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Thanks for new version, but could you please upload the whole thing like in previous version? I mean not just the .exe file but the whole folder like in older versions.
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> *Originally posted by **[aquaquake](/forums/2468/topics/920187?page=2#11695625)**:*
> Thanks for new version, but could you please upload the whole thing like in previous version? I mean not just the .exe file but the whole folder like in older versions.
Thanks a lot for the great job. I suggest that you do the above mentioned only for major "x.X.x" releases. That will sure help new people start using the sim, many don't know how to do it or don't know about guides like [THIS](https://newhope777.wordpress.com/2015/08/03/how-to-use-tuo/). In fact this site is also useful for those not using the SimpleTuo, as you have all .xml links there to update manually, if needed.
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> *Originally posted by **[Joe83](/forums/2468/topics/920187?page=2#11695729)**:*
> > *Originally posted by **[aquaquake](/forums/2468/topics/920187?page=2#11695625)**:*
> > Thanks for new version, but could you please upload the whole thing like in previous version? I mean not just the .exe file but the whole folder like in older versions.
>
> Thanks a lot for the great job. I suggest that you do the above mentioned only for major "x.X.x" releases. That will sure help new people start using the sim, many don't know how to do it or don't know about guides like [THIS](https://newhope777.wordpress.com/2015/08/03/how-to-use-tuo/). In fact this site is also useful for those not using the SimpleTuo, as you have all .xml links there to update manually, if needed.
Ooo that's a really good guide, thanks.
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SF updated with new version:
https://sourceforge.net/projects/tyrant-unleashed-optimizer/files/v2.56.0/tuo.2.56.0_32%2B64_bit.zip/download
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Correct me, but this version does not have the upcoming **absorption** skill in it right?
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> *Originally posted by **[Joe83](/forums/2468/topics/920187?page=2#11697638)**:*
> Correct me, but this version does not have the upcoming **absorption** skill in it right?
Correct. This version has been made before the new skill was announced.
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I keep getting this "error: unrecognized effect 1" when I try to simulate it, what can I do?
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[v2.57.0] bump
Absorb Skill is working now
Special Thanks to Brikikeks for keeping the SimpleTUOptimzeStarter.exe updated.
I use Travis CI now, so i am able to provide 32 and 64 bit executables for Windows compiled on cloud-servers.
Please let me know if something doesn't work or you got any ideas.
@aquaquake i did setup a script to publish all together in a zip file. I am still testing it, but with the next few versions it should be stable.
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I still get an Iron-Will error, doesnt recognise the skill
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Something seems to be wrong with the new version. I simmed Hydra Mutant lvl 9 and 10 and suddenly got extremely high rates compared to the last TUO version. Suddenly Structures simmed in (Delphi, Pandora) as if the commander didn't have mortar all 30.
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@Bulzome69 Thanks, i will look into it.
@RoelandV10 Tried IronWill, latest tuo.exe?
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@Bulzome69 Should be fixed in v2.57.5
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Thanks a lot doc. Unfortunately the results are still odd. While the winrate has gone down to a reasonable number (from 20% to 5%) it still picks structures and that makes little sense. Now it's telling me to play 2 Observatory's and picks cards for a strike all deck, when this setup clearly can't work. My settings: No GBGE, Ordered, Climb, 10k lit.
just to give you an idea:

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@Bulzome69 What is your final deck? So i can compare the results of different versions with only simming.
And better not use yf with dominions. You are probably running two dominions (->auto-setting-up). Better use "Daedalus Charged, Octane's Nexus, Therion Aetherstorm,..."
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I think he's running two dominions, Octane's Nexus and Alpha Cooperator.
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> *Originally posted by **[DR_F3LL](/forums/2468/topics/920187?page=2#11704703)**:*
> I use Travis CI now, so i am able to provide 32 and 64 bit executables for Windows compiled on cloud-servers.
> i did setup a script to publish all together in a zip file. I am still testing it, but with the next few versions it should be stable.
Great news) Finally someone managed to cofigure it. Thank you!
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> *Originally posted by **[DR_F3LL](/forums/2468/topics/920187?page=2#11705516)**:*
> @Bulzome69 And better not use yf with dominions. You are probably running two dominions (->auto-setting-up). Better use "Daedalus Charged, Octane's Nexus, Therion Aetherstorm,..."
Yep, that was the problem. Now it's working just fine, thanks.
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We are testing some implementations for Mac. Hit me up on line (id: dr_f3ll), if you want to help me/us, by testing some programs.
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Hi there DR_
I can gladly test your mac versions of it, just host them somewhere for me to download please.
I have another question though: is the new raids.xml also going to be uploaded on the sourceforge page? Because I believe we can not take this from here (http://mobile.tyrantonline.com/assets/raids.xml) correct? That works only for the missions.
Best and thanks again for the awesome work.
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No, i don't manage the SF page, but i will upload it to my github page soon. The raid.xml is not provided by the devs (afaik), but by the playerbase/community. I will make a mac testing thread and link the mac runnables soon.
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Here, some help, I don't know the number of replications though! I should be 3/3/2/2 or whatever? How can one discover that?
<raid>
<id>43</id>
<name>Enclave Advisors Raid</name>
<levels>26</levels>
<commander>25810</commander>
<fortress_pool amount="2">
<card replicates="1">18424</card>
<card replicates="1">18434</card>
<card replicates="1">18444</card>
<card replicates="1">18454</card>
</fortress_pool>
<deck>
<always_include>
<card replicates="2">56504</card>
<card replicates="2">56514</card>
<card replicates="2">56524</card>
<card replicates="2">56534</card>
</always_include>
</deck>
</raid>
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I already uploaded a version, that i got from line guilds. https://github.com/APN-Pucky/tyrant_optimize/commit/469d64285340c81becbbaf0b0aa8e212fc8f79e1
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Hey, when are you going to update the buffed cards like Zodiac Harbinger?
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