Star Craft: Brood Wars Strategy talk page 2

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avatar for raymondmario raymondmario 65 posts
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the zerg has a better advantege over terran becasue they can expand there coloneis easely and can infest a terran base when its tvsz zerg has a 90% chance of winning becase of numbers and the advantige to infest.

 
avatar for dragoon1140 dragoon1140 145 posts
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Originally posted by raymondmario:

when you are the protoss i use alot of pylons and photon canones alot of them. if you are the zerg build a row of sunken colones and behind them a row of spore colonies. if terran, i would build a row of bunkers fill them with 2 firebats and 2 marines. then put a row of missle launchers in the back of the bunkers. i will give you a few cheats.
power over whelming……invinsebility,operation cwal (my favorite)…..fast build mode, show me the money…10000 minerals and gas,black sheep wall…. takes darkness away,food for thought…..no suply bays, pylons, overlords needed. i only use these cheats in an emergencey.

This is why you are not good at Starcraft. You can’t win using JUST static defenses. Moveable, offensive units, are FAR better then just building cannons or sunkens. And why are you even showing cheats? Cheats only teach you how to play bad.

 
avatar for Carados Carados 10046 posts
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Originally posted by raymondmario:

the zerg has a better advantege over terran becasue they can expand there coloneis easely and can infest a terran base when its tvsz zerg has a 90% chance of winning becase of numbers and the advantige to infest.

So where are you getting these numbers?

 
avatar for andy12handy andy12handy 10 posts
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A few siege tank and line up with at least 3 ghost, available nukes, battle cruisers, add a few fully upgrade marines and use a strategic attack point at your enemy. I distract them with a few wraiths first to drive out a bit of their flying units, hit them with a battle cruiser attack at the front, and attack their ground units and bunkers with my tanks, and to deal with the meaty part, NUKE! Of course that is my zerg tactic on ground heavy areas online.
I use VERY different strategies with Protoss and Terrain.

 
avatar for Draconlazurus Draconlazurus 237 posts
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I prefer the toss for three reasons. 1, They are suprisingly good at rushing. 2, If you don’t kill your opponent with that you can go in with 6 darks and smash everything. 3, Carriers.
Zerg are okay, but in the late game they become weaker.
Terran are all arounds.

 
avatar for Draconlazurus Draconlazurus 237 posts
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Originally posted by andy12handy:

A few siege tank and line up with at least 3 ghost, available nukes, battle cruisers, add a few fully upgrade marines and use a strategic attack point at your enemy. I distract them with a few wraiths first to drive out a bit of their flying units, hit them with a battle cruiser attack at the front, and attack their ground units and bunkers with my tanks, and to deal with the meaty part, NUKE! Of course that is my zerg tactic on ground heavy areas online.
I use VERY different strategies with Protoss and Terrain.

andy there is a good way to counter that. Its called scouts, zealots and a arbiter

 
avatar for Carados Carados 10046 posts
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You people are terrible at Starcraft.

 
avatar for Boggerbead Boggerbead 8 posts
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Here’s some food for thought, Most pro games are done with very few units built. I’ve watched dozens of games where the game is won or lost in 5 minutes and the rest is just a formality. For some reason, I seem to be good at utilizing cheap units as any race and starving my opponents out, then systematically tearing down their static defenses as they watch helplessly due to them wasting their resources on useless techs and buildings. Also, most of these posts are completely the opposite of how Starcraft should be played. Sure, everyone has their own style, but some things just don’t work.

 
avatar for Krin_7 Krin_7 3 posts
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This is my favorite game of all time :D

My top three tips for you are:

1. Watch replays from tournaments.
2. Learn all the hot-keys and use them.
3. Learn to make and use caster units really well (Science Vessel, Defiler, Queen, Templar etc).

 
avatar for SuperSaddler SuperSaddler 1041 posts
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Starcraft? Stratagy? I just play Random card defence and stoof leek tat.

 
avatar for raymondmario raymondmario 65 posts
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Originally posted by dragoon1140:
Originally posted by raymondmario:

when you are the protoss i use alot of pylons and photon canones alot of them. if you are the zerg build a row of sunken colones and behind them a row of spore colonies. if terran, i would build a row of bunkers fill them with 2 firebats and 2 marines. then put a row of missle launchers in the back of the bunkers. i will give you a few cheats.

power over whelming……invinsebility,operation cwal (my favorite)…..fast build mode, show me the money…10000 minerals and gas,black sheep wall…. takes darkness away,food for thought…..no suply bays, pylons, overlords needed. i only use these cheats in an emergencey.

This is why you are not good at Starcraft. You can’t win using JUST static defenses. Moveable, offensive units, are FAR better then just building cannons or sunkens. And why are you even showing cheats? Cheats only teach you how to play bad.

Originally posted by Carados:
Originally posted by raymondmario:

the zerg has a better advantege over terran becasue they can expand there coloneis easely and can infest a terran base when its tvsz zerg has a 90% chance of winning becase of numbers and the advantige to infest.

So where are you getting these numbers?

its true because they can produce more untites infest bases and also expand alot easer
 
avatar for Carados Carados 10046 posts
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its true because they can produce more untites infest bases and also expand alot easer

Do you know anything about Starcraft at all?

 
avatar for Aerow Aerow 273 posts
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I agree with Carados, it sounds like you guys only play against comps on ffa. You probably wouldn’t even last against 2 comps in melee. Carriers and arbiters?! Battle Cruisers AND nukes?! Who actually plays that long anymore?

1. Know your race inside and out and have a build plan.
2. SCOUT! Your opponent can do whatever he likes if you are blind.
3. Blocking your base’s chokepoint with units or buldings is usually a good idea at start to block a rush.
4. Harass as much as possible (e.g. muta micro, reaver drop).
5. Review your games and watch videos of the pros (e.g. Boxer, Julyzerg).
6. If playing same opponents, study their gameplay.

Oh and TvZ is 90% win is ludicrous.

 
avatar for dragoon1140 dragoon1140 145 posts
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Originally posted by Aerow:

I agree with Carados, it sounds like you guys only play against comps on ffa. You probably wouldn’t even last against 2 comps in melee. Carriers and arbiters?! Battle Cruisers AND nukes?! Who actually plays that long anymore?

1. Know your race inside and out and have a build plan.
2. SCOUT! Your opponent can do whatever he likes if you are blind.
3. Blocking your base’s chokepoint with units or buldings is usually a good idea at start to block a rush.
4. Harass as much as possible (e.g. muta micro, reaver drop).
5. Review your games and watch videos of the pros (e.g. Boxer, Julyzerg).
6. If playing same opponents, study their gameplay.

Oh and TvZ is 90% win is ludicrous.

This is someone who actually knows something about multiplayer Starcraft. Scouting and hotkeys are what seperate the newbs from average players.

 
avatar for Yishan Yishan 2166 posts
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If you’re really playing against someone good and it’s Terran vs Zerg, I highly doubt they would make such a bad move as to let Zerg infest the base. I’m not that good, and it’s common sense not to let Zerg take over a command center, and Zerg don’t expand easily. Terran is the easiest to expand, Zerg have to be patient and slowly wait for their own land to expand before building, therefore Terran is indeed the best at expansion. Zerg is only good for harrasment. The most Zerg can do is spam one unit, assemble them, and then just charge.

Battle Cruisers and nukes is just ridiculous. Nukes are also fail. Why would you even bother infesting with Zerg when you can just take down almost all of the Terran players on Battle Net with an army of Hydralisk?

 
avatar for dragoon1140 dragoon1140 145 posts
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Originally posted by Yishan:

If you’re really playing against someone good and it’s Terran vs Zerg, I highly doubt they would make such a bad move as to let Zerg infest the base. I’m not that good, and it’s common sense not to let Zerg take over a command center, and Zerg don’t expand easily. Terran is the easiest to expand, Zerg have to be patient and slowly wait for their own land to expand before building, therefore Terran is indeed the best at expansion. Zerg is only good for harrasment. The most Zerg can do is spam one unit, assemble them, and then just charge.

Battle Cruisers and nukes is just ridiculous. Nukes are also fail. Why would you even bother infesting with Zerg when you can just take down almost all of the Terran players on Battle Net with an army of Hydralisk?

I agree, Zerg should never, EVER, infest a CC. It’s a waste of money to build infested Terrans. In fact, a lot of progamers only infest for the sake humiliating their opponent.
About the spamming one unit though, I have to disagree. In TvZ, Zerg should focus on Muta harass in early game, Scourge to get rid of the Science Vessels mid game, and Ultralisk, Ling, and Defiler late game.

 
avatar for saneiac saneiac 570 posts
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Zerg is only good for harrasment.

When I played (and keep in mind that was in 96/97, when the average skill level on Battlenet was much lower), my tactic of choice was Zerg with the Guardian rush, and it won a lot of games for me. Even 6 Guardians will slaughter large groups of marines, zerglings, or zealots, which are the most commonly stockpiled enemy rush units, plus they are completely unfazed by the standard terran Bunker/Siege Tank defense line.

Provided I found a second gas source quickly (ie within the first 3 minutes or so), I was fast enough to have 6-9 Guardians spawned and on their way in about the same amount of time my opponent made his first 12 basic units.

 
avatar for Goekhan Goekhan 140 posts
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Be fast. Use hotkeys.

Scout. Expand after you got the first wave.

Best defense is offense.

A basic Protoss vs Zerg:
Protoss: Will be going for corsairs 75% of the time. If you can’t scout fast and see what’s happening, your corsairs will be wasted with scourges. If enemy doesn’t scout, and go for zerglings/hydras, you should be having 1-2 towers to keep them away enough while getting their overlords down to lock your opponent. Then go for Reaver&Shuttle combo to finish anything living. You get access to corsairs faster than zerg getting scourges. And, one of his overlords will be searching your base probably, and most of them will be scattered so scout the map fast to get them down.
Zerg: If you see that enemy is going for Corsairs, get Scourges. After wasting corsairs, your opponent will be going for Zealots, or will be trying to hunt your lone Overlords. Go for a Hydralisks, and 2-4 Zerglings to get drones running. And try to get guardians fast to finish their towers. Protoss will be expanding over multiple areas after a certain time, with no defenses. Hunt those.

Well, I remember partly, and forgot Terran totally. But Protoss vs Zerg games usually lasts like 10mins max, after first waves got destroyed, one side leaves usually. Because it’s hard to develop a counter-defense/offense fast.

 
avatar for delgodo delgodo 8 posts
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a good strategy on star craft is too rush them and have a lot of defences and use super units

 
avatar for Carados Carados 10046 posts
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What are the “super units?”

 
avatar for spunky739 spunky739 748 posts
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I just mass zlots and goons

 
avatar for gereffi gereffi 793 posts
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Maybe I’ll learn to play when Starcraft 2 comes out. I haven’t played the game much since a few friends walked all over me when I was ten. Sure, I’ve beaten the campaign a few times, btu playing online is just a little bit too extreme for me. Fun game though.

 
avatar for FuzzyBacon FuzzyBacon 10786 posts
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Originally posted by Carados:

What are the “super units?”

Capital ships, probably.

God, 99% of this advice is absolutely terrible. Anyone who goes into a game and tries to use it will get completely dominated by a player with a modicum of skill. I haven’t played in years and I could outplay the idiots giving most of the advice on this thread.

Maybe I’ll learn to play when Starcraft 2 comes out

It’ll be a completely different game. No real point in learning SC1 unless you just love great RTSes.

 
avatar for raymondmario raymondmario 65 posts
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zergs weaknes is protoss terrans is zerg protoss is lol protoss

 
avatar for raymondmario raymondmario 65 posts
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Originally posted by Viras:

I will tell you about the basics.
-Get better economy for as long as you dare. Do not defend much. Offence is far better than defence in this game.
-Expand very early with all races.
-Scout alot and strike your enermy where he is weak.
-If your army is standing still it is costing you alot. An army must be used.
-Starcraft is about speed. Play as fast as you possibly can.
-Know yourself and try to make it easy for yourself. If you cant handle reavers and psionic storms and dark archoons together, then dont. Do not micro unless you have time for it.
-Most important of all is to make a quick judgement in each upcoming fight if you should fight or retreat. Loosing a big battle almost always leads to defeat.
-To become really fast at BW you have to plan moves ahead while you are doing them. You must always know where your mouse should move after you are done with what you are doing. It is not how fast you move your hand but how fast you think that matters.
-Manage your time well. Always do the important stuff. It is not important to save a few units in late game if you could use the time to scout. It is not important to build a few extra probes if you have alot of minerals and not using your gateways.
When your army is big then controlling the army is the most important thing to do. seconly is to build in the gateways.
Never stack money like a bank.
-If you cant keep your money down you just have to build more gateways. It is not optimal but you must adept to your own speed.

This is my general tips. Specific strategies in this game won’t help you much.
I recommend protoss for slow players and terran for very fast players. very fast is above 200 actions / minute.
I hope this will help. Don’t give up, Brood war is the best game made for computers so far.

so your saying that when u have no defence and or very little u think you will be fine if an enemy attackes u