Card Ideas page 4

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Originally posted by Peach_clobbers:
Originally posted by whoopt:

Relinquished- Copies the ark/def of the monster in front of it
osmosis-600

Vampire Genesis- Atk 3000, def 2100
Boost all vampires 400

Gearfried the iron knight- atk 1800 def 1600

Lava Golem- Atk 3000, def 2500
Boost all fire monsters 500





backfire 700

Shintao, king of a higher plane- atk 3300, def 2500
When this card destroys a monster, inflict damage to the opponent equal to half it’s attack along with the original

Storm Shooter- atk 2300 def 500
Return a spell in your graveyard to your deck

To Over powered Cmon Atk 3000 Def 2100 is so over powered crystal Amberbeast Would be great for the Card making, Try making cards that is not overpowered.

Shintao is even more overpowered, and I made a card that’s also kinda overpowered (4000/4000 shock 500)

anyways

All Reactors are DARK machines
Summon Reactor – SK
Level 5
2000/0
Special: Your opponent loses 800 Life Points each time a monster is Summoned.
Shock 800

Spell Reactor – Y FI (Wi Fi?)
Level 5
1500/500
Special: Your opponent loses 1500 Life Points each time a Spell is activated.
Shock 500

Trap Reactor – RE
Level 1
500/1500
Shock 1000
Special: Your opponent loses 300 Life Points each time a monster effect is activated.

HEY GUYS NOTICE HOW THE LEVELS OF THE REACTORS ADD UP TO MAKE THE LEVEL OF SKY FIRE

Dark Flattop
DARK Machine
Level 8
3000/1000
Resurrect Reactor (Any one in the Reactor archetype)
Resurrect Flying Fortress SKY FIRE

Pain Painter
DARK Zombie
Level 10
600/1000
Boost All 1000
Boost All Zombies 600

 
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Some random Deck Lists I felt like making containing cards I created (Currently: Blackwings and Morphtronics)

Nope, too lazy. Might do it later :P

 
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I don’t care about their powers,attributes,etc. They just look realllly cool:
Slifer the sky dragon
Blue Eyes Ultimate Dragon
Rainbow Dragon
Cyber End Dragon
Obelisk the tormentor
Five Headed Dragon
Rainbow Neos
Dragon Master Knight
Red Eyes Darkness Dragon
Luster Dragons
Armed Dragons
Red Nova Dragon

 
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I’ll do some of them.

Slifer the Sky Dragon
L11
WIND Dragon
3000/3000
Special: When a monster is summoned to the opponent’s side of the field, it loses 2000 power. (TROL. LOL. LOL. LOL.)

Blue Eyes Ultimate Dragon
L10
LIGHT Dragon
3500/3800
Boost All Dragons 500
Special: Destroy all non-Dragon monsters you control.

Rainbow Dragon
L10
LIGHT Dragon
3500/0
Sacrifice All “Crystal Beast” Monsters
Special: At Round End, for each Crystal Beast monster destroyed, this monster gains 800 power.

Cyber End Dragon
L8
LIGHT Dragon
4000/4000
Feeble 700
Backfire 600

Obelisk the Tormentor
L11
DARK Warrior
4000/4000
Special: At Round Start, all other monsters are destroyed.
Feeble 1000

Five Headed Dragon
L10
DARK Dragon
4000/0
Immune All Dragons (OH BOY THE OPNESS, GOODY GOODY!)
Fragile (Won’t even matter unless immunity is broken)

Rainbow Neos
L5
2500/1000
Sacrifice Spell
Backfire 500

Dragon Master Knight
L11
5000/5000
Special: At Round Start, this card gains immunity, 1000 power, and all opponent’s monsters lose immunity and 1500 power. All your other monsters are destroyed. When this card destroys an opponent’s monster (including by cripple), your opponent loses 1000 Life Points.
Backfire 5000 (HOORAY BALANCING)

Red Eyes Darkness Dragon
L11
DARK Dragon
1000/2000
Boost All 300 + (100 x number of friends, up to 7 friends)
Necro Boost All 200

Red Nova Dragon
L3
DARK Dragon
2000/2000
Resurrect Evil Blast
Special: If there is no “Evil Blast” on the field at Round End, this card becomes Level 7, gains 500 power, loses the skill “Resurrect Evil Blast” and gains the skill “Backfire 200”.

 
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Originally posted by ThatsANiceGuy:

I’ll do some of them.

Slifer the Sky Dragon
L11
WIND Dragon
3000/3000
Special: When a monster is summoned to the opponent’s side of the field, it loses 2000 power. (TROL. LOL. LOL. LOL.)

Blue Eyes Ultimate Dragon
L10
LIGHT Dragon
3500/3800
Boost All Dragons 500
Special: Destroy all non-Dragon monsters you control.

Rainbow Dragon
L10
LIGHT Dragon
3500/0
Sacrifice All “Crystal Beast” Monsters
Special: At Round End, for each Crystal Beast monster destroyed, this monster gains 800 power.

Cyber End Dragon
L8
LIGHT Dragon
4000/4000
Feeble 700
Backfire 600

Obelisk the Tormentor
L11
DARK Warrior
4000/4000
Special: At Round Start, all other monsters are destroyed.
Feeble 1000

Five Headed Dragon
L10
DARK Dragon
4000/0
Immune All Dragons (OH BOY THE OPNESS, GOODY GOODY!)
Fragile (Won’t even matter unless immunity is broken)

Rainbow Neos
L5
2500/1000
Sacrifice Spell
Backfire 500

Dragon Master Knight
L11
5000/5000
Special: At Round Start, this card gains immunity, 1000 power, and all opponent’s monsters lose immunity and 1500 power. All your other monsters are destroyed. When this card destroys an opponent’s monster (including by cripple), your opponent loses 1000 Life Points.
Backfire 5000 (HOORAY BALANCING)

Red Eyes Darkness Dragon
L11
DARK Dragon
1000/2000
Boost All 300 + (100 x number of friends, up to 7 friends)
Necro Boost All 200

Red Nova Dragon
L3
DARK Dragon
2000/2000
Resurrect Evil Blast
Special: If there is no “Evil Blast” on the field at Round End, this card becomes Level 7, gains 500 power, loses the skill “Resurrect Evil Blast” and gains the skill “Backfire 200”.

Epic

 
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A few more:
Black Luster Soldier
L8
EARTH Warrior
3000/2500

Sorcerer of Dark Magic
L9
DARK Spellcaster
3200/2800

Dark Paladin
L8
DARK Spellcaster
2900/2400

Gaia the Dragon Champion
L7
WIND Dragon
2600/2100

Exodia??

XYZ Dragon Cannon
L8
LIGHT Machine
2800/2600

Hamon, Lord of Striking Thunder
L10
LIGHT Thunder
4000/4000

Armitael, Phantasm of Chaos
L12
DARK Fiend
??/??

Destiny Hero- Plasma
L8
DARK Warrior
1900/600

Magician of Black Chaos
L8
DARK Spellcaster
2800/2600

Marshmallon :)

Zera the Mant
L8
DARK Fiend
2800/2300

Black Luster Soldier-Envoy of the Beginning
L8
LIGHT Warrior
3000/2500

Doomcaliber Knight
Chaos Sorcerer
Gladiator Beast Gyzarus

 
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aaaaaaah
Fine, I’ll do them

Black Luster Soldier
L8
EARTH Warrior
2000/2500
Boost All 300
Cripple All 200

Sorcerer of Dark Magic
DARK Spellcaster
L11
3000/1000
Annihilate Spells
Boost All 200

Dark Paladin
DARK Spellcaster
L10
2000/2000
Special: Destroy your opponent’s monster at Round Start. Shared Fate, Requiem, Big Explosion, Explosion, Power Redistribution, and other such effects are not activated.
Courage 2000

Gaia the Dragon Champion
WIND Dragon
L7
2600/2100
Boost 200

Exodia the Forbidden One
DARK Spellcaster
L4
1000/500
Special: If this card remains on the field for 5 turns, you win the duel.

XYZ-Dragon Cannon
L8
LIGHT Machine
600/3000
Cripple All 500
Sneak

Hamon, Lord of Striking Thunder
LIGHT Thunder
L11
3500/3500
Special: Destroy all cards your opponent controls. This card may not attack if 3 or more cards were destroyed by this effect.

Armityle the Chaos Phantom
DARK Fiend
L11
2000/0
Feeble 9000
Boost 8000 (Easily destroyed by dedicated cripple decks, which never come)

Destiny HERO – Plasma
DARK Warrior
L8
2000/2000
Special: Drain half of the opponent’s monster’s power from the opponent’s monster.

Magician of Black Chaos
DARK Spellcaster
L10
2800/2500
Cripple All 400
Boost 1200

Marshmallow with an Upside Down Smile Also Known as Marshmallon
LIGHT Fairy
L5
300/500
Special: This card gains immunity at Round Start.
Sneak

Zera the Mant
L8
2300/2800
Soothe 200
Boost 600

Black Luster Soldier – Envoy of the Beginning
LIGHT Warrior
L10
3000/2000
Sneak
Special: All your other monsters are destroyed at Round End.

Doomcaliber Knight
DARK Fiend
L4
1900/1000
Boost All DARK Monsters 500
Feeble All Fiends 500

Chaos Sorcerer
DARK Spellcaster
L8
1000/0
Osmosis 500
Osmosis 500

Gladiator Beast Gyzarus
L10
DARK Beast (in real yu gi oh it’s a winged beast, but it had to fit in with its gbeast buddies on the first page)
1700/1500
Silence All (Once per turn per channel, see first page for effect)
Emergency Supplies 2000 (If no cards in hand gain lp)

 
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Cyber Core
Earth Machine
ATT:100
HP:100
Cripple all 500
All your opponent’s monsters lose 500 power
Requiem 1500
Opponent’s monsters lose 1500 power when this monster is destroyed

 
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Skull dragon.
Atack:2200/Hearts:1600.

Efects: Cripple,300.
Feeble,200

Dark Necrofear.

Atack200/Hearts:1800.

Efects: Boost all Dark Monsters 500.
Self destruct at the end of the turn.

Lighting Conger.

Atack:300/hearts:700

Efects: Shock 1000

Blazing Impachy.

Atack: 1800/Hearts: 0

Efects: Backfire 300

 
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Umbrella of Life
Type: LIGHT
Card type: Spell
Rarity: BAM card

Special: Protects the player from losing any LP for one round. Activates before the start of 1st channel.

 
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Originally posted by tommylo:

Umbrella of Life
Type: LIGHT
Card type: Spell
Rarity: BAM card

Special: Protects the player from losing any LP for one round. Activates before the start of 1st channel.

1. That’s not very useful, because White Hole exists.
2. There is no card named Umbrella of Life in real yu gi oh.
3. Spells do not have types.
Put these points in mind.

Red-Eyes Zombie Dragon
DARK Zombie
L9
Necro Shock 200
Necro Bloodlust 50

Dark Dust Spirit
EARTH Zombie
L11
1500/3000
Immune All EARTH
Sneak

Tutan Mask
Spell
Annihilate Spells
Boost Zombie 800 (Changed from destruction of non-Zombie monster because would be too underpowered compared to Dark Mirror Force)

Paladin of the Cursed Dragon
LIGHT Zombie
L8
1200/1000
Resurrect Opponent’s Monster (Shuffles it into YOUR deck huehuehuehuehue)

Pyramid of Wonders
Continuous
Boost All Zombies 600
Immune Zombie

 
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Originally posted by ThatsANiceGuy:
Originally posted by tommylo:

Umbrella of Life
Type: LIGHT
Card type: Spell
Rarity: BAM card

Special: Protects the player from losing any LP for one round. Activates before the start of 1st channel.

1. That’s not very useful, because White Hole exists.
2. There is no card named Umbrella of Life in real yu gi oh.
3. Spells do not have types.
Put these points in mind.

Red-Eyes Zombie Dragon
DARK Zombie
L9
Necro Shock 200
Necro Bloodlust 50

Dark Dust Spirit
EARTH Zombie
L11
1500/3000
Immune All EARTH
Sneak

Tutan Mask
Spell
Annihilate Spells
Special: If your monster is not Zombie-Type, it is destroyed.

Paladin of the Cursed Dragon
LIGHT Zombie
L8
1200/1000
Resurrect Opponent’s Monster (Shuffles it into YOUR deck huehuehuehuehue)

Pyramid of Wonders
Continuous
Boost All Zombies 600
Immune Zombie

Sneak and Inmmune? No way.
And the last Card it’s OP too, because you can play it with Zombie World, and tha’s gonna be 1600+ ATK per round. Would be better just gives inmune, not boost.

 
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Grapple Blocker
EARTH Psychic
L7
1200/2000
Backlash 500
Special: Choose an opponent’s monster, that monster cannot attack while Grapple Blocker is active

just as a note anyway, I tried to make his effects as accurate as the real card.

 
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Sneak and Inmmune? No way.
And the last Card it’s OP too, because you can play it with Zombie World, and tha’s gonna be 1600+ ATK per round. Would be better just gives inmune, not boost.

Sneak and Immune means it can’t be destroyed during or after its turn by immunes or raigeki (after spirit’s turn).
And Pyramid would be UP compared to Crystal Beacon if not for the boost. Maybe lower it to 200 boost, or just make it 800 for a single zombie? Or even just Immune All Zombies, that would be great.

Star Blast
Continuous Spell
Special: Your opponent loses 100 Life Points for each Level on your side of the field.
(Not that op in the wake of Cemetary Bomb)

Atlantean Attack Squad
WATER Sea Serpent
L4
1000/0
Boost 800
Destroy Spell

Atlantean Pikeman (Complete makeover, if i made him like in real yu gi oh he’d be terriballs compared to Attack Squad)
WATER Sea Serpent
L6
4000/0
Backfire 1000
Sorrow 2000

Atlantean Heavy Infantry
WATER Sea Serpent
L2
1500/0
Sneak
Backfire 600

Atlantean Marksman
WATER Sea Serpent
L10
1000/5000
Soothe 1000
Boost 700

A Legendary Ocean
Continuous
Boost All WATER 600
Boost All Sea Serpents 600

 
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Stardust Dragon
LIGHT Dragon
L11
2500/2100
Special: When this monster is destroyed, the oposing monster is also destroyed regardless of imunity. For the rest of the turn you lose no Life Points.

 
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Doomkaiser Dragon/Assault Mode
DARK Zombie
L9
3000/2500
Resurrect Zombie
Resurrect Zombie (twice per turn)

Arcanite Magician/Assault Mode
LIGHT Spellcaster
L11
1500/2300
Annihilate Lv 6 and Lower monsters
Annihilate Spells

Red Dragon Archfiend/Assault Mode
DARK Dragon
L11
3500/2500
Sneak
Feeble All 300

Hyper Psychic Blaster/Assault Mode
EARTH Psychic
L11
2700/1700
Sneak
Special: Gain Life Points equal to the Sneaked monster’s ATK.

Colossal Fighter/Assault Mode
DARK Warrior
L5
1000/500
Boost 500
Special: All monsters your opponent controls lose 300 power for each Warrior monster in your graveyard.

 
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ALL of those are OP’d. REALLY OP’d

Some Synchro Monsters:

Stardust Dragon
Wind Level 8 Dragon
2000/2100
Destroy Spell
Boost All Dragons 300

Red Dragon Archfiend
Dark Level 8 Dragon
2200/1700
Rage 300
Break Immunity

Ancient Fairy Dragon
Light Level 8 Dragon
2000/2600
Soothe 1200
Boost 700

Black Rose Dragon
Fire Level 8 Dragon
2300/1000
Big Explosion 1300
Special: Your opponent loses 500 Life Points each time they lose Life Points by means other than this card’s Special Effect (Including this card’s Big Explosion Effect)

I already did Black-Winged Dragon, so look at the Blackwing set I made for that one

Life Stream Dragon
Earth Level 8 Dragon
2400/2000
Special: Your opponent’s Life Points are cut in half if you have less than or equal to 4000 Life Points
Special: Your Monsters gain 600 Power if you have more than or equal to 4000 Life Points

 
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What did you expect? I have a lack of ability to balance everything I make

Critiques (I will number the cards because i’m a lazy imbecile)

1. That’s kinda meh, don’t expect anyone to use that, even bad people
2. That’s just plain OP.
3. That’s semi-op-ish, might be good for star challenges. (Over time it’s going to be worth more than my Atlantean Marksman, which is already op)
4. That’s ok i guess…
5. More op than my Red Dragon Archfiend/Assault Mode imho, because if you have 4000 life points your opponent’s gonna be in some big trouble

Patrician of Darkness
DARK Zombie
L6 (I swear, this time it’s NOT going to be OP)
1500/1500
Osmosis 500

 
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Some field spells (Now all continuous)

A Legendary Ocean
Level Lower 2
Boost All WATER 400

Acidic Downpour
Annihilate Spells
Cripple All 1000

Brain Research Lab
Break Immunity All
Special: All opponent’s monsters gain 500 power, but are destroyed at Round End.

Canyon
Boost All Rock 3000
Feeble All 3200

Centrifugal Field
Special: All monsters lose their current abilities and gain the ability “Growth”

Chorus of Sanctuary
Salvation 500 (The player with less Life Points has their monsters gain power)
Growth (The effect doubles each round)

Chronomaly City Babylon
Cripple All 25
Special: This effect increases by 375 each round.

Closed Forest
Boost Beast 900

Fusion Gate
Annihilate Monsters
Self-Destruct All

Future Visions
Special: Monsters and Spells are switched. (Spells inherit the monster’s power. If there is a monster and no spell, that monster will not attack, and if it is attacked it is destroyed immediately. If there is a spell and no monster, it is destroyed for having no power.)
Boost All 500

Geartown
Special: All your cards gain immunity.
Mirror Force (Your monster doesn’t attack if this effect is activated. The opponent’s monster attacks the other monsters.)

Jurassic World
Boost All Dinosaurs 600
Boost All FIRE 400 (YAY JURRACS AND EVOLSAURS)

Mausoleum of the Emperor
Destroy Monster
Destroy Spell

Ojama Country
Special: Control of creatures in this channel is switched.

Savage Colosseum
Special: Absorb Life Points from your opponent to you equal to the power of your monster.
Special: Your monster gains “Osmosis X”, where X is its Level x 100 – (its level – 1) ^ 2 × 6.
(For those who don’t know how to math:
Level 1: 100
Level 2: 194
Level 3: 276
Level 4: 346
Level 5: 404
Level 6: 450
Level 7: 484
Level 8: 506
Level 9: 516 (prime osmosis)
Level 10: 514
Level 11: 500)

The Seal of Orichalcos
Boost All 500
Growth Monster

The Sanctuary In the Sky
Immune All
Backfire 900

Spider Web
Cripple All 500
Shrink Monster (halve opponent’s monster power at round end)

Venom Swamp
Cripple All 500
Growth (The one for spells)

Wattcastle
Growth All Watt Monster
Cripple 1000

Wetlands
Special: All WATER Attribute Aqua-Type monsters gain 1000 ATK
Boost LV2 or lower 500

Yami
Annihilate Spells
Special: All non-DARK monsters on the field are destroyed.

 
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Winged Dragon of Ra
ATK/????
boost all monsters on your field gain 1000
cripple all monsters on opponents side of field by 1000

 
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Dark Magician Knight
ATK/2500
boost all dark monsters 700
destroy all opponents spell cards

 
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Judgement Dragon
ATK/2800
boost all light monsters 600
shock 1000

 
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Dark Paladin
ATK/2900
Boost all 1000
boost all your monsters
cripple 500
cripple all opponents monsters

 
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Black Luster soldier
ATK/2800
destroy all opponets spell cards

 
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Black Skull Dragon
ATK/3200
Boost all fiends 600
Boost all dragons 700