poomermon
48 posts
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I have been playing on kongregate for almost an year and I still have over hundred unachieved badges despite being a total badge-whore. I have tried to analyse what kind of badges I tend not to get and here are some criteria for them:
1) Games that don’t work on my computer for some reason or are too buggy to play. I have a slow laptop so not every game seems to be playable and I have encountered some strange bugs that prevents me from getting the badge (like in portal: the flash version one level is so buggy it becomes impossible).
2) Games types I don’t like. For example I don’t like those guitar hero type of games. I’m not good at them and even easy badges seem to take too much time to achieve so super guitar maniac deluxe is out.
3) Games that are too hard. I’m not a gaming genius so some of those impossible badges (or even hard ones) are really impossible for me. In theory with enough time I could do them but that wouldn’t be enjoyable. Examples are zunder fury impossible and wooden path hard badge.
4) Badges that are too tedious. I personally liked dino run but its impossible badge requires too many games to get all those awards and it becomes too repetitive for being any fun.
I think I will still try to get many of those unachieved badges in time but I feel kinda sad that the better ones are already done. So what kind of badges are other higher level (I’m level 31) skipping and why?
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phooltk
1824 posts
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Some games I’m just really bad at, mostly the SCGMD. Some I just can’t be bothered to get good enough to beat, whether it’s a question of skill (ragdoll invasion I’m bad at for some reason) or tedious pattern learning (z-rox, Doeo), tons which are just way too grindy like balloon invasion and zilch. Some too frustratingly luck-based. About 3 badges I got already that didn’t submit that I can’t bring myself to do again, mostly that rings one. Some I just haven’t got around to like music bounce.
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Darkruler2005
7309 posts
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Still have 19 badges to go and I’m not going to skip any of them. Of course, badges like the hard one for Ring Pass Not and Speck Oppression are horrible (that was when Greg was still a kid!), but I’m trying them every once in a while. It’s very easy to focus now if you have little badges remaining. I remember before that I sometimes looked upon a badge and discovered I never even played the game before. That’s why I did a bit of badge-hunting and I’m down to the badges that are really tough to complete for me.
But as I said, I’m not going to skip any.
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mask_and_mirror
988 posts
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I don’t think everyone is expected to be able to do all of them; there are a lot that I’m never going to get, but I’m not going to complain. I’ll keep trying though! :D
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MrBlonde587
60 posts
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Just thinking about finishing some of the badges makes me cringe. I think if i ever get to 90%+ complete i’ll feel quite accomplished.
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Draco18s
2336 posts
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1) Johnny Rocketfingers. I object to the game on general principle.
2) Any rhythum game. SCGMD, etc.
3) Any twitch-reflexes game. Meat Boy (if you don’t think this is a twitch game, then look up the definition of a twitch game and then hit yourself with a 2×4), etc.
4) Any sufficiently complex puzzle game (Wooden Path) or any game in which the minimum time to completion is over 3 hours with almost 0 variation over time (Balloon Invasion, Papa Pizza).
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Frosteater
3 posts
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1) Badges that are literally impossible to get under current circumstances. Spherical Ninja (Nebulosa Realms) or Up To 11 (SCGMD3) come to mind. While especially the latter is known for lag issues, it seems especially bad on this system and I don’t see anyone making no mistakes during a 4 minute track, when the whole thing randomly locks up for several seconds.
2) Badges for games I am apparently to dense for. My rule of thumb is: “If you have to look for a guide, a youtube video or any other form of significant help to beat the game, you probably suck at it and don’t deserve the badge, anyway.” An extension to this is that actually asking for a specific solution disqualifies from applying it imo. For example, I’m stuck with just the easy badge on Z-Rox, no medium+ for me.
3) Badges for games that are basically unenjoyable as far as I am concerned. There aren’t many games I actually like, but if it’s bad enough that I have more fun watching grass grow, a badge reminding me that I in fact spent a considerable amount of time with that game is the last thing I want on my profile.
80 badges left and given the above, that number is highly unlikely to go below 60.
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phooltk
1824 posts
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3) Any twitch-reflexes game. Meat Boy (if you don’t think this is a twitch game, then look up the definition of a twitch game and then hit yourself with a 2×4), etc.
Hah, saw your pointed comment. Christ, ever tried reading the crap you write? REFLEXES. That is, SWIFTLY PROCESSING and ACTING upon a NEW or CHANGE IN EXTERNAL STIMULUS. This is NOT TIMING. For TWITCH games, see UNREAL TOURNAMENT (original) or COD4. STREAMLINE or 4 SECOND FRENZY. IKARAGUA or RAGDOLL AVALANCHE.
Meat Boy is very slightly more ‘twitch’ than Hanna in a Choppa or Fold, both of which DO require careful timing. NOT AT ALL.
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Draco18s
2336 posts
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Wikipedia:
Twitch gameplay keeps players actively engaged with quick feedback to their actions, as opposed to turn-based gaming that involves waiting for the outcome of a chosen course of action.
I wouldn’t say that Meat Boy is turn based in the slightest.
Previously made argument:
Meat Boy not a twitch game? Excuse me, but he practically flies across the screen, not to mention the sever inertia of him sliding around on his own blood.
Yes, there is some timing involved (avoiding projectiles) but jumping and not hitting a wall of sand 1 space over from your 1 space wide landing spot is, in fact, twitch. Doesn’t matter when I jump, I still have to land on that exact spot.
And subsequent reply-to-a-reply here
You also agree that Meat Boy has more twitch than Fold, and Fold is a very much agreed upon “Twitch Game.”
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phooltk
1824 posts
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REFLEXES. That is, SWIFTLY PROCESSING and ACTING upon a NEW or CHANGE IN EXTERNAL STIMULUS. This is NOT TIMING.
When you master the sentences immediately above, we can talk. In the meantime I’ll take pleasure in watching your appeal to authority of a sourceless 4 line stub taken out of context from a public content site. I can’t believe you’re so pathetically desperate for vindication… but then it was ‘only’ a month ago you decided to rile up over a polite pointing out of your semantic incompetence, why stop now?
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explodingferret
1350 posts
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Some of the harder Tetris games at high level are twitch games. You have something like 3 frames of animation to press all the buttons to position a block.
I’m really bad at “twitch games”. I always overcompensate, panic, etc. I doubt I will ever get even the hard badge for Fold. And yet I got all the badges for Meat Boy in one day. Why is that?
Maybe it’s because you can restart the exact same level every time. This allows you to basically memorise your series of actions, turning it into a game of finger memory rather than reflex. Pretty much the opposite skill to twitch, in fact. ;)
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