Sisterhood of Shadowcats

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A small alliance seeking swords.

Find out more about us at http://shadowcats.enjin.com/
We welcome all GoTA players, regardless of what alliance they belong to.

….
Her procession was only a small one. Lady Catchpaw rode in a company of ten, herself included, with five veiled women and four armoured men. Had their assailants seen the sigil, perhaps they’d have thought better of their actions; kept to the trees, stayed silent, waited for the next potential victim. But black on indigo is difficult to distinguish in the waning light of dusk.

Before they were within striking range, the bandits were already two less. One lay dead in the brush, a crossbow bolt where an eye should be. Another fell to his knees even as he broke cover, clutching at a throwing dagger lodged in his throat. They had been outnumbered from the start- six to ten- and now they were but four. Likely they had discredited the women as no threat. They were gravely mistaken.
As the eight men met in combat, six slender silhouettes slipped away into the deepening shadows. Darting, stinging, the swift and silent attacks fell upon the bandits from near all sides. The raking of steely claws, the deep bite of an iron fang. There was little time for shouts or cries of pain before silence prevailed.

When the bandits all lay dead and clean of loot, the Masked Matriarch and her retinue of Shadowcats climbed back into their saddles and were away.
….

The Shadowcats are an elite & secretive order trained in the arts of intrigue & little known martial techniques.

Founder and Leader: Lady Keyuri Catchpaw of the Shadow Lands.

Sigil: An all-black shadowcat rampant, upside-down on a field of indigo.

Motto: The words of House Catchpaw, ‘Cloak of Night, Mask of Light’

Fealty: Martell. Any and all allegiances are welcomed, however. Your loyalties are your own. Just don’t let it get in the way.

Alignment: Chaotic Neutral

(Roleplay welcomed, encouraged even, but not required.)

We are invitation only. Send a raven to Keyuri Catchpaw to request membership.
http://www.kongregate.com/games/DisruptorBeam/game-of-thrones-ascent?kv_origin=/play/alliance_invitation/43349

We now have a Facebook group (for members only): https://www.facebook.com/groups/sisterhoodofshadowcats/

 
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The Branches of the Order:
There are five claws on the shadowcat’s paw…

The Shadowcats

Although the term ‘Shadowcats’ may refer to the Sisterhood as a whole, it is also the title given to members in the main body of the order. This group follows the teachings of Keyuri Catchpaw, the Shadowcat Matriarch. It is currently made up entirely of women and girls, though there are now a few boys in training. This is the elite martial force that has baffled Westeros on the battlefield through their use of foreign technique. They fight in a set of styles developed by Keyuri based on her training in Yi Ti and elsewhere in the Shadow Lands. Accuracy, agility, reflexivity, flexibility; these are the key elements. Stealth, subtlety, surprise and confusion are implicit.

The Shadowcats can be said to double as whisperers. Watching and listening are an integral part of the Shadowcat’s training. They are very secretive and learned in the arts of intrigue. The best of them are said to move without sound and vanish from sight in the blink of an eye. Rumours implicate that they are thieves, assassins and saboteurs. Though this bears a certain accuracy, the truth is far more complex.

Weapons: Bare or gloved hands and fist weapons (i.e. claws, knuckles, cestuses, etc.) are common, as are a vast range of daggers and light swords, usually dual-wield. Projectiles are generally throwing weapons like daggers and shurikens, but some choose to specialize in bows and crossbows. It is said they sometimes employ vials of potions and poisons originating from Asshai.

Armour: Lightweight and unrestricting are the choices of the majority. Silk, padding, and supple leather are seen often. This of course leaves the wearer particularly vulnerable – it is therefore imperative that the ‘Cat is quick. Some choose heftier armour such as full chain or splint. Those that do are usually specialists in slower, riskier, heavier combat. There are a few, however, who have trained hard to be quick and agile even in heavy wear. Keyuri Catchpaw is one such and wears the deceptively protective and weighty silk cladding. They obscure their faces (overtly) with cloth cowls, masks or veils over the mouth. A great many of them sport Asshai’i lacquered masks, especially on the battlefield.

We are invitation only. Send a raven to Keyuri Catchpaw to request membership.
http://www.kongregate.com/games/DisruptorBeam/game-of-thrones-ascent?kv_origin=/play/alliance_invitation/43349

 
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The Sisterhood now has a website.

We invite all players of GoTA to join us regardless of your alliance or fealty. We have discussion forums and roleplaying forums that could use some voices.

 
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The Branches of the Order:
There are five claws on the shadowcat’s paw…

The Catchclaw

The Catchclaw are the secondary warrior sect of the Sisterhood. These fighters use methods of warfare more familiar to Westeros, the Stepstones and the fighting pits of Astapor, among other such regions. This includes such things as heavy horse, lancing, and the use of shields. They largely comply to the code of chivalry and the hierarchy of knighthood, many taking such titles as Ser or Dame, Page and Squire. Unlike the other branches, the majority of this body are men and boys, most of whom were recruited after the Shadowcats’ arrival in Westeros (though a good many of them hail from Essos or elsewhere including a small contingent of the Unsullied). There are, however, women to be found in the Catchclaw: some tall and burly like Brienne of Tarth, others quick and wiry like Meera Reed.

The Catchclaw are the vanguard and cavalry of the Sisterhood of Shadowcats’ open-field warforce. They are also trained and employed as a part of a dynamic partner and group system devised by Keyuri Catchpaw. This entails specialized dual or multi-man tactics involving a Catchclaw and one or more Shadowcats. (An example: the Catchclaw shields the Shadowcat from arrows and blows while the ‘Cat darts in and out of cover to land pin-point attacks.) The participants are always teamed with the same partner or group and trained together to instill closeness and familiarity – they can intuit each other’s moves and will fiercely protect one another.

Weapons: Traditional Westerosi weapons are most often seen among the Catchclaw. Longswords, greatswords, warhammers, spears, etcetera. Here and there one might find a preference for arakhs, staves, whips and other weapons. Projectiles include longbows, shortbows, crossbows and javelins. Many use shields of some kind.

Armour: The Catchclaw are most accustomed to the battle dress common to Westeros: studded leather, chain or scale, full or partial plate. Some even use splint mail, more like the heavy-combat Shadowcats. They usually obscure their features: some preferring fullhelms (often in the shape of snarling cats) and some opting for halfhelms with a cloth mask or cowl. Those who prefer to take the risk for less weight and more vision wear the cloth without the helm. Many of them can be seen in the lacquer masks particular to the Asshai’i. Still others simply wear their own natural face.

We are invitation only. Send a raven to Keyuri Catchpaw to request membership.
http://www.kongregate.com/games/DisruptorBeam/game-of-thrones-ascent?kv_origin=/play/alliance_invitation/43349

 
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The Branches of the Order:
There are five claws on the shadowcat’s paw…

The Catseyes

A Catseye is chiefly a watcher and a whisperer – a spy. They are the eyes that see and the claws that catch. Catseyes must be learned in letters and the highest ranking among them can recognise and speak several tongues. They are trained first and foremost to watch, listen, and learn; to find and to trace, to tread lightly and always cover their tracks. They tend to speak only when necessary and have an uncanny ability to go unnoticed for long periods of time. They have an eye for details, an ear for truth and a taste for politics. A Catseye trains daily to keep her memory sharp and her wits quick. They study the arts of forgery and disguise that they may further gain access to information otherwise unobtainable. They are generally skillful pickpockets and pilferers, but they tend to give back whatever they take once they have gleaned whatever they can from it. Blackmail and bribery are occasionally employed.
It is to this caste that those ’Cats who have studied the arts of seduction and sensuality also belong. They follow the ideals and techniques put forth by Kamala Summer. They may employ themselves as courtesans or madams, barmaids, singers, companions, masseuses and the like. They catch their flies with honey.

Though they are not of a warrior caste, they make good guards. They do some basic studying of Shadowcat techniques, namely stealth and agility training. They are expected to know their way around a dirk or other small arms and are taught hand-to-hand arts, but their main focus is defense over offense and flight over fight. When forced into confrontation they aim to disarm, disable, distract and escape. They are uncommonly good at slipping away and leaving little to no trace. Many of them are adept at trap-setting and many are said to carry alchemical vials, with contents varying from drugging agents to smokescreens.

Weapons: Small arms as mentioned above – dirks and daggers, etcetera – or simply their own body. Knuckles are not uncommon. Poisons, drugs, smoke and fire, and flash powders may be used. The Catseyes may carry a garotte for special occasions. One could say, however, that their greatest weapons are their wits and their legs.

Armour: Since the objectives of the Catseye rely on being unremarkable or unrecognisable and to be quick if caught, they are usually in plain clothing. Some like to add protective items here and there when they can conceal them and those who deal mainly in shadows are wont to don padded silk and supple leather. They wear slippers that make little sound on most surfaces. One could say that disguise is many a Catseye’s preferred armour.

We are invitation only. Send a raven to Keyuri Catchpaw to request membership.
http://www.kongregate.com/games/DisruptorBeam/game-of-thrones-ascent?kv_origin=/play/alliance_invitation/43349

 
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The Branches of the Order:
There are five claws on the shadowcat’s paw…

Kitties or Kittycats

A Kitty is a member of the Sisterhood who specializes in business. She is proficient in both letters and sums and keeps vigil over the state of world economies. She knows how to balance a treasury and has a knack for predicting demand. Kitties are bailiffs, keepers of coin, traders and merchants. Many are craftsmen as well. Senior Kittycats also learn appraisal – they have or develop a keen eye for the worth of an object or property and can recognise and identify antiques from several civilizations. Though some individual Kitties may be prone to greed and keep a coffer for themselves, the main function of the Kittycat is to keep the money flowing and thus to promote a healthy economy with little distinction between the classes. The ideal of wresting coin from the truly miserly and putting it in the hands of the smallfolk is strongly instilled in recruits. Yet, they understand the importance of savings and believe that the bulk of a land’s wealth should be held and managed by those who know best how to spend it.

It is another important part of their work to cut off an enemy’s resources, or those of a tyrant. And they are well equipped to do so. Like the Catseyes, Kittycats are a low-combatant caste. They learn basic offensive skills with small arms, but focus on defensive skills and speedy retreat. Many a Kitty is masterful at bargaining and can talk their way out of a good few situations.

The Kitties are the pupils of Sangé Gilder, ever studious to her controversial ideals of ethical practice. The role of the Kitty in garnering prestige for the Sisterhood cannot be diminished. In Westeros – and indeed nearly all the known world – money is power.

Weapons: Like the Catseyes, they are trained in unarmed combat and small arms, as well as alchemical and apothecaric substances. Speed, agility, reflex, quick-thinking and distraction tactics are of importance, as are subtlety and prevention. Of course, money could easily be considered a Kitty’s greatest weapon.

Armour: Again, like a Catseye, a Kitty usually wears regular clothing, some of them wearing a bit of protection when concealable. Perhaps even more use as armour than a weapon, coin and bargaining are a valuable shield to the skilled Kittycat.

We are invitation only. Send a raven to Keyuri Catchpaw to request membership.
http://www.kongregate.com/games/DisruptorBeam/game-of-thrones-ascent?kv_origin=/play/alliance_invitation/43349

 
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The Branches of the Order:
There are five claws on the shadowcat’s paw…

The Shadowskins

This is the smallest branch of the Sisterhood. It is comprised of those who are particularly knowledgeable of, or skilled in, the ways of magic. Spellsingers, shapeshifters and shadowbinders populate this dangerous group. Masters of the elements, warlocks and diviners may find a niche here should they take a place among the order. It is rumoured that there is a skinchanger in the Sisterhood who slips into the skin of a shadowcat. Alchemists, apothecaries and practitioners of medicine and surgery also bear this title.

Some members of this sect may be servants of a faith. Pious followers of many devotions wear the sigil of the shadowcat, including a number of red priestesses and priests. They are under strict command not to interfere with each other when their faiths conflict. After all, some might say that all faiths pray to the same God in many guises…

Those ’Cats who do not share in any of these talents but for whom knowledge is the highest pursuit also find their calling as a Shadowskin. Learned in one or several subjects, languages, or professions, the scholarly Shadowskins believe that knowledge is power. Letters, numbers, history, lore – if it is found in a tome or a scroll, a carving or painting on a cave wall, or in the words of an aging storyteller, the Shadowskins will study it.

Weapons: Perhaps the most diverse in terms of offensive technique, the Shadowskins may utilize a range of objects from weapons of any type and size to alchemical substance to foci and fetishes to nothing at all. Those skilled in magic often choose to wield no weapon, insisting – perhaps rightly – that they have no need.

Armour: As above, the Shadowskins may be found to wear a wide variety of garments. Some may choose full armour, heavy or lightweight, while others prefer robes or everyday clothing. Most in this class obscure their features with masks of all kinds, veils, hoods and cowls.

We are invitation only. Send a raven to Keyuri Catchpaw to request membership.
http://www.kongregate.com/games/DisruptorBeam/game-of-thrones-ascent?kv_origin=/play/alliance_invitation/43349

 
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Den of the Shadowcats
Though the Five Founders spread out across Westeros and lands beyond, the heart of the order is undoubtedly Night’s Hiding – the stronghold of the Shadowcat Matriarch, Keyuri Catchpaw.

Location: Night’s Hiding is situated near the fork of the Torentine river in the Red Mountains of Dorne, west of the Prince’s Pass. The land sits prohibitively close to the long-disputed borders of Dorne and the Reach. It’s nearest neighbor is Blackmont, to the south. Further south down the river sits Starfall, the seat of House Dayne. It is difficult to reach by land, but for two purpose-built roads, both of which are gated and garrisoned and only one of which is open at a time. Because of this, the majority of trade and travel to and from Night’s Hiding is done by ship.

History: In a daring move, the previously unclaimed land was annexed by Keyuri Catchpaw upon her arrival in Westeros. Over the next two years the keep was built to exacting specifications and the hillsides around it landscaped for farming and habitation. A concerted effort by the Five Founders, the work was carried out in relative secrecy until it was nearly complete, at which time Catchpaw presented herself and swore for House Martell. Though irritated, Prince Doran was impressed and Prince Oberyn amused. Having ingratiated herself with the houses of Dayne and Starfall in matters of trade and having earned backing from the Iron Throne through aiding the Lannisters in battle, it was decided that House Catchpaw would be recognised.
Oldtown was notified and the young Maester Lucas was dispatched in return, to become the first Maester in service of Night’s Hiding. A contingency of ambitious merchants and craftsmen – among them, Simon Groat – followed him, along with an influx of smallfolk and nobles alike from other regions, all hopeful of a fresh start in a new town.

Layout: The town of Night’s Hiding is set into a tor of middling height, with the bulk of its farmland and arbors on the south face. Grazing land lies mainly on the north face. Though rocky in places, moderate groundwater and the remains of past forestation give the area reasonably fertile soil. Great pains were taken to level the hillsides into tiered plateaus and irrigate the fields. The keep itself is built into the peak, a tall watchtower jutting from its center. A hanging garden looks to the south and Keyuri’s personal balcony to the northwest, an array of smaller balconies poking out on several sides. At its base lay the keep’s own wells, kitchen gardens, pleasure gardens, a private arbor and a godswood, a sept, a large courtyard and the usual array of barracks, stables, etc. In the courtyard stands a grand fountain of black marble veined in white. The sculptures at its heart depict a regal and powerful-looking woman with the head of a big cat (presumed by all to be a shadowcat), one breast bared. Two shadowcats prowl at her feet. In her right hand she holds a sword loose at her side, in her left she holds before her a ceremonial bowl, out of which water pours.
On the next tier surrounding the inner walls lay the manses of the highborn and the homes, shops, workshops and smithies of the wealthiest and most skillful merchants and craftsmen. A high-class brothel, a luxurious inn and bathhouse, and a few taverns also reside here.
Beyond the outer walls and occupying the tiers below are clusters of smallfolk housing, mercantile and pleasure districts, farms and subsequent farmland, and other such buildings and features. Further dwellings, farms, shops and taverns squat at the tor’s foot and stretch to the docks and shipyards at the river. More manses of the wealthy have sprouted up near the water.

Main Exports: Typical of Dorne with its warm climate, much of the export from Night’s Hiding is comprised of citrus and other exotic fruits, along with fine wines. Shipping passage and goods to and from the Summer Isles and the Free Cities has attracted many merchants to the riverside. Night’s Hiding has also become known for Dornish sand steeds and zorses from Essos (along with their hides). Copper mines bring in the bulk of the regular coin.

 
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Valar morghulis. Valar dohaeris.

 
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With the in-game arrival of Dorne and it’s respective fealty, the Sisterhood of Shadowcats is now aligned with Martell to better reflect their lore.