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Suggestion: Beast Value Based only in Current Party

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avatar for JareX JareX 9 posts
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Beasy Value should be based only on the current party and not take into account all the stashed beasts.

Currently the system discourages you to catch a lot of beasts because this will rise your beast value without raising your battle power. So, in order to be effective and win more battles against people of the same Beast Value, you are forced to have very few but powerful beasts.

I want to have a lot of beast but also keep effective in battle, so please change the way beast value is calculated and make it based only on the active party.

If you like this idea please leave your comments.

 
avatar for lightflash94 lightflash94 26 posts
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second that.

 
avatar for JareX JareX 9 posts
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actually I was wrong, the system already shows the team beast value instead of total for wandering overnauts. But in the friend list you see the total value and not the party one.

 
avatar for lightflash94 lightflash94 26 posts
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oh thanks mate for sharing that in formation.