Official Suggestions Thread page 276

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i really think you should put consitution pills in to the game cause theres really no other way of getting it eept armor or saving alot of lp :L

 
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Originally posted by simaster1221:

i really think you should put consitution pills in to the game cause theres really no other way of getting it eept armor or saving alot of lp :L

get much other pills, then restat, and put some on con too…

 
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con pills would suck for a mage…here’s a pill now you hit less congratz!

 
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Customising and redefining hotkeys?

 
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Some additions to update:
-If the GM can no longer log on, automatically boot them out of guild and transfer GM title
-Mystic build phase is on longer than 3 days? Force start.
-Fallen not dying? After a certain amount of time has passed, Hp drops automatically by 100m every 10 minutes

Edit: Must be at least 3 mystics up for a force start.

 
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Originally posted by simaster1221:

i really think you should put consitution pills in to the game cause theres really no other way of getting it eept armor or saving alot of lp :L

only for sword and gun class

 
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Originally posted by weezyfosheezy:

con pills would suck for a mage…here’s a pill now you hit less congratz!

I don’t see how that would suck assuming that the addition of con pills doesnt reduce the chance for other pills… more chance for free LP that you would just prem restat away after a period of time… pill chance would go from 1/6 to even more.

 
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Actually it is a good game, but even I am a sage, I am just feel that gunner is very lame compare with those class, it will be tough on PVP, but mostly the gunner is not very good on leveling , damaging. I really hope that gunner skills can be more powerful, or add some variable factors like Big Bang can occurs anti-armor 10% def. in 50% sucessfull rate. It is just very boring that top ten players contains 7 sage 3 blade or 10 sage or 9 sage 1 blade…etc, at least occur some way to strengthen them on next update….

 
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a sage can have the same defense as gunner or sword but a sword cant have as many power attack than sage…thats lame

 
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Originally posted by fishjuice:

a sage can have the same defense as gunner or sword but a sword cant have as many power attack than sage…thats lame

quickness does more then armor or ring enchants. Kari did the experiment long ago. Kari had more defense then des but since des had more of quickness his damage reduction was vastly greater.

And your analogy means that mage did much more work to get that defense then the sword did, who is to say a sword cant have more power given the greater amount of stats. Also remember 1 attack=~ 0.7 magic power when it comes to damage calculation.

Only differentiation it seems to me is battle fatigue that hurt and maybe talisman as a sword never maxes theirs but gun and staff can.

 
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Please allow for a very small chance that extended items can go beyond +9 or with some other special attribute, and don’t make them them available in the black market. The best gear seems to be too easily attainable, and having at least a very rare chance of really good items at least gives some hope for those players grinding away.

 
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Originally posted by 89cents:

Please allow for a very small chance that extended items can go beyond +9 or with some other special attribute, and don’t make them them available in the black market. The best gear seems to be too easily attainable, and having at least a very rare chance of really good items at least gives some hope for those players grinding away.

What? Easily obtainable? Are you out of your mind? .

 
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sword’s tali hits upon death of the player. Think that would help even things out

 
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Originally posted by DeathStryke:
Originally posted by 89cents:

Please allow for a very small chance that extended items can go beyond +9 or with some other special attribute, and don’t make them them available in the black market. The best gear seems to be too easily attainable, and having at least a very rare chance of really good items at least gives some hope for those players grinding away.

What? Easily obtainable? Are you out of your mind? .

Yes, I must be out of my mine. Look at the gear of anyone who puts a decent amount of effort into this game. Look at the top 100. If you don’t find what you want, then buy it off the BM. I’m just asking for a new tier of gear that is much harder to obtain to make itemization more interesting.

 
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imo there should be a new gear for lvl100s only, to make them grind for something instead of exp…

 
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The game tends to produce an overload of alien and drow gear for sharing and very little in between. With fewer new players coming up, as players level to 95 it becomes extremely difficult to help guild with found/earned gear, so a lot of people are trying not to level, which leaves us with conflicting goals. If some “tiered dungeon” or other new area offered a chance at various levels of extended gear lower than your level but above alien, it would be an interesting addition. Buying things with coin on BM is not a very satisfying substitute for finding /earning items useful to guild by playing.

 
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let 95+ have access to fallen, just not in the running for any bonuses or items. Also i do think that should be raised a level or two. A lvl 95 or 96 still has no business playing with atlantis

 
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Maybe a function that would allow swapping an item down your choice of levels would help even out weapon supply and give well-equipped people getting unshareable items more reason for playing

 
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Accidental selling of valued items has led to players quitting and I’m sure requests for restoration are an ongoing annoyance to kingk – principles of “goof-proofing” would suggest the need to make the key sequence for selling items enhanced at least 7 times a different set of keystrokes to prevent fingers from selling stuff on autopilot without brain engaging – then you could protect primary weapons automatically and anything else you really valued by enhancing it a few times

 
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Massively enhanced items say 500 or more enhances should not be possible to sell at all. Only the drop option if you actually want to get rid of it. Also, make the button for “Drop” A different color to differentiate it from sell. This should help players from selling their valuable weapons by mistake. I know that I would quit too if I went from 900 to 0 enhances.

 
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A player b4 lv90 need a lot new equipments, 1set of life gear ,1 set of damage gear(maybe dustly wear is needed as well), but 20 slot guild vault can’t satisfactory for those ppl to place those gear for their future use, almost have to capture the bank for those gear; really hope that double the guild vault to 40 on next version.
(I have full gear now , so this is not really benefit me a lot, but I really hope that more guild vault place to attrack new members to be active and fight for their gear, coz mostly, they dun even know there are a better gear on a guildmate bank which is waiting for him to claim)

 
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so, I hope that a guild can have a extend vault on next version.

 
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“premium guild storage extensions” was on the official announcement thread

 
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I hear a lot of people want to AE invasion. I would say that the best way to implement this is; it costs 3 e for which you ‘hit’ the mother ship 8-12 times getting the normal amount of coins and exp. You would not hit MS with talisman only with 60sp attack. I am weak so i do 260k with my 60 sp. So i would do between 8*260000 and 12*260000. no weakens from ally.

 
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Is there a hotkey for decode/pick?