[GUIDE] Decks to farm Hostile Negotiation Event (May 2013)

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MISSIONS:

Tyrant Fansite - Hostile Negotiations Event
* Hostile Negotiation Side (energy: 10 | event points: 3 | requires mission: 10)
* Hostile Negotiation 1 (energy: 25 | event points: 12 | requires mission: 119)
* Hostile Negotiation 2 (energy: 100 | event points: 50)
* Hostile Negotiation 3 (energy: 200 | event points: 110)


Hostile Negotiations - What to buy?

DECKS:

Hostile Negotiation Side

100% AUTO
(All reward cards used)



Hostile Negotiation 1

99.5% ORDERED (Thanks Cid84)

99.2% AUTO

99.0% ORDERED

98.3% AUTO



Hostile Negotiation 2

99.1% ORDERED (Thanks Cid84)

99.0% AUTO

98.7% ORDERED

98.1% AUTO



Hostile Negotiation 3
(This is the mission to farm, focus your deck building knowledge here)

99.8% ORDERED

99.5% ORDERED (Thanks spkatsi)

99.4% ORDERED

99.3% ORDERED

99.2% ORDERED (Thanks Persseo)

98.9% ORDERED (Thanks didgogns)

98.7% AUTO
Yurich*, Mending Sanctum, Pyro Rig*(8), Ospry

98.6% AUTO
Yurich*, Lightning Strider/Eviscerator/Bulwark Guard, Marrow Aileron, Pyro Rig*(7), Ospry

98.6% AUTO

98.5% AUTO

98.5% AUTO

98.4% AUTO (Thanks Persseo)

98.2% ORDERED (Thanks Cid84)

98.0% ORDERED (Thanks dingusmax)

94.6% ORDERED (Thanks PhenolLam)

93.7% ORDERED

92.5% ORDERED (Thanks PhenolLam)

90.8% ORDERED

85.2% ORDERED (Thanks Persseo and KevinChan2)


How to test new missions with Tyrant Optimize?

Update manually these XML files:
http://dev.tyrantonline.com/assets/missions.xml
http://dev.tyrantonline.com/assets/cards.xml
 
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I always start out determined to beat your simulations…

…I should know by now that my efforts are futile

Edit:

Here is my attempt at being useful

98.95% AUTO against all 3 missions

 
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May somebody please tell us the enemy’s deck for Event mission 3. It would be helpful to find farm decks. ty

 
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Originally posted by Irgso:

May somebody please tell us the enemy’s deck for Event mission 3. It would be helpful to find farm decks. ty

Hostile Negotiation 3

Lord Silus [23 HP] ( summon Fanatic on attacked | augment all raider 1 | protect all raider 1 )
Havoc Alpha [3/4/1] ( pierce 3 | sunder | berserk 1 ) raider
Invader Hunter [2/6/2] ( flying | valor 2 | berserk 1 ) raider
Zero* [4/5/2] ( evade | pierce 5 ) raider
Mech Walker* [2/5/2] ( armored 2 | strike 2 | antiair 2 ) raider
Colossus* [2/7/3] ( evade | counter 3 | heal raider 2 ) raider
Lodestar* [2/5/1] ( flying | siege 2 ) raider
Iron Maiden [6/6/4] ( enfeeble all 2 on play | crush 4 ) raider
Feastor [2/4/1] ( pierce 2 | crush 2 ) bloodthirsty
Ravenous Beast* [2/6/2] ( regenerate 3 | rally all raider 1 | berserk 1 ) raider
Twincannon Buoy [1/6/2] ( legion 1 | heal all raider 1 | rally all raider 1 ) raider
Adaptable Mechsuit* [2/6/2] ( armored 2 | antiair 3 | valor 2 ) raider
Pyro Rig* [5/8/4] ( armored 3 | jam all | immobilize ) raider
Primus [1/10/3] ( protect all raider 1 | rally all raider 1 | weaken all 1 ) raider
Earthquake Generator [5hp/3cd] ( wall | strike all 1 | siege all 1 ) raider
Fusion Silo [5hp/3cd] ( strike 3 | chaos | siege all 1 ) raider

http://haileon.com/SimTyrantJS?deck1=Td-Ae-Az+o-Cu&mission=380&sims=20000&autostart=1&maxworkers=4

 
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Maybe we could get some decks without using rigs lol, not trying to make all those.

 
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[Solved] Is there any way to update the Tyrant Optimizer GUI mission database so we can simulate against the new missions? I mean on SimTyrant the database is already updated and as far as I’ve read the decks are already known.

“How to test new missions with Tyrant Optimize?

Update manually these XML files:
http://dev.tyrantonline.com/assets/missions.xml
http://dev.tyrantonline.com/assets/cards.xml "

 
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@DB1: whats the WR on deck 3 on HN 3 with destruction*? You used normal destruction there.

 
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Originally posted by darkfang77:

@DB1: whats the WR on deck 3 on HN 3 with destruction*? You used normal destruction there.

Same winrate with both versions of Destruction so i used the cheap one, also its a mission reward so anyone can build the deck, except for Yurich*, cant find a replacement.

99.3% ORDERED

 
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Dear Devs – See what I meant when I said making them more difficult does nothing?

 
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Slighty worse, but with Stavros instead Yurich*. (Evis is more common than Yurich*)

99,2% ORDERED

And 2 decks more in auto without Mending Sanctum.

98,6% AUTO

98,5% AUTO

 
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Oh no, after all my attempts to stay away from Pyro Rigs* it has come down to this.

Are there any good decks without rigs*?

 
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Originally posted by Shadowhopeful:

Dear Devs – See what I meant when I said making them more difficult does nothing?

Issue is devs haven’t got the balls to make them really OP.

/argument.

 
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Rigs are the new ogres woooooooo

 
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when a jam all unit was first mentioned everyone was like oh yeah woohoo i want that and now that we have one everyone complain

what the hell

 
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Originally posted by Agent00c4:

when a jam all unit was first mentioned everyone was like oh yeah woohoo i want that and now that we have one everyone complain

what the hell

False. Let me fix your post.

Originally posted by Agent00c4:

when a jam all unit was first mentioned everyone complain and now that we have one everyone complain

what the hell

 
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My personal Auto Decks if someone want to use them:

Hostile Negotiation 1:
Dracorex: Eviscerator, Marrow Aileron, Folly of Pride, Mech Aid*, Pyro Rig* (6) =99%

Hostile Negotiation 2:
Yurich*: Eviscerator, Lightning Strider, Marrow Aileron, Folly of Pride, Pyro Rig* (6) = 98,9%

Hostile Negotiation 3:
Yurich*: Marrow Aileron, Folly of Pride, Pyro Rig* (7), Calypso* = 98,5%

Not having Mending Sanctum is bad, the card is good in all 3 missions.

 
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Originally posted by Shadowhopeful:
Originally posted by Agent00c4:

when a jam all unit was first mentioned everyone was like oh yeah woohoo i want that and now that we have one everyone complain

what the hell

False. Let me fix your post.

Originally posted by Agent00c4:

when a jam all unit was first mentioned everyone complain and now that we have one everyone complain

what the hell

And I have the relevant contest entry to prove it. (See Basilisk and the QQ that follows it.)

 
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hmm how about some f2p decks

(also includes rares and legends from gold expensive boosters)

 
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Originally posted by NicolBolas:

hmm how about some f2p decks

(also includes rares and legends from gold expensive boosters)

Summarizing: Yurich*/Stavros/Morgan like commander Pyro Rig* spam x6 at least, Mech Aid* and 1 summon card of Monarch/Eviscerator/Bulwark Guard/Lightining Strider (I assume that almost everyone will have at least one of these cards) . This for free and new/casual players.

 
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If anyone can find a 90%+ without any WB cards, Guards, or Pigs, I’ll give them a cyber cookie. If not, it’s time to buy pigs.

 
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Deck to farm Hostile Negotiation 3, no Pyro Rigs*, no guards, no WB card(unless u consider HoC as a WB card)
92,5% ORDERED

Tested on SimTyrantJS ONLY
http://haileon.com/SimTyrantJS?deck1=SzhbMChZMBPXhlv1Jw&ordered=1&mission=380&sims=100000

 
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Originally posted by PhenolLam:

Deck to farm Hostile Negotiation 3, no Pyro Rigs*, no guards, no WB card(unless u consider HoC as a WB card)
92,5% ORDERED

Tested on SimTyrantJS ONLY
http://haileon.com/SimTyrantJS?deck1=SzhbMChZMBPXhlv1Jw&ordered=1&mission=380&sims=100000

Why would any1 use deck with 92,5%? O_0

 
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Originally posted by Malutor:
Originally posted by PhenolLam:

Deck to farm Hostile Negotiation 3, no Pyro Rigs*, no guards, no WB card(unless u consider HoC as a WB card)
92,5% ORDERED

Tested on SimTyrantJS ONLY
http://haileon.com/SimTyrantJS?deck1=SzhbMChZMBPXhlv1Jw&ordered=1&mission=380&sims=100000

Why would any1 use deck with 92,5%? O_0

for poor noobs who got lucky on Occupation. ;D

 
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Hah, it’s amazing how farming decks are created even before the missions are out :D

 
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did someone want to take some challenge?

1.no upgraded cards
2.no post-nexus pack cards besides mission rewards
3.no promo cards even event rewards
4.no faction/player level/tournament related rewards