destroy the fort! page 11

1249 posts

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Call in 1,000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 nukes.

 
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Errm… _

Upgrade the UHM, and I’m going to sleep. Good night!

 
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I send a category 5 hurricane at the fort.

Activates Monsoon debuff; does 1 damage/day for the next 3 days due to erosion.

 
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Set up wood panels on the walls to help protect against water related attacks.

 
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Put some plasma cannons on the shields (attached) to stop any intruders. This can also counter gun/bow attacks by melting the ammunition.

 
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I use the “Halloween III Magic Pumpkin” to try to make millions of soilders to die, and not only that, swarms of killer bugs and snakes from the dead soilders attack the fort.

LOADING MAGIC PUMPKIN…..

(to the tune of London Bridge) HAPPY HAPPY HAPPY HALLOWEEN, HALLOWEEN, HALLOWEEN! etc.

 
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Add a pesticide.

 
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Originally posted by thijs956:

Upgrade the CHP’s

Improved to 8.

Originally posted by afklol:

I use a spell that doubles all previous damage done to the fort.

Done and reduced; 4 units of shields taken out.

Originally posted by nowaitforme102:

Call in 1,000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 nukes.

This is ridiculous. There is not enough space in the observable universe for all of those! Nothing has been done.

Originally posted by GottaAskTheMan:

Errm… _

Upgrade the UHM, and I’m going to sleep. Good night!

It now adds 1 more unit of HP every day.

Originally posted by hamuka:

I send a category 5 hurricane at the fort.

Activates Monsoon debuff; does 1 damage/day for the next 3 days due to erosion.

Done.

Originally posted by GotterakaThing:

Set up wood panels on the walls to help protect against water related attacks.

Done.

Originally posted by GottaAskTheMan:

Put some plasma cannons on the shields (attached) to stop any intruders. This can also counter gun/bow attacks by melting the ammunition.

Done.

Originally posted by SquadalaGuy:

I use the “Halloween III Magic Pumpkin” to try to make millions of soilders to die, and not only that, swarms of killer bugs and snakes from the dead soilders attack the fort.

LOADING MAGIC PUMPKIN…..

(to the tune of London Bridge) HAPPY HAPPY HAPPY HALLOWEEN, HALLOWEEN, HALLOWEEN! etc.

You took out 2 units of shields. (See below…) With all shields down, the plasma cannon falls off.

Originally posted by GottaAskTheMan:

Add a pesticide.

You partially counteracted the previous.

Daily activation
Upgradable Healing Machine: 1 unit of HP and 4 units of shields added.
Radioactive material: 2 units of HP lost.
Monsoon: 1 unit of HP lost. Timer run down.

Fort
HP: 98 99 97 96 +5 +8 units
Shields: 6 2 0 4 units
(De)Buffs:
Upgradable Healing Machine: Every day, adds 1 unit of HP and 4 units of shields, up to a limit of 10 units of shields. Has 1 unit of HP for itself.
Compact Health Pods: An extra 5 8 units is added to the HP while these last.
Coverage: Divert up to 3 units of damage from HP to shields from each attack.
Radioactive material: Removes 2 units of HP every day.
Monsoon: Removes 1 unit of HP every day. Lasts 3 2 more days.
Wood panels: Provides protection.
Plasma cannon: Attempts to shoot at things approaching. Attached to shields.

 
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I use a Radioactiveness-Removing vacuum cleaner and suck up the radioactive material. I also give the plasma cannon the ability to use power from the CHP’s if the shields are down.

 
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Add a shield which regenerates. Basically, -1 damage to every attack that comes in.

 
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searches Google Images
gets misunderstood

… Nevermind! Let the fort live!

 
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Get Chuck Norris to roundhouse kick the UHM, and I throw an EMP bomb at the UHM facility so no one can make another one.

 
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Originally posted by hamuka:

Get Chuck Norris to roundhouse kick the UHM, and I throw an EMP bomb at the UHM facility so no one can make another one.

Upgrade the UHMs HP and add a shield to it.

 
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IMA FIRIN OVER 9000 LAZARS!!!! BARGAHAHAHAHA!!!!

 
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IMA UPGRADIN MAH SHIELDS OVAR 9000!!! BARGAHAHAHAHA!!!!!

 
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Originally posted by JohnDoe2:

Nice gun, but where’s the trigger?

 
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Originally posted by GotterakaThing:
Originally posted by JohnDoe2:

Nice gun, but where’s the trigger?

Lol, then that’s useless.

Upgrade the UHM

 
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IMA DESTROYIN OVER 9000 SHIELDS WITH MAH LAZAR AND A…..WTF-BOOOOOOOOOOOOOOOM BWAHAHAHA-BWEHAHAHAH!!!! BWAHHHHHHHHHHHHHHHHHH!!!!!

 
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Goes to HQ. Kills SquadalaGuy
This means you cannot attack until 10 hours later.

Upgrade CHPs.

 
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Originally posted by JohnDoe2:

(picture)

Self-cancelled.

Originally posted by thijs956:

I use a Radioactiveness-Removing vacuum cleaner and suck up the radioactive material. I also give the plasma cannon the ability to use power from the CHP’s if the shields are down.

It has been weakened by 1 unit per day.
Plasma cannon has been attached to compact healing pods.

Originally posted by GottaAskTheMan:

Add a shield which regenerates. Basically, -1 damage to every attack that comes in.

Shield placed.

Originally posted by hamuka:

Get Chuck Norris to roundhouse kick the UHM, and I throw an EMP bomb at the UHM facility so no one can make another one.

0.1 units of damage done.

Originally posted by GottaAskTheMan:
Originally posted by hamuka:

Get Chuck Norris to roundhouse kick the UHM, and I throw an EMP bomb at the UHM facility so no one can make another one.

Upgrade the UHMs HP and add a shield to it.

Added 1 unit of HP and 2 units of shields.

Originally posted by SquadalaGuy:

IMA FIRIN OVER 9000 LAZARS!!!! BARGAHAHAHAHA!!!!

There is no such thing as a “lazar”, not to mention the other two nonexistent words. You have done nothing.

Originally posted by GottaAskTheMan:

IMA UPGRADIN MAH SHIELDS OVAR 9000!!! BARGAHAHAHAHA!!!!!

Four nonexistent words — even worse! Nothing has been done.

Originally posted by GottaAskTheMan:

Upgrade the UHM

It has been improved; it now adds another 0.5 units of shields every day.

Originally posted by SquadalaGuy:

IMA DESTROYIN OVER 9000 SHIELDS WITH MAH LAZAR AND A…..WTF-BOOOOOOOOOOOOOOOM BWAHAHAHA-BWEHAHAHAH!!!! BWAHHHHHHHHHHHHHHHHHH!!!!!

Four nonexistent words again. Nothing has been done.

Originally posted by GottaAskTheMan:

Goes to HQ. Kills SquadalaGuy
This means you cannot attack until 10 hours later.

Upgrade CHPs.

The former is not allowed.
The latter has been done (2 more units).

Daily activation
Upgradable Healing Machine: 1 unit of HP and 4.5 units of shields added.
Radioactive material: 1 unit of HP lost.
Monsoon: 1 unit of HP lost. Timer run down.

Fort
HP: 96 97 96 95 +8 +10 units
Shields: 4 8.5 units
(De)Buffs:
Upgradable Healing Machine: Every day, adds 1 unit of HP and 4 4.5 units of shields, up to a limit of 10 units of shields. Has 1 0.9 1.9 units of HP and 2 units of shields for itself.
Compact Health Pods: An extra 8 10 units is added to the HP while these last.
Coverage: Divert up to 3 units of damage from HP to shields from each attack.
Radioactive material: Removes 2 1 units of HP every day.
Monsoon: Removes 1 unit of HP every day. Lasts 2 1 more days.
Wood panels: Provide protection.
Plasma cannon: Attempts to shoot at things approaching. Attached to Compact Healing Pods.

 
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Have sex with the fort, immediately

 
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Upgrade UHM and CHPs.

 
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Attack the UHM with a Sun God from BTD5, then I shoot it 1,000,000 times with a chaingun.

 
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Upgrade regenerative shields.