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I was autorunning dates with a kitty. Was doing 1/3. When it had 0 fishes to speed it up, i clicked it and the game froze. Now every time that date finishes after reloading, the game freezes. Can't play the game any more.
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after sarting the game i recive an error window
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort("Assertion failed: undefined") at jsStackTrace (Kong.asm.framework.unityweb:2:27460)
stackTrace (Kong.asm.framework.unityweb:2:27631)
abort (Kong.asm.framework.unityweb:4:34893)
assert (Kong.asm.framework.unityweb:2:17460)
doCallback (Kong.asm.framework.unityweb:2:142951)
done (Kong.asm.framework.unityweb:2:143144)
done (Kong.asm.framework.unityweb:2:126207)
ac70b86a5539caed420c909aafe62c29 [UnityLoader.ac70b86a5539caed420c909aafe62c29/storeRemoteEntry/req.onsuccess] (Kong.asm.framework.unityweb:2:125233)
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
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> *Originally posted by **[priest_66](/forums/991190/topics/1607410?page=3#12636947)**:*
>
> An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
> uncaught exception: abort("Assertion failed: undefined") at jsStackTrace (Kong.asm.framework.unityweb:2:27460)
> stackTrace (Kong.asm.framework.unityweb:2:27631)
> abort (Kong.asm.framework.unityweb:4:34893)
> assert (Kong.asm.framework.unityweb:2:17460)
> doCallback (Kong.asm.framework.unityweb:2:142951)
> done (Kong.asm.framework.unityweb:2:143144)
> done (Kong.asm.framework.unityweb:2:126207)
> ac70b86a5539caed420c909aafe62c29 [UnityLoader.ac70b86a5539caed420c909aafe62c29/storeRemoteEntry/req.onsuccess] (Kong.asm.framework.unityweb:2:125233)
>
> If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
This is the error I'm getting now too. Just since the latest update. Once the error appears the whole game freezes and doesn't respond to any controls. Will have to wait for a fix before I'll be able to play again. I use Firefox.
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Posting here because I'm certain it's a bug (if it isn't then it's a really annoying feature that needs to be removed): double charge on dates when you choose to auto-run the dates. Come on, get rid of it already, thanks.
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It charges you twice when you auto run the dates, first you pay for all the dates in a lump sum and then it charges you again when each date starts. Also, the game freezes sometimes when you are running auto at the end of a date, I think that might be happening when it try's to charge you for the next date but you don't have the funds to pay for it.
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I'm also freezing from the autorun. it seems to happen most often when i've completed some dates and come back later to click the autorun for the rest, although it is not happening consistently every time.
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Ever since the update whenever I come back to the game it always tells me I have zero cash earned even though I always have jobs running when I leave the game and I agree I don't seem to be earning cash like I did before. Is this just me?
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> *Originally posted by **[marigolds](/forums/991190/topics/1607410?page=2#12636573)**:*
> I'm hoping this is a bug.
> After the update, crafts now only produce 1 item per cycle, regardless of craft level.
>
Same here. Only around level 10 for crafts, but that's still a loss of 10x the crafting items. And if it wasn't intended to be items by your level, what use is it to mass-level crafts beyond what you need for the better-paying jobs?
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Things sometimes randomly become unclickable for some reason, and refreshing fixes this but also advances time by... *a lot*
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i'm getting a ton of errors and things are unclickable.
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> *Originally posted by **[PlayerPimp](/forums/991190/topics/1607410?page=3#12639681)**:*
> It charges you twice when you auto run the dates, first you pay for all the dates in a lump sum and then it charges you again when each date starts. Also, the game freezes sometimes when you are running auto at the end of a date, I think that might be happening when it try's to charge you for the next date but you don't have the funds to pay for it.
We issued a fix for the dates double charging you with Auto-Run, if you still see the issue, please let us know.
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Refreshed and now the game keeps getting stuck on the Catsanova logo and freezes
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My save got lost last night. Saves were working fine.
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Save is back! Thank You <3 <3 <3
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My save also got lost, somewhen during the last 5 - 6 hours. Not cool. :/
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This morning, for some reason now the Fishing craft is locked for me.... I have had all crafts unlocked for some time now (1150 sugar boosters). This sucks as I have kitties who need boots, asap.
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Same for me my save is gone and I have to start all over from the beginning so nah I ain't doing that. Took me quite some time to have 1400+ sugar boost so nop I'm done.
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Hi Everyone,
We're checking into the issue with losing savegames right now. We should be able to restore from auto-saves for everyone that lost their game. Please send us an email at support@sadpandastudios.com. Include the issue you are having and your PlayFab ID (located on the "Settings" screen of the game at the bottom right).
I'm sorry for any frustration this is causing, we'll get it fixed as quickly as we can.
~Sad Panda QA
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The "Settings" screen just tells me that my ID is "0" so I guess that's some kind of bug, too.
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Sugar Boosters don't seem to be doing anything. I started a new game in a different browser just to make sure, and everything in my game that has 101% is going the same speed as the new game with 0%
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> *Originally posted by **[riku4000](/forums/991190/topics/1607410?page=3#12652993)**:*
> Sugar Boosters don't seem to be doing anything. I started a new game in a different browser just to make sure, and everything in my game that has 101% is going the same speed as the new game with 0%
Hi,
We're sorry you are having this issue, would you please send us an email at support@sadpandastudios.com.
Please include a description of this isse and your SadPanda ID (located at the bottom right of the settings screen, after clicking the gear at the top right).
Thanks,
~Sad Panda Support
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> *Originally posted by **[riku4000](/forums/991190/topics/1607410?page=3#12652993)**:*
> Sugar Boosters don't seem to be doing anything. I started a new game in a different browser just to make sure, and everything in my game that has 101% is going the same speed as the new game with 0%
the timers for everything stay the same length as you increase sugar boost, what changes is how quickly the seconds go by. Try using a stop watch to time how long something actually takes and you should see that with 100% boost it takes half the time that it shows.
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I tried to play this game, but the program was automatically refreshing itself about every five seconds. I was trying to play it on Kongregate, I was on a Windows 8 computer, and I was using the browser, Brave.
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I am unable to load this game. Safari runs the Unity browser, but it does not load. What brower does this game run on? I am on an IMac.
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