Mytheria Walkthrough - All 12 Missions and All 8 Challenges With 1 Simple Deck!

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Video guide in 4 parts.

Part 1, Missions 1-6:
<embed src="http://www.youtube.com/v/a9szYhY7zLc&amp;hl=en&amp;fs=1" height="344" width="425"></embed>
http://www.youtube.com/watch?v=a9szYhY7zLc

Part 2, Missions 7-10:
<embed src="http://www.youtube.com/v/660KALP9Qag&amp;hl=en&amp;fs=1" height="344" width="425"></embed>
http://www.youtube.com/watch?v=660KALP9Qag

 
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Part 3, Missions 11 and 12:
<embed src="http://www.youtube.com/v/fAp9ZtRSjeA&amp;hl=en&amp;fs=1" height="344" width="425"></embed>
http://www.youtube.com/watch?v=fAp9ZtRSjeA

Part 4, Deck Building & All 8 Challenges:
(note: The deck specifications are listed as an annotation in the video.)
<embed src="http://www.youtube.com/v/cVa7XAFWV44&amp;hl=en&amp;fs=1" height="344" width="425"></embed>
http://www.youtube.com/watch?v=cVa7XAFWV44

-Tass

 
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Red aren’t very good imo, maybe even the worst. I still have some OP decks saved from before the last update but making new ones I’d still go for blue, borrowing slightly from white and black’s energyless cards. White is good longterm, some very powerful auras which aren’t really at risk in any of the challenges or missions, but longterm isn’t necessary. Recall is the best thing red has which you may want to stick in a deck with prismatic spring. Shame there’s no pvp mode so any potential depth to deck building is totally wasted.

 
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I really didn’t put any thought into building the deck… just went 95% offensive with a few support cards which I rarely used. I guess it doesn’t matter much for the challenges… my red power deck ran over all 8 challenges with ease. I’m sure for PVP, it wouldn’t be nearly as effective. But that isn’t the point in this instance.

 
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I used black, pure black. It worked miraculously. The only change I made was in the last mission, picking blackout (50% damage to both players), because that guy had a whooping 100 health against your measly 30. The rest was just an awful lot of healing and massive beatdown (term for hard attackers).

 
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That Game is easy Blue is the way to go they have the most powerful units

 
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I’m sure there are a ton of decks that all are highly effective for the challenges. I just found mine to work well for me. Simple, straightforward, and basically the same strategy for all 8 challenges. There was also very little luck involved in drawing/starting with the right cards. Since there were so few cards in the deck as a whole.

Beyond that, I really did not like playing with black. Red and Blue were my favorites. Then Purple. Then White. Then Black. All comes down to personal preference, I guess.

 
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I chose yours :$ Before the video was online… How did that happen :|

 
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While we’re discussing decks…

http://www.diffusiongames.com/forums/viewtopic.php?f=3&amp;t=7&amp;p=49#p49

I’ve posted 11 so far, all of which can beat most of the challenges, some with entertaining gimics. (like 0 creatures)

 
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Abuse the hell out of the Forced Silence glitch.

 
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Your deck tass Is good, I use it for the challenge, but the walkthrough for missions dnt help a lot, the cards you obtain are random, pure luck, but, I think your guide Is so good, Nice help!!

Keep it on

 
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Yes, the cards are random… but the strategy is the important part. And, glad the deck helped.

It’s like 99 Bricks… the video isn’t just a “do what i do, click for click.” It’s a… “learn from what I do, strategy wise, and apply it to your situation” video. Basically, in most cases, build yourself up to 4-5 power of 1 color, while laying out as many attackers as you started with, then start getting cvards. Repeat. Some slight variances, but not many.

 
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Bump for the game getting badges/card.

 
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The game is really easy as hell. Blocking is for chumps, straight aggro all the way. As long as you keep attacking you really can’t lose.

 
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Damnit, I bothered to load the 11 and 12 video just to see what unlock I got, since I didnt expect any unlock after the campain mode, but I noticed there was just at the same time I clicked continue button. But in the video, the message wont even appear. Dang. I wonder what it was. I just had the time to read “unlocked…” something… Guess I’ll got to search the net. Btw, why to make a walk trough for a game that randomizes cards from a huge card deck, I’d say the these tutorials are rather useless… Maybe if you made a strategy guide it could be used… And why to bother for such an easy game anyways?

 
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I used a robot deck. 3 Pincer Bots, 4 Sniper Bots, 2 Hrathian Bots, 3 Enkor Bots, 5 S5 Sentry Bots, 2 Shield Walls, and 3 Hive Minds. By the time you use up your starting cards, you’ll have at least as much health as you started with, anything your opponent has played will have been killed by snipers or shield walls or futile defense attempts, and you’ll be doing 20-30 damage per turn.

 
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Beat it without the help of this.

 
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Psh I used a 31 card White Deck for every challenge, except the last. I had to add cards then to prevent me from the auto-lose :P

 
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People keep asking about making guides for games that have randomization in them… and the point of the guide is to show strategy. Use a similar strategy with the cards you have and you’ll be fine. Same as 99 Bricks or Loops of Zen or other games. The important thing is the strategy, not the specifics.

And, there are countless decks that work for challenge mode, but many seem to need at least a change for either challenge 7 or 8. My deck allows you to use the same one for all 8.

 
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I just used red it was pretty simple against all the challeges

 
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25 card purple deck beat all challenges, with one loss to a turn 3 unblockable guy on the 1 life challenge. Forced Silence is insanely strong even when it doesn’t glitch.

 
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I used more or less red all the way myself, didn’t have time to do the last two challenges, but I’m sure it wouldn’t be much of a problem.

 
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20 card mono-U, beat all the challenges easily. Of course, it does use 5 Hive Minds, so if you don’t have a saved deck with them already…

 
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Game was E-Z mode.

A deck with 5x Black Guard Vet, Leader, Thug, 5 Disintegrates, and 5 Drain Life cards is more than a match for any of the challenges (although using a few extra contaminations in challenge 8 works).

The problem is that the AI is essentially braindead retarded.

 
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bq.People keep asking about making guides for games that have randomization in them… and the point of the guide is to show strategy. Use a similar strategy with the cards you have and you’ll be fine. Same as 99 Bricks or Loops of Zen or other games. The important thing is the strategy, not the specifics.

True. Heres’ the problem though. Aside from your deck build, which obviously works, you have no strategy at all. You offer only specifics. And that’s not useful. Your 99 bricks videoguide is particularly bad for this.