Actually, repeater bow gun nerf deally seems funny to me right now. With the introduction of that nifty auto-fire mod, the regular bow gun has a higher dps by a lot. It’s also much cheaper to upgrade. Just saying.
Elona shooter discussion and strategy page 10
|
|
|
|
|
oh my fucking god. I just bought a mark 18 autobowgun with 6 slots…. holy shit… just holy shit. lucky beyond hell im pretty much invincible right now… i have my hero set to AI computer lol my 2 gravity gun users have reloading 250%, and can flood the screen with gravitybombs that cover 1/4 the screen each… i experimented, and mark 23 autobowgun with 6 lvl3 damage mods + villa = over 10,000 dmg/second O.o |
|
|
I make different from Zeno I take member 2 at day 2 |
|
|
Wow I made a house level 3 at day 6 with member 4 |
|
|
Not sure if the maker of the game reads this thread or the comments (but being as that is highly chaotic I’ll post here) A couple mods that would be neat to add as options 1: Shop mod: Makes it so only one of each item is available in each shop slot, that’s to say you won’t see 3 grenades for sale regardless of level, however you might see a pistol, machine pistol or laser pistol. Nothing irritates me more to see 6 repair hammers for sale when I’m looking for one particular type of weapon… day after day! 2: Sandbox mod: Simply put infinite AP, infinite money, no badges/medals can be earned, or anything, as it can allow you to simply mess around with the various weapons and try things out as you want testing them so you don’t sell your machine pistol because the wind bow sounds like a cool weapon but you find out it’s useless! |
|
|
Mike, the sand box mode sounds like a awsome idea, He might read this tread and if he does he should try to put it in. |
|
|
I don’t know if anyone’s mentioned this yet, but I am currently on day 38, and I’ve got to say, the laser gun is extremely effective. I can almost solo the entire level (not perfect though) but for those of you stuck at the lower levels, a laser gun mk2 with damage/ammo and anti armor is extremely effective. You spam the shots and I hope for critical kills, which i get quite often. Of course, this requires some levels in sense and reloading (the base reload is terrible) |
|
|
One thing that I noticed is when I shoot a boss close or even before it gets on the screen, it’ll move back off of the screen and then I can’t really do much, but after it gets out of it’s shield it shoots and damages my castle. It only happened a couple times, but it was somewhat annoying when I would almost die. And I’m on day 100 with no deaths yet (almost from the boss on day 98) and what I have so far is Hero is a Sheriff with a mk-9 Auto Shotgun. My troops are, Sheriff with a mk-5 Combat Shotgun, militia with a mk-2 Gravity Gun, and a Noble with a mk-2 Gravity Gun. Surprisingly it works pretty well. I have another Hunter on Day 50, but it’s not going so well. I didn’t realize how much your team actually matters in the long run. Also, is there a Laser Gun at higher day, or is it just the Gravity Gun. Because I definitely want a Laser gun. EDIT: Now that I think about it, the Laser Gun must be the Pistol <_< And I just found a Gravity Gun with 4 mod slots :D |
|
|
I’m having a lot of trouble earning the last critical medal (I have all the other non-hardcore medals). Anybody have any tips for this one? |
|
|
The only 6 slot weapon I’ve stumbled upon so far is a auto shotgun from the shop… which I tried, is not very useful as the accuracy is too low… I have seen a few 5 slot weapons, including a grenade launcher, cheapy-worn-HMG, hunter’s rifle, revolver, pistol, SMG and normal shotgun. The 5 slot grenade launcher is my major fire support weapon in my team as I’ve made it into a automatic launcher with auto reload, ammo, damage and reloading MOD all at lv3… and the ranger using it has workrate lv121, and aim rate at 96… plus the Da Bomb 10, reloading 25 and leadership 10… I’ve had her on fire at will mode as basically what ever it aims at get busted in 1-2 shots… she can take out ~10 clustered dragonflies with one grenade… It’s really amazing… Well, hope I can find some more 6 slot weapons… |
|
|
Toa, I used a machine gun, and i got on about day 80something, all i did when ever a wave of low level enemys came out just shoot along a line from top to bottom and hope for head shots. |
|
|
Toa, I got it on about wave 20-ish. I think the weapon was a machine pistol. If you have the tighter crosshairs option on, it becomes significantly easier. |
|
|
Anyone know the crit box for Dragons? It seems everything else has one… Thanks |
|
|
I’m at day 97 with my Hunter lvl 73, already figured out how to win this: |
|
|
People, make a pure party of militias with DaBomb level 10 and with some Leech. |
|
|
It’s relatively easy to get the Unseen Hand medal with a Bowgun modded to high speed and rapid fire with Bow Master – it’ll just sort of happen if you shoot at enough things. Using Ragnarok helps – just use a Jure to protect your castle and shoot them to death. It’ll net you at least ten more criticals. I have a Noble at level ~90 with a MK-8 Bowgun modded to auto-fire 4/s, a leech mod, and anti-armor, with the bow master, anti-air and anti-armor skills maxed at around day 85. Between the +90% parties and the Noble bonus, I have to let my party kill things. It’s kind of funny. |
|
|
I’ve reached day153, and I just made a hunter’s rifle-mk207 with 6 slot… with one damage lv3, it has a damage of 1803 and a ROF of 10.7rps… ok I admit I cheated… just get bored… it’s fun to have such a weapon though… kill everything in one shot… |
|
|
Originally posted by Daikijin: Wow. I Didn’t notice. |
|
|
Has anyone seen a Flame thrower yet?, cos in the definition of the big gun skill it say "… big guns such as rockets and flame throwers. If anyone has seen them are they anygood? |
|
|
i am now at day 124 on easy mode and didn’t see any! But the game is full of errors on words. |
|
|
Originally posted by Feelmyforce: I’m pretty sure there’s no flamethrower in the game yet. |
|
|
Thats what i thought i’m on 103 atm and i still havn’t seen any. Be quite cool if he brings them in tho. |
|
|
imagine i have a weapon with a certain Mod in it, if i use “recycle gun” on it the output is totally random? |
|
|
question, does enemy ever get stronger as days pass by? or there is just more and more and more? |
|
|
Every 40 levels you get a new “round”. Meaning that at level 41 you will have only the rats, sheep and chickens again, but with a lot more HP and damage. |
Loading