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Okay so now can we actually get a GOOD fansite?
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> *Originally posted by **[sss1](/forums/2468/topics/467896?page=1#9039210)**:*
> i rarely come to kong nowadays, so excuse me for late reply.
> yes, i do have some free time and possible i could spend it on something like this. but i didn’t like original fansite experience in the part about communicating with devs. there were some, but it was so casual, that it’s safe to tell fansite was made without it. unless TU devs will clearly state they will support such project by sharing some basic info (including api calls) i doubt i will even think about starting.
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> p.s. does someone even play this TU these days? :D
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can't get into it. uniwar has take place of wmt for me. they could do with a more functional battle stratey calculator, the ones i've found are good but a bit crude. anyway. \m/
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> *Originally posted by **[DJACKSON12](/forums/2468/topics/467896?page=4#10863034)**:*
> Okay so now can we actually get a GOOD fansite?
Too late, I think. We used to have at least a wiki but its creator moved to Synapticon and stopped working on it so it's 100% useless now. Someone could've looked into it when this game still had somewhat decent playerbase, but now nobody's going to bother.
Another thing is that original WMT had ton of features so some knowledge base was absolutely necessary. Feature-wise, TU is closer to Candy Crush than to WMT. Due to insane powercreep, most 2+ months old cards become obsolete and it's not that hard to know those few relevant F2P cards we have. Things like legacy pack content or base/box/reward card listing should be done ingame.
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