Official Suggestions Thread page 279

7596 posts

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Originally posted by weezyfosheezy:

not an issue. first off 60-90 jump is due to talisman not a skill so the max skill is 60. The damage multiplier has a square root in the equasion so sqrt(60) sqrt(53) not that much of a difference. Would love a skill that takes 100sp over and over give me some bigger damage though

Hopefully next update will contain the already promised “new classes”, those should take 300 skills to reach and lvl90 at least :P

 
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Originally posted by DeathStryke:
Originally posted by weezyfosheezy:

not an issue. first off 60-90 jump is due to talisman not a skill so the max skill is 60. The damage multiplier has a square root in the equasion so sqrt(60) sqrt(53) not that much of a difference. Would love a skill that takes 100sp over and over give me some bigger damage though

Hopefully next update will contain the already promised “new classes”, those should take 300 skills to reach and lvl90 at least :P

The next expansion is currently planned for mid-February. It will include a brand new multi-tiered dungeon with new mobs and bosses, new hardcore badges, new features such as premium guild storage extension and new class avatars, and many various improvements.

It says class avatars, not classes. So we get new pictures in the corner.

 
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Originally posted by weezyfosheezy:

not an issue. first off 60-90 jump is due to talisman not a skill so the max skill is 60. The damage multiplier has a square root in the equasion so sqrt(60) sqrt(53) not that much of a difference. Would love a skill that takes 100sp over and over give me some bigger damage though

Well… i talk that what was pictured next to the name was the skill level required, not damage multiplier.

 
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The last update didn’t make Atlantis more attractive, the lifespan of poseidon shows it clearly. People only got their badge and then let it be. I suggest that Poseidon shall escape after 24h or (latest) 36h if not killed and only top3 get their item-spots. The cooldown after an “escape” might even be a bit longer (if 24h).
Poseidons who stands as long as they do atm do not motivate anyone to get a topspot because you rage your ass off for almost nothing, another one might still steal it 1-2days later and the rewards become really (too) rare.

Other point to get more motivation: top3 always get posi-items no matter which level they have. (would be anyway much better than giving it from hell3 from 92 which is faaar to easy. But this big mistake is allready done and can’t get fixed anymore..)

Another possibility would be: just lift the damage-cap and let people kill poseidon that way!

 
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I’d love to see some boss similar to hell area which drops fallen/greater fallen gear.
Currently GF gear is the hardest to obtain.

 
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Originally posted by Avalokitesvara:

I’d love to see some boss similar to hell area which drops fallen/greater fallen gear.
Currently GF gear is the hardest to obtain.

Just because there are new ways to obtain Posi doesnt make it easier to obtain GF its dropped by FW, mbox, fallen, BM what is easier fallen or posiden, FW or hell, for 2T coins or 10T coins, 300 gems or way more then that.

 
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Originally posted by Avalokitesvara:

I’d love to see some boss similar to hell area which drops fallen/greater fallen gear.
Currently GF gear is the hardest to obtain.

Actually, the Hardest Gear to find in any great quantity is extended set Gr. Crystal → Orc.

These are only obtainable outside the Black Market by certain players in a very narrow level range & usually they cannot damage FW enough to get a drop from that, so it’s from a small % of m-box.

Extended Lesser fallen is next hardest, since this is only available from FW in addition to Market.

 
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In FW you get 1% exp bonus for every point up to 30%. And +20% if your side wins.

After 30, you should get 1% for every 10 points, but still go no higher than 50 even if you win the war. So if you get 230 FW points, your guild should get 50% even if you lose.

(Or if that’s too easy…maybe something like 1% for every point until 30%, 1% for every 10 points to 40%, 1% for every 25 points to 50%…..which would be 50% exp at 380 FW points)

This way, guilds will keep trying for points even if it seems like they will lose the war.

 
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I like that idea eventhough I would probably never get anything out of it. Caps in this game are way to low for how strong we’ve become in general

 
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It would be great if you’d let everyone have the option to once a day enter one of their own items (which they or their guild can’t use but which would be valuable to others) into the auction for others to bid on, where the original owner receives the sale value (or value of the item or the item back if it isn’t bought). This would be a feature everyone would love which wouldn’t be that hard to implement.

 
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But it would overflow the market with really nice DW items. Making them lose almost all of their value. And so also all the purpose of selling your items on the market.

 
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So I bet this has been suggested before in the past 280 pages of suggestions but I was thinking and playing on my IPod and I really didn’t want to get on my computer and open up the browser just to check dream world even though I really wanted to play it. I was thinking make a dreamworld app so that people can access DW fast and efficiently. I was also thinking that you could make it so that no one can hack it by tying everything to an online server which prevents hackers from altering the game. I believe that any game who makes the game into an app is very smart because the publicity for the game and the revenue for the game will drasticly increase. This is only a thought that I had and KingK if this is in production than bravo.

 
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Originally posted by smokenmonkey10:

So I bet this has been suggested before in the past 280 pages of suggestions but I was thinking and playing on my IPod and I really didn’t want to get on my computer and open up the browser just to check dream world even though I really wanted to play it. I was thinking make a dreamworld app so that people can access DW fast and efficiently. I was also thinking that you could make it so that no one can hack it by tying everything to an online server which prevents hackers from altering the game. I believe that any game who makes the game into an app is very smart because the publicity for the game and the revenue for the game will drasticly increase. This is only a thought that I had and KingK if this is in production than bravo.

http://www.kongregate.com/forums/35-dream-world/topics/320691-guide-how-to-open-dream-world-directly-without-enter-to-the-kong-page

 
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shortcut/hotkey for pick and decode. c’mon the ‘d’ key is so conveniently placed…

 
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Put an occasional Ally on the block in the Black Market.

 
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Originally posted by FarcryX92:

shortcut/hotkey for pick and decode. c’mon the ‘d’ key is so conveniently placed…

+1

 
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Originally posted by pacioli:
Originally posted by FarcryX92:

shortcut/hotkey for pick and decode. c’mon the ‘d’ key is so conveniently placed…

+1

+1

 
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Originally posted by IrishLaddy:

Put an occasional Ally on the block in the Black Market.

Sounds like a woman being paid for money to do things! :D (I am not saying anything else as the Mods will get mad at me, and we all know, Mods getting mad at you means hell. o.o"
 
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What in the world is wrong with a woman getting paid to do things? Isn’t that what the modern society is all about? Everyone working and no time for kids… Oh well, just saying, a woman getting paid to do things is just as normal as a man getting paid to do things.

 
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Originally posted by DeathStryke:
Originally posted by pacioli:
Originally posted by FarcryX92:

shortcut/hotkey for pick and decode. c’mon the ‘d’ key is so conveniently placed…

+1

+1

+1

Originally posted by Aaditya:
Originally posted by IrishLaddy:

Put an occasional Ally on the block in the Black Market.


Sounds like a woman being paid for money to do things! :D (I am not saying anything else as the Mods will get mad at me, and we all know, Mods getting mad at you means hell. o.o"

ha troll

 
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Originally posted by FarcryX92:

shortcut/hotkey for pick and decode. c’mon the ‘d’ key is so conveniently placed…

+1

Also stacking of Dusts; dmg done to boss by player directly under it’s [boss] HP; smaller skill window (scrollable) = more space; more equipment parts (heads, belts, capes, boots, gloves) (?); “Swap” option for items in bank (instead of drop).

 
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Originally posted by tooktook:
Originally posted by parr0t:
Originally posted by tooktook:

Small thought

After reaching soft cap
When ever a pill is dropped, how about having 2 options?

1: You like the pill and eat it ( normal behavior )
2: You dont like the pill and instead choose to receive 80% of its LP value

That would make logical sense how?

Guess its the pills i am taking, but i dont understand your question

If , as a sword class , i get iq pill , i will have the choice to cash it for LPs instead of "eating " it , and then i can use those LPs ( assuming i have enough ) on another stat.

But since it is " not fair " to get the full LP value , i added the 20% reduction

Is there a sense in the logical now?

in the game logic. how would one absorb “80% of the pill” in the mythos?

 
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takin a hit on lp makes no sense anymore with re-stat (dont know how necroed this is)

 
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Originally posted by weezyfosheezy:

takin a hit on lp makes no sense anymore with re-stat (dont know how necroed this is)

August 23, 2011

 
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Maybe a potion update? Some potions really ‘enhance’ this game (xd). But seriously, the lack of different kinds op potions is annoying. Health potions are useless and mist potions are nearly unobtainable in your inventory (and even then they give 1 energy).
The ideas for new potions are endless: what about a potion that regenerates your health in a battle without you wearing the armour (one potion for one energy), or a potion that increases your resistance to a certain damage type in pvp and decreases your resistance to another type of damage (maybe only usable in mystic war?). Since there is not so much inventory space, and every potion takes up one of those spaces, it won’t be rewarding to ‘hoard’ them like Mystery Boxes. It’ll be useful for low and high levelled players alike.
The possibilities are endless. Maybe it’s even possible to only get special potions from an encounter, as rare as a PB or santa? With a ‘kill-or-buy’ mechanic like the elf’s? This sounds so exciting, I wish I could implement it :D