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I quit over two years ago and the fact that this game is still going after nearly as much time of raw community support is very impressive. Kudos, COMDEV.
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Games like Tyrant Unleashed are an addiction.
Once you have played a little you can never truly stop.
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> *Originally posted by **[YWNM](/forums/2468/topics/1943237?page=1#13638312)**:*
> I quit over two years ago and the fact that this game is still going after nearly as much time of raw community support is very impressive. Kudos, COMDEV.
Did you start playing again too?
I do miss the conquest and campaign though
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**@YWNM**, nice to see you around)
TU is waiting your come back
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My time with this game is done. I just look here every so often to see if it's still going.
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Apparantly it is going for 8 years in 2 months or so. That is a feat considering what the game went through...
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Should we really consider it going for 8 years if the original devs abandoned it donkeys ago?
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Some sort of cyber-dead game for sure, but still technically functional, the game is. Or just having someone hosting such game for 8 years as a feat would do.
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I played WMT from start to finish, played this at the start, came back just before the official finish in 2019 and will see the last day of TU
. That is an incredible life span for a (couple) web browser game.
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> _Originally posted by **[Timeless](/forums/338/topics/1943237?page=1#13638604):**_
> I played WMT from start to finish, played this at the start, came back just before the official finish in 2019 and will see the last day of TU
> . That is an incredible life span for a (couple) web browser game.
Indeed, I played since the beginnings of WMT as well but took a pretty big break aftdr TU released as, after playing for about a month, I just wasn't feeling it anymore I suppose.
Just got back to playing about a month and a half ago and was actually rather surprised and happy seeing their still being a decent player base for the game and even a few familiar names.
WMT tho will always hold a special place in those nostalgic memories of teen flash gaming. Good times, good times.
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> _Originally posted by **[Shieru](/forums/338/topics/1943237?page=1#13638549):**_
> Should we really consider it going for 8 years if the original devs abandoned it donkeys ago?
Yes. As long as I can play it, it counts.
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have to say it's improved quite a lot from when I last actively played, some very interesting changes and the lastest box cards are really well made so big thumbs up from me
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> *Originally posted by **[TigerAngel4321](/forums/2468/topics/1943237?page=1#13640325)**:*
> have to say it's improved quite a lot from when I last actively played, some very interesting changes and the lastest box cards are really well made so big thumbs up from me
The latest box cards aren't well made at all.
They are summon spam cards made to feed Avenge and Scavenge cards.
One of them is a 0 drop card that summons an almost identical Pierce/Venom card that pairs far too well with Delphi.
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> _Originally posted by **[Shieru](/forums/338/topics/1943237?page=1#13640377):**_
> > *Originally posted by **[TigerAngel4321](/forums/2468/topics/1943237?page=1#13640325)**:*
> > have to say it's improved quite a lot from when I last actively played, some very interesting changes and the lastest box cards are really well made so big thumbs up from me
>
> The latest box cards aren't well made at all.
> They are summon spam cards made to feed Avenge and Scavenge cards.
> One of them is a 0 drop card that summons an almost identical Pierce/Venom card that pairs far too well with Delphi.
I meannnnnnnnnnnnnn, you're not wrong You can effectively spam Carrier and the BT mythic with Tabernacle/Delphi and have a ridiculous winrate.
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> *Originally posted by **[Shieru](/forums/2468/topics/1943237?page=1#13640377)**:*
> > *Originally posted by **[TigerAngel4321](/forums/2468/topics/1943237?page=1#13640325)**:*
> > have to say it's improved quite a lot from when I last actively played, some very interesting changes and the lastest box cards are really well made so big thumbs up from me
>
> The latest box cards aren't well made at all.
> They are summon spam cards made to feed Avenge and Scavenge cards.
> One of them is a 0 drop card that summons an almost identical Pierce/Venom card that pairs far too well with Delphi.
it's a glass cannon like a lot of BT cards, very strong with rupture but fragile if hits anything with decent counter. Take away it's rupture and it's weak without rally/enrage
cards should have a strength and weakness
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> *Originally posted by **[TigerAngel4321](/forums/2468/topics/1943237?page=1#13640451)**:*
> > *Originally posted by **[Shieru](/forums/2468/topics/1943237?page=1#13640377)**:*
> > > *Originally posted by **[TigerAngel4321](/forums/2468/topics/1943237?page=1#13640325)**:*
> > > have to say it's improved quite a lot from when I last actively played, some very interesting changes and the lastest box cards are really well made so big thumbs up from me
> >
> > The latest box cards aren't well made at all.
> > They are summon spam cards made to feed Avenge and Scavenge cards.
> > One of them is a 0 drop card that summons an almost identical Pierce/Venom card that pairs far too well with Delphi.
>
> it's a glass cannon like a lot of BT cards, very strong with rupture but fragile if hits anything with decent counter. Take away it's rupture and it's weak without rally/enrage
>
> cards should have a strength and weakness
It wouldn't be so bad if it worked like the Mutant reward instead of summoning an extra unit on play and another on death of the summon.
And Delphi having far too much health.
And the cards themselves being 0 turn drops with the final summon also having evade.
Yes,cards should have strengths and weaknesses,but not drop and raise hell.
Like that 0 turn overload/strike/mortar xeno unit.
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lol I do agree , I wanted to argue with TU about a few losses in brawl. Some matches can be pure chaos and I lose track of how much HP there is on the scavenge/avenge cards
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