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Q1
Ok first off... The "Powerbonus" which maxes out at 50%, it says it helps with "fights". It doesn't say which fights. I'm assuming its only Ultimate Beings, and not Gods, or Dungeon Fights. But even if I assume it assists with Only Ultimate Beings, I am still left to wonder, does it help with UBV2 fights? Or only UBV1 fights? If its only UBV1 then I wish the next update would clarify that in the "Tool Tip", cause right now it just says "Powerbonus for Fights".
I am working on trying to defeat my first UBV2 so I'd REALLY like to know if its worth it to fill up that Powerbonus before I fight a UBV2. I'm assuming it's only for UBV1 since there doesn't seem to be a way to "use it up" in the UBV2 fight but, assuming can be reckless, so I would rather know for sure.
Q2
I noticed (and was told) that the Might categories "Physical Attack +" and "Mystic Defense +" will assist me in a UBV2 fight. So I have been working on upgrading them, I'm up to 330 or so. But I also noticed the Might category "Clones on Planet +" also says it will help me get my clones stronger for Ultimate Being battles. It doesnt specify V1 or V2, so I should assume it helps with ALL Ultimate Beings V1 AND V2, am I right? Cause if not, I need to take the clones off that and divide it between the other 2.
Q3
I have 600K clones, I have just defeated P.Baal 25 and got my Dragon Pet. I also have unlocked Afky Clone, Undine V2 soon to be V3, Anteater, ChocoBear, Robot, Otter and FSM. I JUST got to where my attacks are doing damage to PBaal 26, so I'll have him defeated very soon. I have 3 black holes, 3 black hole upgrades, and plenty of other monuments, every upgrade is maxed out at 120+ and my relevant Might is gonna be upgraded to over 400 after a few more days... do I have any chance to defeat the first UBV2? I was hoping to do that before rebirthing. Its' the only thing I really have left to do except ive been upgrading my multiplier since I finally realized my God Multiplier was waaaaay above my Stat Multiplier. I'm at like x32 so far. It feels good to spend those 50GP and watch everything go up higher and higher... I've been havin problems with the UBV2s. Last time, which was only minutes ago, I was only able to get his damage reflection down to 99%. Other times Ive had it down to 91 or 93%. Sometimes it seems like I get a good rhythym going and other times it seems like he wont eat my planets no matter which order I do them in. I saw someone had made some patterns, but then I found out those patterns were old, and were made before Clairvoyance was added. I don't think I was understanding the patterns properly anyway, but I was at least able to get Somewhere with them, further than I ever got on my own. Should I just wait until I have more clones?? It FEELS like I'm close, I just need a little bit of help with this. I think.
Q4
Do crystals effect the UBV2 fights? And if so, should I have one on Physical and one on Battle? Theyre all pretty evenly upgraded based on time and clones spent. So my ultimate is at 12, GP is around 7, and the rest are around 18. Or should I have one on Ultimate and the other on Battle or Physical, or maybe even Mystical?
Q5
Should I unleash my Might before engaging in a UBV2 fight? Or will that make no difference?
Q6
Did I miss anything? Are there any other tips you can share? Do you basically have to get so strong that you can kill him in one or two hits or is there another way? It's embarassing getting wiped out within less than 5 or 10 moves, and I havent even gotten to the part where I do damage to him, im still working on feeding him planets and he just gets tired of my planets and kills me! He's not supposed to get tired of eating planets! hes a planet eater!
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NOTE: Of course, there are technically no such thing as "UBV1s" only UBs and UBV2s and UBV4s but I just used the term "UBV1" to simplify things so you could understand I meant the first round of UBs. And I guess that's part of the problem, for me, because, when I read (for Clones on Planet +) "increases the attack and defense of your clones when fighting Ultimate Beings" I don't know if that is referring to ALL Ultimate Beings, or if it specifically is referring to the first version of Ultimate Beings only. But look, I just want to know how to defeat one of these things. I can defeat ALL the Ultimate Beings and still have over 200k clones left. I have to be getting close to ready for Ultimat Beings V2... no?
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Q1. Powerbonus is only for UBv1, nothing else.
Q2. Clones on Planet+ only affects UBv1. PAttack+ and MDefense+ are the only things that matter for UBv2. If you use the proper loops (see below), PAttack+ is by far the more important one.
Q3. With the right loop, you should have enough to take down at least the first one.
Q4. Crystals are useless for UBv2.
Q5. Might unleash is useless for UBv2.
Q6. The only relevant loop that's on the wiki is the 4+8. Have enough creations and evil creations that you can run it a few times. If it's not dead at the end, just run away, and start the fight over. The basic idea is that if you can kill him in one, you will only ever be hit once (he's stun locked the rest of the time). Since your minimizing hits, MDefense+ is less important.
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> *Originally posted by **[bladetorment](/forums/2874/topics/1908586?page=1#13384790)**:*
> Q6. The only relevant loop that's on the wiki is the 4+8.
Damn it! Really? I swear, I have researched this topic through these forums repeatedly, and the consensus advice, as far as I could determine, was rob_s_cat's 76% loop. That's why I promoted that one on the wiki. This is so confusing.
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Q1. If you go into Settings and turn off 'One click UB fights' and fight a UBv1, you'll get a screen with an option to spend that powerbonus for stat boosts for that 1 fight. As bladetorment said, powerbonus is only for v1s.
Q3. 330 in both mights should be plenty for PEv2. It sounds like your issue is dropped inputs caused by lag or something. I recommend going slower and making sure you see the results of each attack before you click the next one. Another possible issue is that you keep running out of planets (normal ones, not poison planets) to feed him.
Q4. The only crystal that helps with UBv2s is creation, because the increased creation count helps you get your clones back after the fight, and also helps a little with getting the planets or whatever to start the fight in the first place.
Q6. Again, you might be running out of normal planets. You have to feed him a normal planet once in a while too, or he'll "get tired" of all the poison ones and stop eating them.
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> *Originally posted by **[greycat70](/forums/2874/topics/1908586?page=1#13384798)**:*
> > *Originally posted by **[bladetorment](/forums/2874/topics/1908586?page=1#13384790)**:*
> > Q6. The only relevant loop that's on the wiki is the 4+8.
>
> Damn it! Really? I swear, I have researched this topic through these forums repeatedly, and the consensus advice, as far as I could determine, was rob_s_cat's 76% loop. That's why I promoted that one on the wiki. This is so confusing.
That one (robscats 76%, which is a 3+6) has always worked for me and it's the one that I still rely on whenever I fight UBv2s (for however much longer I'll still need to fight them manually, since I'm 5 more UBV2Cs away from unlocking autokills).
Of course, by the time the 4+8 started gaining some popularity I didn't exactly need it anyway. I've got many millions of clones to throw at UBv2s, and I've got at least some bonus from 1KCs to improve my Might leveling speeds. (I'm at 30/40 1KC. I've been meaning to finish them off and just haven't felt like doing them.) Between the clones and the Might and the fact that I don't do speedruns, I go into my UBv2 fights pretty well overpowered for them.
The value of 4+8 is as a suicide run meant to be repeated over and over to brute force your way through the UBv2s when you're underpowered for them. Speedrunners or newer players can make up for the lower number of clones and weaker (or non-existant if you're speedrunning) Might training by preparing ahead of time for multiple fights. So for example you might prepare 8+16 or 12+24 or 16+32 or whatever other counts, depending on how many attempts you're anticipating that you'll need. You do whatever damage you can with that sequence, flee, recover your lost clones and health as quick as possible, and try again and again until it finally goes down.
The robscats routine is designed with the hopes that one attempt will be all that you'll need to win, but it does take a certain amount of clones and Might to ensure that it will actually play out that way. 76% damage reduction is the lowest that the UBv2 can be reduced to safely under normal conditions. (The 4+8 loop bypasses this limit by stunlocking the UBv2 so that it can't perform any actions.) When it gets any lower than that it has moves it can use to recover a bunch of its damage reduction. So a 3+6 routine like this one starts with a feed cycle to get it down to 76% DR before you start looping through an attack cycle (potentially with the occasional heal cycle mixed in as well if it seems necessary). You keep the fight going until it ends.
I think the reason that something like the repeated 4+8 suicide runs wasn't a thing earlier, the reason why a 3+6 lead-in to a fight loop was favored, has something to do with changes that have been made to the god speed ability at some point or another? Like he made some change and that strategy emerged from the change, I think.
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OK, thanks for the explanations. I'll leave that part of the wiki alone for now.
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I keep hearing you guys saying stuff about killing him in one try, as if there is any other way? If I fight him then run away or die, and start over again, he will be at full health and damage reduction wont he??
My problem last time I think was that I ran out of energy. But I had forgotten the pattern, I have only attempted this like 6 times over the last 6 or 7 months or so ive played this game, and I almost always was killed almost right away, so I havent really learned much. I have to go back and look on the wiki.
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If you run away after hitting it and doing damage, the UBV2 will recover 1% HP every... I don't really know, but relatively slowly. So if you prepare the number of poisonned food needed for two fights in advance, you can get it to 76% defense or whatever, fight, ose, get your clones back, and fight again. The UBV2 will then start the fight at max defense, but still at whatever health it had when you lost. (give or take 1 or 2% health)
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Defense goes back to 100% but health only regenerates a little bit.
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Edit: Fixed loop
I like the speeding loops because they can be done via rote memorization, no thinking necessary. The moves you perform are exactly the same each run. And you only need to train one might (PAttack+). With 460 PAttack+, I defeat ITRTGv2 in one loop. Typically I train to an even 500 to auto-kill the first two (thank you UBV2C!). Before I doubled my clones and finished all 1KC, I was two-shotting ITRTGv2 around 250 might.
No speeding for me. :)
The current standard is 4+9. From discord, it's:
uurtififiruwieivirutiwieivv
Feed
Feed
God Speed
Elemental, Feed Evil
Focused, Feed Evil
Focused, Feed Evil
God Speed, Feed
Mystic, Feed Evil
Trasformation, Feed Evil
Ionioi, Feed Evil
God Speed, Feed
Elemental, Feed Evil
Mystic, Feed Evil
Transformation, Feed Evil
Ionioi, Ionioi (These hits come at 61% DR).
Personally I use 5+10 because the above loop doesn't work at PBaal v77. rtufifirufififiruwieivurutiwieivv
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SO....
What does a "4+8 loop" mean? 4 of what plus 8 of what? What are we adding here?
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> *Originally posted by **[TheTwizzle](/forums/2874/topics/1908586?page=1#13398577)**:*
> SO....
>
> What does a "4+8 loop" mean? 4 of what plus 8 of what? What are we adding here?
That shorthand refers to how many creations + evil creations are going to be used in it.
https://itrtg.fandom.com/wiki/Ultimate_Beings_V2
The one that's called "78% Clairvoyance Loop" on the wiki could also be called "2+5".
The one that's called "76% Buff Loop" on the wiki could also be called "3+6".
The one that's called "rob_s_cat's 76% God Speed Loop" on the wiki is also a "3+6" but the 78% Clairvoyance and the 76% Buff were both planned out before an update changed how God Speed functioned and made it worth using. Rob's loop (and others that have been planned out more recently) makes use of specific quirks in the way God Speed works along with specific quirks in the feeding rules to trick the game into almost indefinitely not allowing the v2 to attack.
I guess anything that people have come up with more recently than that just hasn't had any special names given to them. We just say "4+8" or whatever else and we leave it at that.
Hmm... I see that the wiki doesn't have the "4+9" or the "5+10" that bladetorment mentioned in the post before yours. Anyway, copying out the 4+8 here...
Creation
God Speed -> Elem. Manip. -> Creation -> Breathing -> Evil -> Breathing -> Evil
God Speed -> Creation -> Mystic -> Evil -> Transform. Aura -> Evil -> Ionioi -> Evil
God Speed -> Creation -> Elem. Manip. -> Evil -> Mystic -> Evil -> Transform. Aura -> Evil
Ionioi -> Ionioi
(Note: the wiki advises that Big Bang may need to replace some of the Ioniois if your highest god is in the 70s or higher.)
> *Originally posted by **[bladetorment](/forums/2874/topics/1908586?page=1#13385446)**:*
> The current standard is 4+9. From discord, it's: uurtififiruwieivirutiwieivv
> ...
> Personally I use 5+10 because the above loop doesn't work at PBaal v77. rtufifirufififiruwieivurutiwieivv
Anyone else find this keybinding notation really hard to read and really annoying to attempt to actually use?
It takes up more space but I find an actual list of the move names to be easier to follow and memorize than a "smash face on keyboard" random string of letters.
Also, bladetorment, I'm noticing right now that you got a mistake somewhere in there when you spelled out your "4+9" with a move list. You actually swapped an evil out for a regular and gave a "5+8" there.
> *Originally posted by **[bladetorment](/forums/2874/topics/1908586?page=1#13385446)**:*
> Feed
> Feed
> God Speed
> Elemental, Feed Evil
> Focused, Feed Evil
> Focused, Feed Evil
> God Speed, Feed
> Mystic, Feed Evil
> Trasformation, Feed
> Ionioi, Feed Evil
> God Speed, Feed
> Elemental, Feed Evil
> Mystic, Feed Evil
> Transformation, Feed Evil
> Ionioi, Ionioi (These hits come at 61% DR).
I think the 9th line is the mistake. Yes?
Anyway, Twizzle, if you compare the 4+8 and the 4+9 you'll see that they're actually almost the same thing. I mean, this:
*Creation*
God Speed -> Elem. Manip. -> *Creation* -> Breathing -> Evil -> Breathing -> Evil
God Speed -> Creation -> Mystic -> Evil -> Transform. Aura -> Evil -> Ionioi -> Evil
God Speed -> Creation -> Elem. Manip. -> Evil -> Mystic -> Evil -> Transform. Aura -> Evil
Ionioi -> Ionioi
Became this:
*Creation -> Creation*
God Speed -> Elem. Manip. -> *Evil* -> Breathing -> Evil -> Breathing -> Evil
God Speed -> Creation -> Mystic -> Evil -> Transform. Aura -> Evil -> Ionioi -> Evil
God Speed -> Creation -> Elem. Manip. -> Evil -> Mystic -> Evil -> Transform. Aura -> Evil
Ionioi -> Ionioi
The "4+9" should of course be the better one though, since it'll drive the v2's damage reduction even lower before the attacks at the end. Moving that second regular creation to the front made it possible for the feeding rules to allow an extra evil creation to be squeezed into place there.
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You're right, typo in transcribing. Fixed.
I agree that the letter spam is hard to read (and if playing on android, useless -- which is where I mostly play). I avoided typing out the 5+10 loop because I have not found anyone else (on Discord) who supports it.
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I actually saw the list, thought "screw this where is the list of letters" and didn't realize there was a mistake in it.
Ah well.
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Thank you Muljo, so after executing the final "ionioi" I should just start at the begining again and feed it 2 creations? That's why it's called a loop right? I think I'm ready to try again. After getting defeated so easily before, I waited a while, and I have more clones now.
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The 4/9 worked well. I only lost less than 10% of my 830k clones. I finally defeated a UBV2.
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I was able to take out the second UBV2 as well! I'm feeling pretty confident about the 3rd as well, as soon as I produce some icy suns!
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He defeated me. I got to the end of the loop and he still had about 35-40% health left, and I didn't know what to do so I figured he was gonna attack me so I used Reflection barrier which worked, and I didnt know what to do next, so I began the loop from the start again, even though logically I knew this couldn't work since he was already down to like 76% damage reduction. I died after about 4 moves in I think.
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I guess the explanation did not insist enough on this, but this is something you use only once. At the end of it, the UBV2 is either dead or it isn't. If it isn't, you probably don't have much energy left to attack it so just flee the fight and create what you need again to fight it a second time.
In the case of that 4+9, you have to create 9 evil creations first and make sure you have 4 regular creations on hand before starting the fight.
If the UBV2 doesn't die, then flee, prepare those evil creations again, then start the fight again.
Obviously this takes a bit of time (espescially for the last UBV2) which is why I would go for the 4+9 only if I were 100% sure to succeed.
In your case you have a relatively small number of clones and you have like 330-350 might so the Sun V2 is doable (maybe in 2 tries) but the next one will need AT LEAST 2 tries and obviouly the last UBV2 would need 2 or 3 tries as well.
It's your time so you do hat you want, but it's probably too early for you to succeed with this.
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> *Originally posted by **[TheTwizzle](/forums/2874/topics/1908586?page=1#13400702)**:*
> Thank you Muljo, so after executing the final "ionioi" I should just start at the begining again and feed it 2 creations? That's why it's called a loop right? I think I'm ready to try again. After getting defeated so easily before, I waited a while, and I have more clones now.
People kind of misuse the word "loop" with these. But that's just what people call them. It is what it is.
The ones on the wiki called "78% Clairvoyance Loop", "76% Buff Loop", and "rob_s_cat's 76% God Speed Loop" are all meant to be used with a strategy where you start with a feeding routine to get its damage reduction down (you only go through the listed actions once) and then you start looping through the attack routine ("mystic mode -> transformation aura -> elemental manipulation -> attack -> elemental manipulation -> attack", where the actions used as attacks are generally either ionioi summon or clairvoyance) over and over for as long as you can until either you or the v2 get knocked out (a healing routine ("mystic mode -> transformation aura -> focused breathing -> focused breathing -> focused breathing ->. focused breathing") could be used to restore health / energy to try to keep that going). The robs cat one as written in the wiki actually spells this out more deliberately with the attack loop written in under the label "repeat:". You go through the first part once and then you can loop that last part. But you can amend the repeat part to the others as well.
When you get into "loops" like the "4+9" that type of routine can be called an "all-out assault". The one on the wiki called "76% Speedrun PEv2 Loop" (which is a "3+6" routine) is an early precursor to that concept from the time before use of the "god speed" ability became popular. But whatever you call it, the idea is that you slip a few attacks in along the way during a feed routine and then you flee as soon as you reach the end of it if the v2 isn't already knocked out by then. It's a suicide run to deal as much damage as you can, and then you leave and then you come back again with more creations + evil creations so you can start all over again. (The UB should still be damaged from the previous attempt.)
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> *Originally posted by **[pbsaffran](/forums/2874/topics/1908586?page=1#13400743)**:*
> If the UBV2 doesn't die, then flee, prepare those evil creations again, then start the fight again.
I make two fights' worth of creations and evil creations before starting the first fight. If I win the first fight, hey, cool. If I don't, then I already have the creations on hand to start the second fight as soon as my clones and health are restored.
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> *Originally posted by **[greycat70](/forums/2874/topics/1908586?page=1#13403549)**:*
> > *Originally posted by **[pbsaffran](/forums/2874/topics/1908586?page=1#13400743)**:*
> > If the UBV2 doesn't die, then flee, prepare those evil creations again, then start the fight again.
>
> I make two fights' worth of creations and evil creations before starting the first fight. If I win the first fight, hey, cool. If I don't, then I already have the creations on hand to start the second fight as soon as my clones and health are restored.
Save, try, adjust is a valuable friend if resources are scarce.
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