I hope you have a lot of stats to back up those claims about the average scores per turn. Reckless seems easiest to me, it’s very hard to accept that the “worst” player ends up with the highest average. Also, I prefer to use the quit button, not the refresh button, although abusing the refresh button will help Kong’s ad revenue…

To get the hard badge in the fewest number of games, it’s probably a good idea to identify the hardest 10 awards and leave them alone. I’ve got 114 awards, and the 6 left are 3 grind awards, and 3 luck awards. I’ve played 170 games (not including ones where I had to quit), and I reckon you should be able to get 110 awards in 100 games or thereabouts. The ones I reckon you should miss out are:

Grind awards:

Kilo-Zilcher (1,000 total zilches). Not too hard to reach, but I’m only on 862 after 170 games.

Zilch Fiend & Gold-Plated Zilch Machine (finish 200 and 500 games). Obviously, you’re not going to be getting these in 100 games.

Lifetime Zilcher (100 wins). See above.

Luck awards:

Sweet score and Mahhoohassive score (5,000 and 6,000 in one turn)

Crushing and Impossible score (win a game with 14,000 and 15,000 pts)

That’s 8 of the most elusive awards, which still leaves you two more that you can avoid. I am assuming that Award Montego a Goat awards at 109 awards as the 110th award. If wrong, you’ll only 1 more that you can avoid.

My strategy for Zilch-free wins is to bank everything except: Three 2s – bank anything else if available. Two 5s – bank one of them only. If you go for 6 consecutive zilch free wins, then 4 more consecutive wins all against the same opponent, that gets you:

I accidentally the whole Zilch (5 awards)

What’s a Zilch? (5 awards)

Ur teh Zilch (5 awards)

Recking ball (or similar) (3 awards)

Reckless history (or similar) (3 awards)

Total: 21

Now go for consecutive wins against the remaining two opponents. This will give you 6 awards for each opponent (3 awards each for consecutive and total wins), giving another 12 awards. You’ll now have 30 wins, so you now have Zilch-adept (3 awards).

Total: 15

Then go for consecutive losses and consecutive zilches, which gives you the chance to roll for the high score in one turn awards. Even if you don’t luck out with those, you’ll still get:

Noooo (jazz hands) (5 awards)

Massive loser (5 awards)

Eh eh eh (no face) (5 awards)

Struggling (3 awards)

Total: 18 awards

There are 6 “free” awards from Lawman onwards, and including the previous assumption about the Montego award, that’s another 3 freebies.

Total: 9 awards

Total so far after 40 games:

63 awards

You will also have or be close to

Pointmaster (4 awards)

Hard shoulder (4 awards)

Common spotted zilcher (3 awards)

Zilch player (1 award)

That’s another 12, bringing the running total to 75.

Now, try for the Neverending Games award – this will give you 8 awards as it includes the 4 for Time Lord as well. You can combine this with attempts at the Win a game with 1X,000 pts or more awards – get to 9,900/9,950 and keep rolling until you either get a large score or zilch, get the 500pts back and try again. You must keep track of the number of opponent turns so you know when to stop gambling and just try to win. If your opponent is going to get to 10,000 well within 30 turns, try for the close win/loss awards instead.

Winning a game in 9 turns or less (4 awards) – my shortest game was 6 turns and one of those was a zilch. Shouldn’t be a problem.

Getting to 50 wins and 50 losses will get you a further 5 awards for total games, wins and losses, and you should have or be near to SteamRoller and Pointless. Hopefully, you should have picked up several of the Winning Margin awards along the way.

That’s about all I can help with right now. I eagerly await Mr Rubix’s guide, as I’m sure he’ll have some different ideas.