Tech Center Units
Tech Center
Enables unlocking and building the units that “require” it.
Upgrades:
Zava Detector: +1-5% chance of finding rare units
Gold Generator: Generate 150-600 gold every 10 seconds (10 levels)
Terra Alloy: +15-150 hp (10 levels)
Elson Demi
10.5 delay
Base Damage: 200 damage
Releases many mines in a wide arc in 4 directions
Upgrades:
Energy Rephase: Weapons will penetrate enemy shields (5 levels)
Matrix Enhancer: +4-40 hp (10 levels)
Adaigo Force: 15-75% chance to slow (5 levels)
Nuclear Terra
2.6 delay
Base Damage: 36 damage
Shoots many lasers in one general direction. A space shotgun.
Upgrades:
Inflict Chaos: 10-55% chance of causing confusion (10 levels)
Ultra Amplifier: +35-215% attack power (10 levels)
Spirit Orb: +50-410% exp (10 levels)
Neg Voider
0.9 delay
Base Damage: 0.0 healing
Rank 7 Upgrade: xxx
Removes negative effects from nearby units. Not affected by range bonuses. Gets a bump in healing with higher ranks, though.
Upgrades:
Void Heal: heals 5-32 hp when removing an effect (10 levels)
Team Resistance: all units in range get +5-23% chance of resisting a negative effect (10 levels)
Matrix Enhancer: +4-40 hp (10 levels)
Assassin
3.4 delay
Base Damage: 15 damage
Upgraded space artillery.
Upgrades:
Ultra Amplifier: +35-215% attack power (10 levels)
Dexterity Boost: reduces delay from 3.4 to 2.6 (10 levels)
Gravity Pulse: pulls enemies inwards
Chargor
Unlisted healing ability
Unlisted delay
Everyone’s favorite buff unit.
Upgrades:
Team Vigor: all units in range get +4-13% attack power (10 levels)
Team Boost: All units in range get +1-5 range (5 levels)
Team Integrity: all units in range get +3-17 hp (10 levels)
Scorpion
2.6 delay
Base Damage: 54 damage
Fires a large number of wave projectiles in a wide arc. Good for crowd control, but has a short effective range (projectiles disappear after a short distance).
Upgrades:
Terra Alloy: +15-150 hp (10 levels)
Spirit Orb: +50-410% exp (10 levels)
RS Expansion: Increase number of projectiles by 1-4 (4 levels)
Nyon Exist
5.9 delay
Base Damage: 150 damage
A nexxon phasor on steroids. Ignores shields
Upgrades:
Dexterity Boost: reduces delay from 5.9 to 4.4 (10 levels)
Spirit Orb: +50-410% exp (10 levels)
Ghost Phasor: 20% chance of converting enemy on killshot
Vira Savior
2.6 delay
Base Damage: 2.0 healing
A flying Vira Healer.
Upgrades:
Sanctify: Increase healing ability by 40-220% (10 levels)
Spirit Orb: +50-410% exp (10 levels)
Restore Shields: restores disabled shields when healing
Korazon
2.8 delay
Base Damage: 45
3 bullets per shot, 30 degree arc. Bullets pass through enemies.
Upgrades:
Team Integrity: all units in range get +3-17 hp (10 levels)
Ultra Amplifier: +35-215% attack power (10 levels)
Inflict Chaos: 10-55% chance of causing confusion (10 levels)
ZAC Assimilator
Rank 7 Upgrade: XZAC Assimilator
Summons a ZAC fighter
Upgrades:
Dominance: Fighters start at rank 2-7 (6 levels)
Turbo: +xxx-165% attack power to fighters (10 levels)
Final Armada: +1-2 extra fighters (2 levels)