Official Suggestions Thread page 251

7538 posts

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Add “Friendly PvP” where no coins are taken. No Exp loss if the defending player is defeated when the guilds are hostile or on war.

The main purpose for the mode is for players to get gladiator badge.

When you get defeated, a message will show “ has attacked you and won. (Friendly)” There is no revenge option since it’s Friendly PvP. Nothing is lost.

 
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Originally posted by KittehLover:

Add “Friendly PvP” where no coins are taken. No Exp loss if the defending player is defeated when the guilds are hostile or on war.

The main purpose for the mode is for players to get gladiator badge.

When you get defeated, a message will show “<playername> has attacked you and won. (Friendly)” There is no revenge option since it’s Friendly PvP. Nothing is lost.

Once you can get into MW, you can get virtually unlimited PVPs

 
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Originally posted by dna0008:
Originally posted by KittehLover:

Add “Friendly PvP” where no coins are taken. No Exp loss if the defending player is defeated when the guilds are hostile or on war.

The main purpose for the mode is for players to get gladiator badge.

When you get defeated, a message will show “<playername> has attacked you and won. (Friendly)” There is no revenge option since it’s Friendly PvP. Nothing is lost.

Once you can get into MW, you can get virtually unlimited PVPs

yea i went from 400 pvp wins to 10k thx to MW. And nothing was taken from the other player.

Also add a bonus damage in proportion to forum post haha

 
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When you use fairy dust with full sp, add a confirm message for when i accidentally hit use twice.

 
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class skill books. Work like ally skill books, but enchance a class.

 
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Originally posted by weezyfosheezy:

class skill books. Work like ally skill books, but enchance a class.

but…but..if it worked like Ally Skill Books…then it would seldom work:)

 
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Rare enchant potion/book/whatever that can boost your weap/armor by +1.

E.g. I use this epot/book/whatever on my drow staff of agility plus 2, and it becomes a drow staff of agility plus 3.

Of course it would be a rare drop (1% from MB/chest) and would have few % of success

 
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While I don’t have a problem in my current guild with boss hogs, several of my past guilds have had their fair share.

I have a suggestion to help eliminate boss hogs: If you hit say Gwyne within 1,000 damage over 4,000,000 you get 50% more xp. This would give incentive to leave plenty of room for other guildmates to hit and reduce the selfishness which is boss hogs.

Example:

Gwyne 4,000,000 to 4,001,000 get 50% more xp
4,000,000 on the nose 10x xp <——— would be awesome as very hard to do anyway

 
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Originally posted by claytonde:

While I don’t have a problem in my current guild with boss hogs, several of my past guilds have had their fair share.

I have a suggestion to help eliminate boss hogs: If you hit say Gwyne within 1,000 damage over 4,000,000 you get 50% more xp. This would give incentive to leave plenty of room for other guildmates to hit and reduce the selfishness which is boss hogs.

Example:

Gwyne 4,000,000 to 4,001,000 get 50% more xp
4,000,000 on the nose 10x xp <——— would be awesome as very hard to do anyway

Maybe the extra exp if it’s within a % amount above 10%. Like, 10% is 6mil for neo, more exp for hitting within 6,060,000. Though this would discourage people who are the highest in their guild from fighting things only they can see, knowing one boss down they’ll have help and be able to get more exp per damage through the lower boss.

 
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Originally posted by Nakazawa:

Rare enchant potion/book/whatever that can boost your weap/armor by +1.

E.g. I use this epot/book/whatever on my drow staff of agility plus 2, and it becomes a drow staff of agility plus 3.

Of course it would be a rare drop (1% from MB/chest) and would have few % of success

+1 just that everyone who is very active would have +9 in a couple of month which isnt a bad thing :). The 90% transfer rate is insane when you get a decent amount of enchants especially for parallel movements and this would fix it (^_^).

Maybe make it so you can smelt a higher weapon into your current weapon for a plus 1 as long as it is more powerful then your current (ench=plus 3 plus extended) so a ench 6=agi 9 as they are about the same. This would stop everyone from having a plus 9 (keep it special) and make it so if you get a better weapon at least you get something out of it.

 
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Sigh, im sure many MANY people have suggested this, but LOWER chance of alien gear and crystal gear for 90+ players, Don’t remove because then it will be to easy to get items we want, but please lower it, in the last 500 Mbs i have had (brand new level 90 player) i have had over 100 alien bits. thats a 1 in 5 chance that i’ve got one. its a joke

 
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Alright, probably been suggested but, a in game guild chat. Doesn’t need to be global or anything, just for the members in a guild. That way people on s2 can be in a chat together. Because some people in my s2 guild are in their s1 guild chat so they cannot communicate. It would be nice.

Also, when someone submits an application to a guild. There should be a area to write something about themselves. Like 130 characters why you want to join the guild or something. Just a little information so you know who you are letting into your guild.

 
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Victory taunts would be nice in pvp. It’s more fun to say something to your opponent when you win rather than when you lose. Not that the death quote should be removed, just that a victory quote should be added.

-Takeyo

 
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Originally posted by ROOTBEERGUT:

Alright, probably been suggested but, a in game guild chat. Doesn’t need to be global or anything, just for the members in a guild. That way people on s2 can be in a chat together. Because some people in my s2 guild are in their s1 guild chat so they cannot communicate. It would be nice.

Also, when someone submits an application to a guild. There should be a area to write something about themselves. Like 130 characters why you want to join the guild or something. Just a little information so you know who you are letting into your guild.

+1

 
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We need to be able to increase Guild vault space. maybe as well as having the improvements towards Guild level, have another section for improving bank space, which can only be seen when your guild is void +10, has 10 upgrade, 250bil for each, adds 1 bank space each time.

So total after buying all the ‘bank improvements’ would be 30 spaces same as our personal banks now…

 
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A counter on mothership, faction boss, etc that tells you either how many hits you have made or when you are about to get the 250k attack.

 
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16Bil mothership badge.

 
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Originally posted by EvoPixie:

16Bil mothership badge.

Too many people who can’t cap or can but don’t have the time too.

 
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Originally posted by EvoPixie:

We need to be able to increase Guild vault space. maybe as well as having the improvements towards Guild level, have another section for improving bank space, which can only be seen when your guild is void +10, has 10 upgrade, 250bil for each, adds 1 bank space each time.

So total after buying all the ‘bank improvements’ would be 30 spaces same as our personal banks now…

+1, really need vault space!

Originally posted by Nightsworn:

A counter on mothership, faction boss, etc that tells you either how many hits you have made or when you are about to get the 250k attack.

+1, would help a lot!

 
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Power Band Premium Item: 64Gems to buy

Always gives you a full power hit even when holding down s, it can also be ‘turned on and off’ in the premium item page.

 
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Originally posted by EvoPixie:

Power Band Premium Item: 64Gems to buy

Always gives you a full power hit even when holding down s, it can also be ‘turned on and off’ in the premium item page.

the power bar is a way to find bots so that will never be changed

 
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I cannot believe puzzle boxes have skip warnings but not Guardian of Dreams. wth? I’ve seen this suggested so many freaking times and I’ve only been playing for 3 months.

 
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Originally posted by cookiegod86:
Originally posted by EvoPixie:

16Bil mothership badge.

Too many people who can’t cap or can but don’t have the time too.

I bet there’s a shit load of people that won’t get the last FW or the last MA badge anytime soon either, but we still need something to really make it something worth it to push for. If you know that you’ll get a badge for doing 16b then it would give more people a reason to get it and really you don’t need that much attack to get 16b dmg. The first time I did 10b then I had 50k attack when the week started and I managed to do 10b with no real worries and also this was before the talisman was released. So I don’t really think that 16b is so damn much dmg really.

 
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Originally posted by claytonde:

I cannot believe puzzle boxes have skip warnings but not Guardian of Dreams. wth? I’ve seen this suggested so many freaking times and I’ve only been playing for 3 months.

I’m playing for 3months also, and I never skip GoD, so why do people skip it? I’m just curious because you will only press “Spacebar” once per encounter (or it’s just nervousness or anxiety by pressing it twice).

 
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Originally posted by Eneru:
Originally posted by claytonde:

I cannot believe puzzle boxes have skip warnings but not Guardian of Dreams. wth? I’ve seen this suggested so many freaking times and I’ve only been playing for 3 months.

I’m playing for 3months also, and I never skip GoD, so why do people skip it? I’m just curious because you will only press “Spacebar” once per encounter (or it’s just nervousness or anxiety by pressing it twice).

It becomes a habit after a while.
Using the spacebar hotkey provides the convenience of closing your current menu, as well as proceeding to the next mob.

Say I run into a Magical Elf and I want to buy a potion from her, but I don’t have enough coins.
I would press the ‘b’ button to quickly access the bank, then withdraw a suitable amount of coins.
Now comes the instinct – I want to close the menu and buy the potion from the elf, but I press the spacebar instead. Oops! The Elf is now gone!

The same could be said for the Guardian of Dreams, people might have habits of opening menus – whether it be storing coins, switching allies, or whatnot. While you can just argue that “people should be more careful”, UI plays a HUGE role for games such as these, so it should be made with the player in mind.