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Are summoned assault units not supposed to count towards daily missions?
I've got kill 25 Xeno Assault units and the Ominous Overseer summoned by Spawning Pods doesn't count.
Neither do Kaz Interceptors from Kazarix Carrier count.
That being said,most xeno units don't seem to be counting even though I've beaten quite a few decks where people have been spamming cards like that.
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Yeah, just like how you can't play bunker builders to get the structured quest. It certainly makes the Xeno quest a hassle. Odeus Miner won't count either.
I think there was a kill 10 structure quest that was rendered so frustrating due to the prevalence of summoned structures in the meta that it was removed.
I'd imagine missions such as Destroyer are impacted by this mechanic as well.
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Indeed it was.
Mowing through so many Edens,Injectors and Draxacurse was so unrewarding other than force feeding Overseer and Agasaya.
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I have 800 max energy. *Occasionally* the game will actually give me 800 max energy. *Usually* it will show 798 max energy instead, meaning if it is full I have to wait 2 minutes to actually get full energy. It's like 19/20 times that I have 798 max instead of 800 max. ** Edit:** Looks like today I have 797 max energy.
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> *Originally posted by **[schlimm](/forums/2468/topics/547204?page=55#13643922)**:*
> I have 800 max energy. *Occasionally* the game will actually give me 800 max energy. *Usually* it will show 798 max energy instead, meaning if it is full I have to wait 2 minutes to actually get full energy. It's like 19/20 times that I have 798 max instead of 800 max. ** Edit:** Looks like today I have 797 max energy.
thsi is because your guild is not full of members, 1 point for each member.
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I feel like allegiance just got nerfed, it used to be when you placed a unit; it would get the bonuses as if it was there since the beginning. However now only the placed cards get the bonus. I assume this was a recent bug fix?
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Its normal for Allegiance cards to only gain bonuses for cards played after it. What was happening is that there was a Global Battleground Effect called [Oath of Loyalty](https://www.kongregate.com/forums/2468-general/topics/706957) that was temporarily giving Allegiance cards the benefit for cards already on the field. This GBGE recently ended, so Allegiance is back to how it normally works.
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anyone else experiencing the phantom towers bug after a tower with absorb is hit by seige?
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Greed and bad orientation made this game a game of bots and it's sad, the updates are frankly bad, the players got up and left, the question of how to do it better ... and it should be different
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> *Originally posted by **[TJ_Heap111](/forums/2468/topics/547204?page=55#13645048)**:*
> > *Originally posted by **[schlimm](/forums/2468/topics/547204?page=55#13643922)**:*
> > I have 800 max energy. *Occasionally* the game will actually give me 800 max energy. *Usually* it will show 798 max energy instead, meaning if it is full I have to wait 2 minutes to actually get full energy. It's like 19/20 times that I have 798 max instead of 800 max. ** Edit:** Looks like today I have 797 max energy.
>
> thsi is because your guild is not full of members, 1 point for each member.
Didn't realize this, thanks!
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found megamorphosis ineffective on legion, is it a bug?
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And haha these are the crooked hands of the developers, this is no longer surprising ... the events with errors, the terrible update of the phobostrooper dario map is not professional at all, the errors need to be fixed :)
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> _Originally posted by **[thunderwhoosh](/forums/338/topics/547204?page=55#13647743):**_
> found megamorphosis ineffective on legion, is it a bug?
yup, that's unfortunately an old bug.
> _Originally posted by **[gribnik94](/forums/338/topics/547204?page=55#13647776):**_
> And haha these are the crooked hands of the developers, this is no longer surprising ... the events with errors, the terrible update of the phobostrooper dario map is not professional at all, the errors need to be fixed :)
Darn developers! Almost as if they abandoned this game and it is now run by players.
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> _Originally posted by **[Bulzome69](/forums/338/topics/547204?page=55#13647833):**_
> > _Originally posted by **[thunderwhoosh](/forums/338/topics/547204?page=55#13647743):**_
> > found megamorphosis ineffective on legion, is it a bug?
>
> yup, that's unfortunately an old bug.
>
>
>
> > _Originally posted by **[gribnik94](/forums/338/topics/547204?page=55#13647776):**_
> > And haha these are the crooked hands of the developers, this is no longer surprising ... the events with errors, the terrible update of the phobostrooper dario map is not professional at all, the errors need to be fixed :)
>
> Darn developers! Almost as if they abandoned this game and it is now run by players.
Man oh man If only he knew lol.
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huge bug, i was trying to upgrade a card and it just wasted 200 sp on nothing.
edit: nvm, i didn't see it but when i was upgrading a card in my inventory, it also upgraded the same type of card in my deck.
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Comet is 130/150 for me, not 150/150
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If ruthless pursuer dies to revenge, its on death strike targets its own cards instead of the enemy cards.
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Thx for the feedback on Comet and Pursuer.
Comet will be corrected and we may change slightly the skillset of pursuer to avoid the bug mentioned.
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> *Originally posted by **[gribnik94](/forums/2468/topics/547204?page=55#13647249)**:*
> Greed and bad orientation made this game a game of bots and it's sad, the updates are frankly bad, the players got up and left, the question of how to do it better ... and it should be different
Solution: Debuff all the cards that are buffed, create a cap on how powerful a card should be and if possible, introduce new skills.
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Sir, your english is falling apart.
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