Thoughts on Reverse tracks?

Subscribe to Thoughts on Reverse tracks? 11 posts

avatar for DavidsMe DavidsMe 75 posts
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Just want to get everyone’s opinions on the new reverse tracks mode. Is there anything unique or fun about it? Do you recommend trying out certain maps with reverse mode, etc.

I haven’t really tried it yet, so I just wanted everyone’s thoughts/advice.

 
avatar for myskybluecap myskybluecap 1503 posts
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Here:

In normal mode,Snake river go in 2 paths and merge to 1.
Lightning scar go in 1 path that splits into 2.

In reverse mode,snake river go in 1 path and splits into 2
Lightning scar go in 2 paths and merge to 1.

Monkey lane would be a bit challenge in the early rounds since the bloons will go through the tunnel and towers can’ shoot them.

It would be great if they add this in DC

 
avatar for Slaveforhire Slaveforhire 23 posts
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I thought of a mode that has level difficulties where you send bloons that match the RBE of the round and towers are preset but ITS EPIC

 
avatar for gust4v3 gust4v3 269 posts
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Almost all the reverse maps have the same difficult than the original ones, including the extreme maps.

The reverse maps Snake River, Mount Magma, Switch, Lightning Scar, Castle and Death Valley are easier than the original ones, IMO.

And the only reverse map that is harder than the original one is Downstream.

 
avatar for Helius250 Helius250 97 posts
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Originally posted by gust4v3:

Almost all the reverse maps have the same difficult than the original ones, including the extreme maps.

The reverse maps Snake River, Mount Magma, Switch, Lightning Scar, Castle and Death Valley are easier than the original ones, IMO.

And the only reverse map that is harder than the original one is Downstream.

Ha ha now I have a chance at castle because I can beat it easy on reverse ;)

 
avatar for PSI232 PSI232 80 posts
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I wonder if Clock is easier on Reverse or Normal :S

 
avatar for gust4v3 gust4v3 269 posts
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Originally posted by PSI232:

I wonder if Clock is easier on Reverse or Normal :S

Actually, the reverse Clock is a little bit harder, because the path before enter into the clock is “shorter”. In normal mode, the balloons pass through the “XII hour” and then follow the path. In reverse mode, the balloons start moving left before enter the “XII hour”, so the straight path is shorter. But that’s not a big deal anyway.

 
avatar for yaykitties yaykitties 197 posts
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Originally posted by DavidsMe:

Just want to get everyone’s opinions on the new reverse tracks mode. Is there anything unique or fun about it? Do you recommend trying out certain maps with reverse mode, etc.

I haven’t really tried it yet, so I just wanted everyone’s thoughts/advice.

nothing new or interesting. just a pathetic cry for attention/more players.

 
avatar for Helius250 Helius250 97 posts
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Originally posted by gust4v3:
Originally posted by PSI232:

I wonder if Clock is easier on Reverse or Normal :S

Actually, the reverse Clock is a little bit harder, because the path before enter into the clock is “shorter”. In normal mode, the balloons pass through the “XII hour” and then follow the path. In reverse mode, the balloons start moving left before enter the “XII hour”, so the straight path is shorter. But that’s not a big deal anyway.

I hate the clock so,so much XD lol

 
avatar for uuu2 uuu2 2103 posts
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Originally posted by yaykitties:

nothing new or interesting. just a pathetic cry for attention/more players.

Yeah it is not that new and interesting is a matter of opinion. And it is not pathetic at all.

 
avatar for SlaveInADogSuit SlaveInADogSuit 5 posts
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Originally posted by gust4v3:

Almost all the reverse maps have the same difficult than the original ones, including the extreme maps.

The reverse maps Snake River, Mount Magma, Switch, Lightning Scar, Castle and Death Valley are easier than the original ones, IMO.

And the only reverse map that is harder than the original one is Downstream.

I find them all easier