[Unofficial] Ideas for weapons? page 2

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Originally posted by ritsu:

Sun Shot.
Shoots a replica of the sun that sticks onto the surface it hits spraying Fireball’s in all directions. The fireballs do 1 damage each and the sun does 20 damage.

So a bit like a fire sprinkler but it does does damage on impact as well?

 
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Disco Party
Shoots a disco ball that explodes into colored bullets playing funky music. There are 7 bullets exactly like the Mega Shot that explode on impact the explosion radius is Medium. Each explosion from the bullet does 5 Damage each. In total the damage is 35 damage per successful hit. It can be found rarely from flying crates.

 
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Originally posted by ninjacloneXD:
Originally posted by ritsu:

Sun Shot.
Shoots a replica of the sun that sticks onto the surface it hits spraying Fireball’s in all directions. The fireballs do 1 damage each and the sun does 20 damage.

So a bit like a fire sprinkler but it does does damage on impact as well?

Yes, The sun does damage on impact and it shoots about 30 bullets in all directions.

 
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Planet Bomb
You shoot a random planet every time you use it. For example one time you might shoot Earth, another time you might shoot Jupiter. Damage depends on the size of the planet, when you shoot Jupiter it might do 50 damage unlike if you shot Neptune it might do 20 damage.

 
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Originally posted by killer640:

Planet Bomb
You shoot a random planet every time you use it. For example one time you might shoot Earth, another time you might shoot Jupiter. Damage depends on the size of the planet, when you shoot Jupiter it might do 50 damage unlike if you shot Neptune it might do 20 damage.

and earth would be water damage and mercury fire? etc?

 
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Originally posted by ninjacloneXD:
Originally posted by killer640:

Planet Bomb
You shoot a random planet every time you use it. For example one time you might shoot Earth, another time you might shoot Jupiter. Damage depends on the size of the planet, when you shoot Jupiter it might do 50 damage unlike if you shot Neptune it might do 20 damage.

and earth would be water damage and mercury fire? etc?

Yeah!

 
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Originally posted by ninjacloneXD:
Originally posted by Darknighter65241:

Thunder Storm
You activate it and a thunderstorm destroy the map,it attacks more then one times.It make less damage 20 is o.k.

So like rain + 3 lightings ? Each lightning could do 20 damage, and rain is normal

Yes,every round it attacks 1 time and by 3 times it stops.Lv:6 is good and 20 damage is good too…or a better variant…LV:25,it attacks every round (three times) and the rain would rain every round.But when the thunderstorm ends the rain ends too.The rain could do 1 damage every hit .Sorry for my bad english,im german :P

 
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Originally posted by LordSparkikus:
Originally posted by LordSparkikus:
Originally posted by qwertyuiopazs:
Originally posted by LordSparkikus:
Originally posted by qwertyuiopazs:

Riochet-deflects everything off of you for one turn.

problem with that is people would just not shoot at you.

Not if you were doing all fire
Originally posted by LordSparkikus:
Originally posted by LordSparkikus:
Originally posted by qwertyuiopazs:

Riochet-deflects everything off of you for one turn.

problem with that is people would just not shoot at you.

let me rephrase that it would really have no practical use because even if someone shoots at you it was basically a wasted turn


No, the bullet would bounce off you back into them

that would be very rare sense it would have to be at a perfect angle. Also if it automaticaly goes back to them and hits them that would be way too OP


since*


I know I would be more for if you need defense for a while
Anyways, Another Idea: Appocalapse
Fries a bullet that does 1 damage, for every second in the air it splits into two bullets.(1sec=2B, 2S=4B, 3s=8B, 4S=16B,5S=32B, 6S=64b ect.) It wouldn’t be to OP cause a lot of the bullets would come back to hit your team.
 
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new weapon tornado: when it hits the ground a small tornado will appear and fire random garbage (chairs, cars, etc…) in all directions, with the bigger garbage dealing more damage. tornado does 10 damage itself, small items deal 5, medium items deal 10, and big items deal 15. any projectiles entering the tornado have a chance to be slightly altered. (more speed, less speed, slight angle change)

 
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Virus: the players damaged by this weapon gets their computers infected with a dangerous virus which destroys the computer.

 
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Name:MASTAH POP TARTZ.DMG:OVER 9000!!!! what does:shoots out buttery pop tarts what do OVAR 9000!!!!! dmg and are supremeley unaccurate :3

 
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Name: Health kit Damage:when you shoot it to other player he gets 50hp+ and if in points mode it would give +50 points to shooting team

 
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Originally posted by qwertyuiopazs:

Riochet-deflects everything off of you for one turn.

Y’ know, this exists and is called Shield. Costs 3 Tank Coins.

New idea: Summon Worms

Summons 3 giant worms that deal 40 damage per worm. (Tremors reference FTW)

 
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Originally posted by miscrits:

Name:MASTAH POP TARTZ.DMG:OVER 9000!!!! what does:shoots out buttery pop tarts what do OVAR 9000!!!!! dmg and are supremeley unaccurate :3

Sounds like Nyan cat to me…
Name:Sacrifice A bullet dealing 10 damage. Teleports you over where the bullet lands, dealing 125 damage to who ever you land on and 40 to yourself.

 
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Originally posted by crocodileman94:

Virus: the players damaged by this weapon gets their computers infected with a dangerous virus which destroys the computer.

</block
Retarded
The idea of your weapon makes me remember how retarded players are, therefor your stupidity is now a weapon idea.

 
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Destruction
It is like the earthquake but destroys random parts of the map.
I think it should do around maybe around 5-10 damage.

 
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Flamethrower: Rather limited range, but it deals damage directly to HP. Deals a total of 100 HP.

Corrupter: Looks exactly like a heavy shot. The hit log calls it a heavy shot, and picking one up calls it a heavy shot to everyone but the user. When it hits a tank, firing angle is horizontally reversed from what the players see. It is only available in Points mode, and deals the same damage a heavy shot does.

Laser: An attack that doesn’t curve at all, but is stopped by anything, including other tanks. When it is stopped, it creates a blast radius that damages anything near it, and lowers terrain some if it hits a wall. Deals damage at a rate slightly faster than a stream, and deals 2 HP of damage each hit.

Piercing Laser: Goes through terrain and tanks, and doesn’t curve. It deals 1 damage at a rate slightly slower than a stream, and does not change terrain.

 
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Originally posted by hamuka:

New idea: Summon Worms

Summons 3 giant worms that deal 40 damage per worm. (Tremors reference FTW)

Already exists- moles
 
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Originally posted by ninjacloneXD:

I was thinking that since everybody is having great ideas about possible weapons, maybe we should start writing them down?

1. State the name of the weapon in Bold font.
2. Describe what it does.
3. State the Damage [Optional] If you have an idea of what it should be (be reasonable).

And Please be serious about the weapons, don’t make something ridiculous like firework nukes etc.

Guys please stick to the rules of this thread – no trolling or overpowered/ ridiculous weapons
Also each weapon can only attack for one turn

 
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new weapon : Tagger
u can infect the other player by bumping into them
they take 3 dmg one turn 6 dmg the next 9 the next ect till they die or bump into someone else. teammate or not.

 
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new weapon : DOUBLE PENETRATOR
you and a teammate have to cooperate on this one, you both teleport to the same enemy one in front one in back and u drop a small bomb each that does 10 dmg a piece and teleports the enemy to a random spot on the map.

 
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Originally posted by brettbrettbertt:

new weapon : DOUBLE PENETRATOR
you and a teammate have to cooperate on this one, you both teleport to the same enemy one in front one in back and u drop a small bomb each that does 10 dmg a piece and teleports the enemy to a random spot on the map.

But it also does 5 dmg to each of u because its sum homo shit

 
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new weapon : FIREWORK NUKES
hard to hit, but does 10billion damage and the person who loses is perma banned from kong.

 
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Originally posted by brettbrettbertt:

new weapon : FIREWORK NUKES
hard to hit, but does 10billion damage and the person who loses is perma banned from kong.

Overoveroveroveroveroveroveroveroveroverpowered. 10 billion is something no-one can endure, and somebody just can’t be perma-banned from Kong for losing a game. Rating: Extremely Disapproved

 
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Originally posted by brettbrettbertt:

new weapon : FIREWORK NUKES
hard to hit, but does 10billion damage and the person who loses is perma banned from kong.

Extremely stupid, no way.