Eternal Empires Game [... Turn #2 begins] (locked)

Subscribe to Eternal Empires Game [... Turn #2 begins] 18 posts

avatar for developous developous 11623 posts
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I most defintely was too hasty

 
avatar for Pokarnor Pokarnor 17361 posts
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Well, I intended to start it today. But whatever, stuff happens.

 
avatar for developous developous 11623 posts
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Can post here, oh well.

Porkarnia

No present events will happen.

Base Situation:

Caput:
where all infantry and and vehicles are developed and equipped
THERE IS A HARBOR AND AIRPORT HERE!

Arvum:
Generates 1500 nutrients, 1000 timbers.
Storage(12.5k/25k): 7500 nutrients, 5000 timbers.

Finium:
Generates 1200 metals.
Storage(7.5k/10k): 7500 metals.

Military Status:

Presently they have no recruits. This should be resolved quickly.

Turf Addition Status

None presently.
 
avatar for Pokarnor Pokarnor 17361 posts
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Recruit 100 soldiers. Set 1/4 of the army to defense of each of my territories, and the last fourth to exploring for more resources. Get 50 farmers to work on Arvum.

 
avatar for developous developous 11623 posts
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And Por… look out for helltank.

Originally posted by Pokarnor:

Recruit 100 soldiers. Set 1/4 of the army to defense of each of my territories, and the last fourth to exploring for more resources. Get 50 farmers to work on Arvum.

75 soldiers, 25 explorers, and 50 farmers.
Cost is 750 food with 150 maintenance, but will yield 250 food per turn as well.

Explore Results:

Hmm, fancy that, your forces found some marshlands. There is a good chance that the marshes can support oil derrecks. It will cost 1200 metals and 3 turns per derreck, and you can make 3 of them. Each will take 5 laborers to develop.

 
avatar for Anime_Shadow Anime_Shadow 416 posts
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So now you regret closing a game when everyone was asleep… I hope you’ve done the actions I posted on the other thread.

Increase strength of the country’s walls

 
avatar for developous developous 11623 posts
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Your responsible for keeping track, its too much of a hastle.

Originally posted by Anime_Shadow:

So now you regret closing a game when everyone was asleep… I hope you’ve done the actions I posted on the other thread.

Increase strength of the country’s walls

Fortified walls will take 700 timbers to achieve and 3 turns. Execute?

 
avatar for Anime_Shadow Anime_Shadow 416 posts
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I have more than enough of dat timber. Do so! :D
Also, you never answered me. How do the pirates affect my mines, when they are far northeast and the pirates are south. Please add the newly discovered diamond mine to my land and other mines.
Send all fifteen explorers out in all directions to look for villages and other countries.

5300 Timber
5000 gems
5350 Nutrients
2000 Metals

 
avatar for developous developous 11623 posts
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They dont. They are in a different area. But to secure the place, you need to eliminate them.

ALSO… be careful about extensive purchases, ok?

 
avatar for helltank helltank 7353 posts
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Okay, build as many tanks as possible and build 3 farms.

Then recruit 1000 Blessed Knights, 2500 Guerilla Warfare Soldiers and 10,000 Land Warfare Soldiers. Then manufacture 5 Leech Contraptions.

After that, reinforce my walls in case Pokarnia tries to strike first before I have the chance to gather my forces, or in case some military heavyweight like Scions of the Blue Phoenix plunges me into a bloody war that accomplishes nothing since we’re of equal strength.

If there isn’t enough resources to accomplish all this, skip turns until I have enough.

 
avatar for developous developous 11623 posts
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Originally posted by helltank:

Okay, build as many tanks as possible and build 3 farms.

Then recruit 1000 Blessed Knights, 2500 Guerilla Warfare Soldiers and 10,000 Land Warfare Soldiers. Then manufacture 5 Leech Contraptions.

After that, reinforce my walls in case Pokarnia tries to strike first before I have the chance to gather my forces, or in case some military heavyweight like Scions of the Blue Phoenix plunges me into a bloody war that accomplishes nothing since we’re of equal strength.

If there isn’t enough resources to accomplish all this, skip turns until I have enough.

Your supposed to keep track of resources.
Also, I would advise only develop in hundreds for now.

Blessed Knights: 22 nutrients, 15 metals, 2 nutr and 3 metals to maintain.
GWS: 15 nutrients, 10 metals each. 1 nutrient and metal to maintain.
LWS: 10 nutrients, 5 metals each. 1 nutrient to maintain.
NEEDS FUEL FOR TANKS

Wooden Walls – 1200 timbers, 3 turns to fortify, with 5 laborers.

 
avatar for developous developous 11623 posts
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Turn 2

Please update your specs.

 
avatar for Anime_Shadow Anime_Shadow 416 posts
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That’s like saying America can’t fix a dock because cubans are swimming and boating around Florida.
Let me claim teh more mines. :<

 
avatar for developous developous 11623 posts
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Originally posted by Anime_Shadow:

That’s like saying America can’t fix a dock because cubans are swimming and boating around Florida.
Let me claim teh more mines. :<

Hope to find via exploration… good luck.

 
avatar for AAAAPPLE AAAAPPLE 618 posts
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What?

Originally posted by developous:
Originally posted by Anime_Shadow:

That’s like saying America can’t fix a dock because cubans are swimming and boating around Florida.
Let me claim teh more mines. :<


Hope to find via exploration… good luck.

Just give me my mines :<

 
avatar for developous developous 11623 posts
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Originally posted by AAAAPPLE:

What?

Originally posted by developous:
Originally posted by Anime_Shadow:

That’s like saying America can’t fix a dock because cubans are swimming and boating around Florida.
Let me claim teh more mines. :<


Hope to find via exploration… good luck.


Just give me my mines :<

exploring…

Not much, you found an open field. Could prove useful in developing a new community.

 
avatar for developous developous 11623 posts
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Bump… this be dying?

 
avatar for developous developous 11623 posts
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THIS IS DEAD. TOO LONG WITHOUT.