BTD5 Deluxe and BTD5 iOs suggestions

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This is a suggestion topic for BTD5D and BTD5M.
footloose: track idea, tower idea, agent idea, speciality building idea/other idea
Necesarry?
Which of them? Deluxe/Mobile.
Idea: track/agent/tower/sp.bu./other
illicit: Normal BTD5 suggestions, offense.

 
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Version 1.1:
Which of them? Deluxe.
idea: track, agent, tower
New exclusive tracks (10), agents, new tower.
new tracks (3 returner):
return: Subterrean Sewers; Monkey temple (without secret); River Bed
beginner: The Window; Forest (middle water)
intermediate: Soccerfield; Cold Mountain
advanced: One→Two→Three
expert: First Aid symbol
extreme: Jolly Roger (return)
agents:
1: Eagle nest (70 Monkey money):
Send 4 eagle to screen. Eagle knockback and pop 3 layers of bloons. Detect camo and remove camo+regen properties, can pop frozen.
- Pro eagle nest (pro until for 50 eagle nest):
Send 7 eagle instead of 4. Pop 5 layers and including lead and flight faster.
2: Monkey Doctor (160 Monkey money):
Increase nearby towers attack speed and range by 40%. No attack, but large radius.
- Monkey Doctor pro (pro until for 30 Monkey Doctor):
Have longer area, and increase popping power by 50%, not only range and attack speed.
- The new tower: Infantry ($1700/2000/2160)
info: Shots with a war gun. Shots 2 bullet per second and pops 3 layers. Long range, detect camo, pop lead.
path 1 upgrades:
1: Faster shooting ($425/500/540): Shots faster (3/second).
2: AK-47 ($425/500/540): Shots in larger area and do extra damage to ceramics (2×more) and MOAB-class bloons (3×more).
3: Deadly bullets ($1360/1600/1730): Does 7×more damage to blimps instead of 3.
4: Machine gun ($6800/8000/8650): Shots with super speed. (3×as fast)
path 2 upgrades:
1: Glued bullets ($850/1000/1080): Pops 4 layers and gluely popped bloons.
2: Acid bullets ($850/1000/1080): Pops 6 layers and glue pops 2 layer per second.
3: Grenades ($850/1000/1080): Throws a grenade to bloons. Remove 7 layers from guessed bloon and explode pops 5 layers. Knockback popped bloons.
4: Sergeant ($5100/6000/6480): Generate 1500 cash every minute. Charge of soldiers ability: Send 6×0/0 infantry to screen. Infantries losts after 30 seconds. (load time: 80 second)
speciality building:
II: Increase range by 10%.
III: Detect camo to other towers and can live on water.
X: Increase the cost of Sniper monkeys by 5%.

 
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4 new special missions for Deluxe:
Which of them? Deluxe.
idea: other/special mission
1: Match of Machines:
Beat Switch on Easy. Only Engineers, Chippers, 3/4 Tack shooters, Bomb towers, Aces, Dartlings and Spactories. Only 50 lives, upgraded bloons (by 1 levels), starts on round 11. A Meerkat provided. All bloons are regen, original regen bloons attacks in 2×more spawns.
- reward: 1500 MM – unlock on Rank 35
2: Dangerous rails:
Beat Rail track, hard, upgraded bloons. Start with 1000 cash, only 25 lives, tier 4 upgrades disabled on this track, except farms. Ceramics have 13 excels, MOABs 250 excels, BFBs 1100 excels and ZOMGs 5600 excels.
- reward: 3000 MM – unlock on Rank 40
3: Less range:
Beat Pool Table, Medium. Towers have 20% less range (80% range), and super monkeys have 30% less range (70% range), except Villages.
reward: 700 MM – unlock on Rank 23
4: The tempest:
Ascension, apopalypse+hard, first 60 rounds. Start with 2500 cash+1×3/1 farm+1×3/2 Apprentice.
reward: 2000 MM – unlock rank 38