# clone attack/defense modifier not working properly

4 posts

 clone attack and defense/hp both start with a divider of 950. acording to the stat screen every 1000 clones created, reduces the attack divider by 1, while ever 500 clones killed reduces the defense/hp divider by 1. with ~145,600 clones killed, i should have a defense divider of around 650 with ~382,523 clones created, i should have a attack divider of around 580 in fact however, i have an attack divider of 809, and a defense/hp divider of 921. and it WAS 901 when i left the game running doing nothing but making and killing clones. upon the rebirth i just did, my dividers changed to 601 for attack, and 652 for defense. 30 seconds later after ONLY creating a handful of clones, attack rose to 617, while defense rose to 699. i like this game alot. but that needs to be fixed ASAP because every time i rebirth, that happens. i start with a relatively low divider, and by the time im at the power level i was when i reset, my dividers have risen back up to te 900’s making battles become worthless very fast, as i cant kill anything higher than zombies without losing mass clones. even though i SHOULD be able to. First off they both start at 1000 not 950. So Next you have the wrong numbers for created because they are based off of 1000 not 500. So now with those number changed we will look at it. For attack divider we have base of 1000 – (382532/1000) = 617.477 when rounded down is 617. So the 617 is right. For defense divider we have base of 1000 – (145600/500) = 708.8 when rounded up is 709. so you have a better than it should be. So my math looks good up to that point. the other part i have never seen happen about dividers going up never seen that after a rebirth. my dividers started at 950. i started whenever somone posted this to reddit. the stat screen says that every 500 clones killed decreases the divider by 1. Okay changes happen not sure if your started at 950 or not but lots of this can be worked backwards or just by some of the data you can get to from the game. For example the divider max for both attack and defense is 950. So this means it can not start at 950 or else you would get a divider of zero which can not be done in math. Now to look at number from my most recent restart here are facts. I had about 242,872 created in my game before rebirth. Upon rebirth I have attack divider of 758. Now for ever 1000 created clones you decrease the divider by 1. So the math would be 1000 – (242872/1000) or 1000 – 242 = 758 I had about 88640 killed in my game before rebirth. Upon rebirth I have an attack divider of 823. Now for ever 500 clones killed you decrease the divider by 1. So the math would be 1000 – (88640 / 500) or 1000 – 177 = 823. Those number add up. In stat screen it has a divider of 500 for defense only while attack is 1000. They are different if you look at them. So not sure when you started but those are the number as of this morning rebirth. Again i see no issues when I check the math.