Vehicles?

Subscribe to Vehicles? 20 posts

avatar for bujubanton bujubanton 18 posts
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This game is amazing but as we play different maps we saw a number of different types of vehicles I’m not saying I want this game to be another Red Crucible 2 but would vehicles be cool?

 
avatar for Nqss Nqss 622 posts
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maybe it could be a long time goal
MAYBE
for now , it is not planned

but if you want to think of what kind of vehicles there could be , it might be jeeps

 
avatar for joshthekiller joshthekiller 703 posts
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If they didn’t attack then ya that would be OK, but i don’t want to be killed by a tank. _

 
avatar for sonicspear sonicspear 49 posts
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Thinks like buggies, forklifts or even a paddle boat just for some fun on water maps tho in this game i believe they shouldn’t have guns on them (a little op if you ask be if they did) only people are able to shoot if not driving and in the correct seat of the vehicle.

 
avatar for skullhead51 skullhead51 1660 posts
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Boats would be nice for lake map.

 
avatar for radicalace radicalace 500 posts
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I doubt this would ever happen. Usually when a game is made it is decided at the beginning during the main design process whether or not there will be mechanics such as vehicles. Not to rain on your parade, but I’m afraid this is definitely not one of those games. Just from my limited design and programming experience, suggesting vehicles in any game that doesn’t already have them is pretty much a joke. The only thing I could see is that there would have to be an entire new map made specifically for them, and it would probably be really buggy.

If there are vehicles though I pretty dominate any game that has attack helicopters.

 
avatar for tyj1995 tyj1995 189 posts
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Originally posted by skullhead51:

Boats would be nice for lake map.

+1

 
avatar for kirillkostrov kirillkostrov 296 posts
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avatar for vice123 vice123 667 posts
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^ just no

 
avatar for radicalace radicalace 500 posts
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Originally posted by vice123:

^ just no

lolwut.
if kiril posted it… WHAT DOES THIS MEAN

 
avatar for bujubanton bujubanton 18 posts
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krill if ur gonna do the heli make sure we can shoot through glass :I

 
avatar for bujubanton bujubanton 18 posts
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oh btw glad could hear your thoughts guys and thanks again krill

 
avatar for Grester Grester 3 posts
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Just don’t, unless is like a gamemode sort of team elimination in which heli is VIP.
Don’t add vehicles to game, it just doesnt fit. This isn’t warrock.
Besides there’s still so much stuff to fix why add such a drastic feature.

 
avatar for sonicspear sonicspear 49 posts
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If that is in the game I’m going to go on a splatter SPREEE!!! :D

 
avatar for skullhead51 skullhead51 1660 posts
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Originally posted by kirillkostrov:

I’m not sure if you are kidding or not but seeing that there is only 43 heath but 2k armor is kind of pointless assuming it’s the same as max health since you’ll most likely die before 2k armor even becomes 1500. The ammo on that looks scary. :O

 
avatar for skullhead51 skullhead51 1660 posts
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Here’s a similar picture i got by standing on the roof. Which is weird because the minimap on your screen says you are somewhere else. :P

No idea how you made that but that white mark above health is noticeable also the helicopter doesn’t match the game. lol

Image and video hosting by TinyPic

 
avatar for bujubanton bujubanton 18 posts
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MH-6/AH-6 Little Bird
General characteristics
Crew: 2
Capacity: up to 6 passengers for MH-6s
Length: 32.6 ft (9.80 m)
Rotor diameter: 27.4 ft (8.30 m)
Height: 9.8 ft (3.0 m)
Empty weight: 1,591 lb (722 kg)
Useful load: 1,509 lb (684 kg)
Max. takeoff weight: 3,100 lb (1,406 kg)
Powerplant: 1 × One T63-A-5A or T63-A-700 turboshaft, 425 shp (317 kW) takeoff power (derated); 375 shp (280 kW) continuous power
Fuselage Length: 24.6 ft (7.50 m)
Fuselage Width: 4.6 ft (1.4 m)
Rotor systems: 6 blades on main rotor, 4 blades on tail rotor
Useful fuel capacity: 62 US gal (242 L) or 403 lb (183 kg)
Performance
Maximum speed: 152 knots (175 mph, 282 km/h)
Cruise speed: 135 knots (155 mph, 250 km/h)
Range: 232 nmi (430 km, 267 mi) at 5,000 ft
Service ceiling: 18,700 ft (5,700 m)
Rate of climb: 2,061 ft/min (10.5 m/s)

A fully laden Boeing AH-6 on static display at Singapore Air Show 2010
Armament
Guns:
1× 30 mm (1.18 in) M230 Chain Gun; or
2× 12.7 mm (.50 cal) GAU-19; or
2× 7.62 mm (0.30 in) M134 Minigun
Rockets:
LAU-68D/A 7-tubes rocket pods firing 2.75 in (70 mm) Hydra 70 rocket projectiles
Missiles:
Anti-tank guided missile: 2× AGM-114 Hellfire
Anti-air missile: 2× FIM-92 Stinger for self-defense
The armed variant is equipped with a lightweight universal mounting platform which can accommodate two M134 miniguns, two M260 7-shot Hydra 70 rocket pods. Alternately, the AH-6 can be armed with Hellfire anti-tank missiles, air-to-air Stingers, Mk-19 40 mm automatic grenade launchers, or .50 caliber machine guns

 
avatar for tyj1995 tyj1995 189 posts
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Originally posted by Grester:

Just don’t, unless is like a gamemode sort of team elimination in which heli is VIP.
Don’t add vehicles to game, it just doesnt fit. This isn’t warrock.
Besides there’s still so much stuff to fix why add such a drastic feature.

your unless is the real nightmare. ask yourself if only 1 in 16 player is a flying thing what will happen. im assuming only 1 is heli since u said VIP.
on topic: heli is a good idea but seems common. maybe you can make the vehicle aspect of the game involve more teamwork or strategy to make stand out from the rest. and dont make anything vehicle related to Gp. is gonna be game breaking.

 
avatar for bujubanton bujubanton 18 posts
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Originally posted by skullhead51:

Here’s a similar picture i got by standing on the roof. Which is weird because the minimap on your screen says you are somewhere else. :P

No idea how you made that but that white mark above health is noticeable also the helicopter doesn’t match the game. lol

Image and video hosting by TinyPic

the white mark is the fire from than prem gun fromtier1 if u look carefully

 
avatar for VforVendetta VforVendetta 4002 posts
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Originally posted by kirillkostrov:

Ooh, the suspense.