting shuriken, popping nearly every bloon on the screen with every shot.

Bomb Tower:

1: Freezing explosion: Explosions freeze bloons as well as popping them. Bloons frozen by this act like bloons frozen by a 2/3/x ice tower.

2: Coldness OVER 9000!!!!: Explosions can freeze white bloons and zebra bloons.

3: Biofrost: Shoots slower than before, but makes much bigger explosions that can freeze MOAB class bloons.

4: Cryogenic Frost: Frozen Bloons act like bloons frozen by a 4/3/x ice tower.

Ice Tower:

1: Faster frost: Increases the ice tower’s firing speed.

2: Much Faster Frost: Greatly increases the ice tower’s firing speed.

3: Long-lasting Frost: Greatly increases the time bloons spend frozen.

4: Temple of the Moon God: Range nearly covers the entire screen, and Ice Tower can affect MOAB class bloons. MOAB class bloons won’t be frozen for long, however.

Glue Gunner:

1: Heavier Glue: Glue slows bloons down more.

2: Even Heavier Glue: Glue slows bloons down even more.

3: 1-ton Glue: Glue prevents bloons from moving.

4: Massive Glue: Glue Gunners can affect MOAB class bloons.

Monkey Buccaneer:

1: Olive Splatterer: Splatters olives all over the place.

2: More Olives: Splatters more olives.

3: Boiling Olives: Olives can melt through lead.

4: Gluey Olives: Olives leave glue all over the bloons they hit.

Monkey Ace:

1: Bloon Chaser: The monkey ace flies towards bloons, so that it can pop more bloons more easily.

2: Red-hot Darts: Darts can melt through lead bloons.

3: Faster Flight: Monkey Aces move faster.

4: Light Speed Flight: Monkey Aces dart from one bloon to the next VERY quickly.

Super Monkey:

1: Faster Throwing: As if Super Monkeys didn’t throw fast enough!

2: Triple Shot: Throws three darts or lasers at a time!

3: Speed Blitz: Speed Blitz ability: Makes the firing speed of the super monkey Light-Speed for 10 seconds.

4: Hijacker: Some darts make even MOAB class bloons go the wrong way temporarily.

Monkey Apprentice:

1: Rock Shot: Adds a rock shot attack to his arsenal. Boulders instantly destroy ceramic layers, but are near-useless against anything else.

2: Boulder Shot: Shoots much bigger rocks, which pop 4 layers of bloon and destroy ceramic layers.

3: Earthquake: Shoots earthquake tremors at bloons, paralyzing them and popping 7 layers of bloon.

4: Super Earthquake: Earthquakes paralyze more bloons more often, and they pop 18 layers of bloon and paralyze MOAB class bloons.

Monkey Village:

1: Stone Gate: decreases the cost of nearby towers and their upgrades by 15% instead of 10%.

2: Gold Gate: decreases the cost of nearby towers and their upgrades by 20%.

3: Diamond Gate: decreases the cost of nearby towers and their upgrades by 25%.

4: Monkey City: Nearby towers instantly destroy ceramic layers.

Banana Farm:

1: Banana Peeler: Shoots banana peels as well as giving you bananas. Banana peels push the first few bloons that touches them back the same amount as a tornado.

2: Slippery Bananas: Shoots more slippery banana peels, which push the first few bloons that touch them back the same amount as a tempest tornado.

3: Faster Peel production: Produces peels faster.

4: Even Faster Peel production: Produces peels much faster.

Mortar Tower:

1: Split Bombs: Can lock on to two different places.

2: Quadruplet Bombs: Can lock on to four different places.

3: Octuplet Bombs: Can lock on to eight different places.

4: Pivot Cannon: Moves around to shoot specific bloons instead of simply locking on to one place.

Dartling Gun:

1: Spike Ball Shooter: Shoots spiked balls that deal extra damage to ceramic bloons.

2: Spiked Mine Shooter: Shoots spiked mines that explode on impact and deal extra damage to ceramic bloons.

3: Pivot Gun: Moves around to shoot specific bloons instead of aiming at your mouse.

4: Poptastic Mines: Shoots poptastic mines that destoy 18 layers of bloon each.

Spike Factory:

1: Grape Split: spikes shoot out grapes in 8 directions when bloons reach them.

2: Coconut Split: spikes shoot out coconuts in 8 directions when bloons reach them. Coconuts can pop lead bloons.

3: Poptastic Tacks: Makes poptastic spikes that pop 18 layers of bloon each.

4: Spike Blitzer: Makes spikes at an absolutely insane rate.

I only agree with some of your ideas. Here are the changes I would make: 1)level 3 and 4 upgrades on path 2 and 3 for tack towers should be switched. And yes, the 3rd path blades would pop 3 bloons each.2) Tail shooting upgrade for sniper:the tail gun should only pop through half the layers of the regular guns. Same for the double guns.3)level x/x/3 for dartling guns should shoot at a slower rate. 4)switch level 3 and 4 path 3 super monkey upgrades. 5)path 3 for mortar towers should make them have smaller blast radius. 6) level 1 path 3 upgrade for spike factories should split apples, not grapes. Finally, the order for monkey ace path 3 upgrades should be Faster Flight, Red-hot darts, Bloon Chaser, then Light-Speed Flight. Most of these changes would prevent towers from becoming OP, while others would improve differences.