Farming is making a line of orange traps (often with a blue at the beginning to make enemies get hit by them more) to ‘farm’ more mana out of enemies before killing them.
how do you make a supergem in gemcraft 0? page 4
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Though for a level itself, farming is for the score (and consequently exp). One of the reasons you get an additional mode to play with at lvl 8, 16 and so on — makes it much easier to power level and have more of an edge later on. (also sry for double post, I should really read previous posts before jumping in. ^^;) |
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Yes, it is much easier thanks to the multiple modes, though it’s possible without using them. as for preventing double posting…there is an edit button ;) |
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to make prismatic gems you must make all of the colors in gemcraft chapter 0 to make it |
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One thing was unclear to me, |
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For epic damage (100k+), prismatics are better because they’re soooo much faster to supergem-you don’t need to waste time transmuting-and they shoot at the same rate past grade 11…not to mention the fact that if you mess up a dual gem, you then have to turn it into a prismatic to salvage some damage anyways…and that with prismatics, you can click way ahead of what’s been processed in laggy situations. |
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i see, thanks for the explanation :) Anyways. |
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Is it really worth supering gems all the way to 100k dmg unless your on wave 100 on endurace or just bored? How do you get them up that high quickly, I usually make dual gems of grade 8 then just super with grade 6s (Once my mana flow can handle this). Is this a good way or am i doing something wrong. The highest damage ive had from a gem is about 3k – 10k. I usually move onto building another after that ones got max range and speed. |
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i wonder if anyone can beat all 510 waves in endurence mode. |
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Originally posted by sonicheroes: I think it can be done, it’s just going to so tedious that you would rather complete 5 impossible badges on Kongregate. |
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SteadyEdd: Generally its worth it if your angering waves to a high amount, or going for endurance games. Normally, I’d recommend getting grade 11 gem to super-gem. To make it so much stronger, you combine it with smaller gems. (generally grade 6) over and over and over… and over… im sure you get the picture |
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Originally posted by thacannon:Originally posted by sonicheroes: Well, I dunno… I find the third scgmd impossible badge to be quite tedious :p I’m just bad at it haha |
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prismatics are normaly better but using gem transmutes with a grade 20 gem of 2 full packs then combining a duel, wich can turn 100k pures into 500k duals may be faster 1. thers 512 waves 2. its impossible to beat all 512 waves on endurance, maybe if u super hack an anger shrine at wave 305 thers monstesr with 1.234234234234 e^21 hp, they have to use notations because teh numbers are too big by wave 500 therw would be about 1.2342342323523 e^60, thast 1,000,000,000,000,000,000,000,000,000……60 0s and by the time you get to wave 200 its unkillable in human lifetime, with a flash beam shrine when theers about 1.000000 e^63 hp on the board, i can do .999999 e^63 dmg in 10 seconds, yes thats taking out 99.9999% of all 512 waves in 10 seconds however…that leaves me with 1.000000e^57, just lost 6 0s which is amazing but i am getting nowhere if gameinabottle allowed us to restore shrines , but very difficult say….using a grade 20 pure gem to revive a shrine, then id say yes its possible is jsut stock up on those till wave 300+ howver beyond corruption has a slower increase curv, if u start at 1k hp after 20 waves one bc would be at 2k hp, endurace would be at 16k hp, if you dont know your exponential growth that well lets just say 1 hp at teh begginning urns into trillions within a few hundred waves, all 512 on beyond corruption is possibleon perhaps 3 modes |
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wait u can revive shrines ???? how? if if so how cum ive never seen it say revive shrine for a 20 grade gem? |
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wouldnt it be amazing, idc if its grade 20 (22 is pushing it unless its maybe a flash then possibly 23) if we had buyable up to 12ish i wouldnt even mind till 23/24 some are so devistating |
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