Daily Challenges page 2

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I always use NK DC tips to beat DC and add it to Kong.Anyway,today’s DC strategy NLL NAP:

1.Start with a 2/2 glue gunner.
2.Upgrade to 3/2.
3.Add a 2/2 village
4.Upgrade Gunner to 4/2.

Take note I use T3 Glue Gunner SB

DC Suggestion(Suggest DC for fun):

Master of Dart

See if you can master the Dart Monkey!With only Dart Monkeys,beat Monkey Lane Medium.3 Tribal Turtle provided.

Bloon Ranks unchanged

Master of Tack

See if you can master the Tack Tower!With only Tack tower,beat Park Path Medium.1 Tribal Turtle and 3 Meerkats provided.

Bloon Ranks unchanged.

Master of Boomerang

See if you can master the Boomerang Thrower!With only Boomerang Thrower,beat Z Factor Medium.2 Meerkats provided.

Master of Bomb

See if you can master the Bomb Tower!With only Bomb tower,beat Space Truckin’ medium.2 Meerkats provided.

Master of Ninjas

See if you can master the Ninja!With only Ninja,beat The Rink medium.

Master of Sniper

See if you can master the Snipers!With only Sniper,beat The Eye medium.

 
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Be careful on today’s DC if you’re using 4/2 Apprentice on round 62.The Ceramic Camo Regen can easily multiple themselves and probably make you lose.

 
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Today’s DC strategy 122 LL NAP with T3 Glue SB

1.Start with 3/1 Glue gunner
2.Upgrade to 3/2.
3.If you are trying to NLL,buy a 0/2 Sniper,then sell it
4.Then buy a 0/0,0/1,2/2 village.
5.Once you get enough money,sell Glue Gunner and Village and get a 4/0 Spike Factory.
6.Upgrade to 4/2.
7.Buy another one 4/2 Spike Factory
8.Buy a 2/0,3/2 Super Monkey
9.You may want to add 1 more 4/2 Spike Factory for round 61.Those Ceramic Regen protecting several MOAB will wall pretty well.2 4/2 Spike Factory isn’t enough to hold all of them.

 
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Originally posted by PSI232:
Originally posted by uuu2:
Originally posted by gust4v3:

Hey myskybluecap, you’re welcome to join the NK forums and talk about the daily challenges – there are more people there :)
http://ninjakiwi.com/Forum/forumdisplay.php/39-BTD5-Daily-Challenge-Forum

Why not both? :)

Because Kongregate’s Forums are evil! :P
But really, you won’t get much of a discussion about the DC here, and its almost a waste of time to even talk about here. On the NK site, you can see how others beat the DC, how to beat it NLL NAPS, and you get replies :P .

Hey PSI, are you still playing BTD Battles? Wanna play a private match? :)

 
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Originally posted by gust4v3:
Originally posted by PSI232:
Originally posted by uuu2:
Originally posted by gust4v3:

Hey myskybluecap, you’re welcome to join the NK forums and talk about the daily challenges – there are more people there :)
http://ninjakiwi.com/Forum/forumdisplay.php/39-BTD5-Daily-Challenge-Forum

Why not both? :)

Because Kongregate’s Forums are evil! :P
But really, you won’t get much of a discussion about the DC here, and its almost a waste of time to even talk about here. On the NK site, you can see how others beat the DC, how to beat it NLL NAPS, and you get replies :P .

Hey PSI, are you still playing BTD Battles? Wanna play a private match? :)

I stopped playing it in hopes that I would start up again once/if they brought it to Kong.
I would be willing to play some private matches if ya want, though :D . I might be a tad bit rusty, though :P

 
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NAPS NLL today’s DC.

1.Get a 3/2 Ace
2.Get another ace,upgrade to 3/2 too.
3.Get a sniper,upgrade to 1/2.
4.Get a buccaneer,upgrade to 3/2.
5.Upgrade sniper to 1/3.
6.By round 46,sell Buccaneer and sniper and get a Spectre.
7.Repeat step 4-6,excluding step 5 when you get 2 Spectre available.

 
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OH NO!: All other soldiers went out for banana smoothies without you and to make matters worse the bloons are attacking!

Towers: all you have is tacks and pine apples and 1 free unupgradeable banana farm for you to tend to

Bloons: Reds, blues, greens, yellows, blacks and whites

waves: 10 waves.
wave 1= 5 reds as a scouting squad, wave 2= 15 reds 5 blues, wave 3= 2x the previous wave, wave 3= 5 greens and no others, wave 4= the bloons are coming at you in full force 20 red 10 blue and 5 green, wave 5= no more just using tacks 2 lead, wave 6= the bloons are regrouping prepare for next round 5 yellow, wave 7= 30 red 15 blue 10 green, wave 8= dont stop now 20 red 20 blue 20 green, wave 9= just a little further 10 red 10 blue 15 green 10 yellow, wave 10= almost done 10 red 10 blue 10 green 2 white and 2 black.

 
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Originally posted by myskybluecap:

Bloon war

Using only towers that uses weapons in modern real life,beat bloon circles medium.Altered bloon ranks.

Towers:

Dart:Banned
Tack:Banned
Sniper:4/4
Boomerang:Banned
Bomb:3/2
Ice:Banned
Glue:Banned
Buccaner:4/2
Ace:4/4
SM:1/4
Apperantice:Banned
Village:Banned
Farm:Banned
Mortar:2/4
Dartling:2/4
Spike:Banned

Bloon rank:

Red: +3
Blue: +1
Green: +4
Yellow: 0
Pink: -1
Black: 0
White: 0
Zebra: 0
Lead: 0
Rainbow: +1
Ceramic: 0
MOAB: 0
BFB: 0
ZOMG: 0

Agents:Bloonsday device
Reward:100 MM

Ceramic maniac

Uh oh!Ceramic has gone mad!Beat monkey lane medium starting with 15000 cash.All bloons are now ceramic!

Towers:

All available

Bloon ranks:

Red: +10
Blue: +9
Green: +8
Yellow: +7
Pink: +6
Black: +5
White: +4
Zebra: +3
Lead: +2
Rainbow: +1
Ceramic: 0
MOAB: -1
BFB: -2
ZOMG: -3

Agents:All allowed,none provided
Reward:100MM

Something fishy

Beat round 1-5 starting with 200000 cash.Wait,what?!

Towers:

All available

Bloon ranks:

Red: +13
Blue: +12
Everything else is normal

Agents:All allowed
Reward:80MM

pm me what the catch is with “something fishy”

 
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1. No Lead

Beat the first 27 rounds on Castle hard using non – lead affecting towers. No agents allowed, £1000 starting cash.

Dart Monkey = 2/4
Tack Shooter = 2/4
Sniper Monkey = 0/4
Boomerang Thrower = 3/1
Ninja Monkey = 4/2
Monkey Buccaneer = 4/2
Monkey Ace = 3/0
Super Monkey = 1/2
Roadspikes
Monkey Village = 3/2
Banana Farm
Dartling Gun = 3/1
Spike Factory = 1/4

 
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2. Alpha

In every 2 tower row, you can only use the tower who’s name is first in alphabetical order. Beat Archipelago on easy to win. 2 bonus Bloonberry Bushes provided.

 
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Stranded: Beat Archipelago on easy without using any monkey buccaneers.
Mt. Magmaless: Beat Mt. Magma on medium without using towers that use fire or explosions.
Tack: 3/4
Cannon: Banned
Mortar: Banned
Apprentice: 4/0
Ninja: 4/2
Buccaneer: 4/2
Ace: 4/0
Spike Factory: 3/4
Everything else: 4/4

 
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Powerless: Beat Space Truckin’ on Easy without using any upgrades.
Kryptonite: Beat Space Truckin’ on Easy without using any super monkeys.
Space Pirates: Beat Space Truckin’ on Easy with only monkey buccaneers.
Unforeseen: Beat The Eye on Medium without any towers that can see camo. 1 Meerkat provided.
Dart: 1/4
Sniper: 4/1
Ninja: Banned
Buccaneer: 4/1
Ace: 4/1
Apprentice: 4/1
Village: 4/1
Mortar: Banned
Dartling: Banned
Spike Factory: Banned
Other: 4/4

 
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3. Malfunction

Beat Switch on hard with a twist; your towers cannot be upgraded. Start from round 5 with £1500. A bloonsday device is provided if you can’t handle the pressure.

 
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back to past:you wanted to return to past now you can with this challenge
you cannot use spike factory but you start with 1000,1 of each agent and you can only use super monkey storm,beekeeper,angry squirell and bloonberry bush

 
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map is monkey lane on easy and reward is 250 mm,buy bloonsday device with it