What does this mean for me? You will always be able to play your favorite games on Kongregate. However, certain site features may suddenly stop working and leave you with a severely degraded experience.
What should I do? We strongly urge all our users to upgrade to modern browsers for a better experience and improved security.
We suggest you install the latest version of one of these browsers:
Kongregate is a community-driven browser games portal with an open platform for all web games.
Get your games in front of thousands of users while monetizing through ads and virtual goods.
Learn more »
Its really unfair that the classes dont have the same amount of power. In my mind the archers are the strongest of the classes. Archers have a skill (double shot thingy) that gives them a HUGE advantage on wb,bg,pvp,and pretty much everything important in this game. Then the mages are 2nd. The mages are stuck with healing spells and (everyone attacks)? But they also have an advantage because the other 2 classes normally have much pdef but little mdef. Then come the knights in last. The knights usually depend on the shield to win but that shield usually sucks… i use my rain of fire attack and poof there goes the shield. And they can only hit stuff in the front row so by the time they killed my troops they are 3/4 dead. So my point in this forum is that R2 should make the classes a bit more fair or make a change class card thingy for the shop.
I agree Knights are the lowest so I propose that we up them a bit :)
as for the archers.. They are way OP :( wich leaves us mages in the middle.
I aslo propose that R2 makes more skills. The ones we have now are.. boring :p
its fine that the classes are “unfair” as they are currently typecasted to fill different roles…its not quite as “fair” that they have a forum in which they compete (WB…and wb only mind you)… the other pvp stuff is… harder to describe
if they were to change something, it should be subclasses, which i would like to see actually like to see: sword and board tank vs dual wielding dps knight, longbow debuff archer vs xbow dps archer, 2h mace healer vs staff dmg mage
and the class change card would be a gd nightmare dude.. u really dont want them messing with things like that.. number of tickets submitted (i.e. bugs) would go through the stratosphere
i agree with wartotal. Archers w/ the pve gears can take over the role of a knight w/o the pve gear. None of the knights def skills is decent enough to warrant being kept. Most of the def skills should be increased in duration or decreased in CD and modded to percentage instead of exact. Knights pdef is crap when crit comes into play, same for HP.