change _mc (anim)state when grabbing ledge.
in my game the _mc runs on land and jumps up to grab: ledge 1,2,3 etc
when jump.mc hits ledge 1, I want the jump.mc to gotoAndPlay(pullup.mc)
(anim of .char pulling himself up onto ledge1)
can anyone please help with the coding of these jumps?……..thankyou in advance!