Heroes' Legend [RPG Style Forum MMO][9/10 Characters, SPACE FOR 1 SIGN, YOU WON'T REGRET IT] page 11

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Common Shop Weapons done. Finally that damn shop is open. Making Common Shop Armor, then some Uncommon/Rares/Epics

 
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Before the instance starts, I would like to do the following:

[Buy: Withered Oak Staff] 40G
[Buy: Linen Robe] 45G

Total Price: 85G
Current Gold: 105G
Total Gold Remaining: 20G

[Equip: Withered Oak Staff]
[Equip: Linen Robe]
[Re-Enter Instance: Death Master]

 
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Got it.

 
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The instance should start now.

 
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I completely forgot to post my strategy for the instance, if it isn’t too late for my strategy it is as follows:

[1st] use [Minor Heal on Self] if [My Health = 70 or Less]
[2nd] use [Minor Heal on Ally] if [Allied Health = 70 or Less]
[3rd] use [Normal Attack on Enemy]

 
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Oh hmm, the instance timer runs out 4 hours ago. Alright, GL adventurers, I’ll just do arken’s stat changes first.

 
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6 Heroes VS Deathmaster [Silent Clearing]

May The Instance Battle Begin!

The adventurers walked down the forest’s path, alert, aware and attentive. They were scared, but they were also excited. Surreptitiously lurking across the ferny forest’s floor, they heard the beginnings of the Deathmaster’s Ritual. They charged out as one, unanimous, and began the hard, long slog to win.


Turn Order
In battles larger than 1v1, the agility crit chance is compared to the highest agility player on the opposing team

[P] Stabbington Bastardly, Esq. [12 agility, 18% to extra turn]
[P] Vanta [9 agility, 12% to extra turn]
[P] Night Knight [6 agility, 6% to extra turn]
[E] Deathmaster [3 agility]
[P] Arken7 [3 agility]
[P] Alexander “The Heavenly Fist” Rhapsody [0 agility]
[P] Reimei [0 agility, 0% to extra turn]

HP/MP

Deathmaster – 1200 HP, 360 MP
Stabbington Bastardly, Esq. – 120 HP, 60 MP
Vanta – 140 HP, 20 MP
Night Knight – 140 HP, 60 MP
Arken7 – 140 HP, 320 MP
Alexander “The Heavenly Fist” Rhapsody – 160 HP, 100 MP
Reimei – 400 HP, 0 MP


Round 1
Stabbington Bastardly, Esq. cripples Deathmaster for 35 damage. Deathmaster has 0 agility.
Vanta hits Deathmaster hard in the chest for 47.
Night Knight flanks Deathmaster and hits 45.
The Deathmaster casts “Tainted Shadows” and deals 30 damage to every player.
Arken7 bonks Deathmaster with his Withered Oak Staff, dealing 33 damage.
Alexander “The Heavenly Fist” Rhapsody hits Deathmaster for 40 damage.
Reimei smashes his shield against the Deathmaster for 31.

HP/MP

Deathmaster – 969 HP, 320 MP
Stabbington Bastardly, Esq. – 90 HP, 45 MP
Vanta – 110 HP, 20 MP
Night Knight – 110 HP, 60 MP
Arken7 – 110 HP, 320 MP
Alexander “The Heavenly Fist” Rhapsody – 130 HP, 100 MP
Reimei – 370 HP, 0 MP


Round 2
Stabbington Bastardly, Esq. strikes swiftly and deals 36 damage.
Vanta smashes Deathmaster for 45.
Night Knight deals 50 damage in a fierce hit.
Arken7 hits 17 with his staff.
Alexander “The Heavenly Fist” Rhapsody deals 40 damage with a stroke from his weapon.
Reimei hits 32 in a sharp strike by his pointed shield.
Deathmaster sends a Cursed Bolt spiralling towards Night Knight, cursing him to do less than minimum damage for the next 3 rounds and draining 96.

HP/MP

Deathmaster – 845 HP, 290 MP
Stabbington Bastardly, Esq. – 90 HP, 45 MP
Vanta – 110 HP, 20 MP
Night Knight – 14 HP, 60 MP
Arken7 – 110 HP, 320 MP
Alexander “The Heavenly Fist” Rhapsody – 130 HP, 100 MP
Reimei – 370 HP, 0 MP


Round 3
Stabbington Bastardly, Esq. does a quick feint then a sidejab which deals 38.
Vanta on the other hand is on the side flanking him and hitting 49.
Night Knight, cursed by the Deathmaster, deals 35.
Arken7 sees that Night Knight is injured and heals him for 50 HP.
Alexander “The Heavenly Fist” Rhapsody deals a decent 46.
Reimei smashes hard with his shield into the Deathmaster’s shoulders and does 33 damage.
Deathmaster summons “Tainted Shadows” into existence and deals 30 damage to all players.

HP/MP

Deathmaster – 644 HP, 250 MP
Stabbington Bastardly, Esq. – 60 HP, 45 MP
Vanta – 80 HP, 20 MP
Night Knight – 34 HP, 60 MP
Arken7 – 80 HP, 295 MP
Alexander “The Heavenly Fist” Rhapsody – 100 HP, 100 MP
Reimei – 340 HP, 0 MP


Round 4
Stabbington Bastardly, Esq. uses his agility to confuse the Deathmaster and stabs him for 36.
Vanta does a devestating strike for 46.
Vanta lucks an extra turn and deals 47.
Night Knight, still cursed, hits for 35.
Arken7 sees Stabbington and Night both hurt but decides to heal Night Knight for 50.
Alexander “The Heavenly Fist” Rhapsody is a true heavenly fist when he manages to go close quarters and pummel Deathmaster for 46.
Reimei, using his heavy armor, charges into Deathmaster for 34.
Deathmaster reaches out an invisible and suffocates Vanta for 80 damage. Not only does it reduce his agility to 0 due to breathing problems, it kills him in a brutal fashion.
Vanta has died. Deathmaster’s natural instincts allow him to ritualise Vanta. Deathmaster has gained 140 Hp and 20 MP.

HP/MP

Deathmaster – 540 HP, 230 MP
Stabbington Bastardly, Esq. – 60 HP, 45 MP
Vanta – 0 HP, 0 MP
Night Knight – 84 HP, 60 MP
Arken7 – 80 HP, 270 MP
Alexander “The Heavenly Fist” Rhapsody – 100 HP, 100 MP
Reimei – 340 HP, 0 MP


Round 5
Stabbington Bastardly, Esq. sneaks, in a bastardly and clandestine manner, to do a sudden jab that deals 39.
Stabbington Bastardly, Esq. lucks an extra turn and jabs again for 36 before the Deathmaster reacts.
Night Knight’s curse is wearing off but not just yet. He hits for 35.
Arken7 now tends to Stabbington Bastardly, Esq.’s wounds, healing him for 50 HP.
Alexander “The Heavenly Fist” Rhapsody does an impressive 45 damage.
Reimei, seeing the Deathmaster was distracted, hits for 32.
Deathmaster brings his Tainted Shadows again, causing 30 damage to everyone.

HP/MP

Deathmaster – 353 HP HP, 190 MP
Stabbington Bastardly, Esq. – 80 HP, 45 MP
Vanta – 0 HP, 0 MP
Night Knight – 54 HP, 60 MP
Arken7 – 50 HP, 270 MP
Alexander “The Heavenly Fist” Rhapsody – 70 HP, 100 MP
Reimei – 310 HP, 0 MP


Round 6

Stabbington Bastardly, Esq. hits a solid 35 with his dagger.
Night Knight rejoices that the curse is over, and does a whopping 45.
Night Knight lucks an extra turn and hits 46.
Arken7 heals himself 50 HP, knowing that he has to keep himself in good condition.
Alexander “The Heavenly Fist” Rhapsody hits a strong 40.
Reimei crashes his shield against the Deathmaster’s armor, dealing 31 damage.
Deathmaster smashes Aristhai’s Summoner against Arken7, dealing 51 damage.

HP/MP

Deathmaster – 156 HP, 190 MP
Stabbington Bastardly, Esq. – 80 HP, 45 MP
Vanta – 0 HP, 0 MP
Night Knight – 54 HP, 60 MP
Arken7 – 49 HP, 245 MP
Alexander “The Heavenly Fist” Rhapsody – 70 HP, 100 MP
Reimei – 310 HP, 0 MP


 
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Round 7
Stabbington Bastardly, Esq. hits a good 36.
Night Knight uses the hilt of his blade to slice Deathmaster for 45.
Arken7 heals himself again for 50, as he was hit by the staff.
Alexander “The Heavenly Fist” Rhapsody deals 40 damage.
Reimei uses his shield to hit 30.
Deathmaster sends a Cursed Bolt spinning towards Alexander, who is struck by it for 93 and instantly killed, the smell of death lingering the air. He drains 93 HP.
The corpse of Alexander “The Heavenly Fist” Rhapsody is ritualised by Deathmaster to gain 160 HP and 100 MP.

HP/MP

Deathmaster – 258 HP, 260 MP
Stabbington Bastardly, Esq. – 80 HP, 45 MP
Vanta – 0 HP, 0 MP
Night Knight – 54 HP, 60 MP
Arken7 – 49 HP, 245 MP
Alexander “The Heavenly Fist” Rhapsody – 0 HP, 100 MP
Reimei – 310 HP, 0 MP


Round 8
Stabbington Bastardly, Esq. hits a nasty 36.
Stabbington Bastardly, Esq. lucks an extra turn and stabs for 39.
Night Knight hits for 47.
Arken7 heals himself for 50 HP.
Reimei using his rather battered shield, continues to collide his shield doing 32 damage.
Deathmaster uses Tainted Shadow again, dealing 30 damage to everyone.

HP/MP

Deathmaster – 104 HP, 220 MP
Stabbington Bastardly, Esq. – 50 HP, 45 MP
Vanta – 0 HP, 0 MP
Night Knight – 24 HP, 60 MP
Arken7 – 69 HP, 245 MP
Alexander “The Heavenly Fist” Rhapsody – 0 HP, 100 MP
Reimei – 280 HP, 0 MP


Round 9
Stabbington Bastardly, Esq. deals 39 damage.
Night Knight hits a whopping 50 damage through some skillful swordmanship.
Arken7 heals himself again for another 50 HP.
Reimei bashes his shield, dealing 31 damage, and delivering the killing blow to the Deathmaster.

Reimei, Arken7, Night Knight, Stabbington Bastardly, Esq., Vanta and Alexander “The Heavenly Fist” Rhapsody have won in 9 rounds.

All of you will gain 75 EXP and 105 Gold.

Now for drops!

[1 drop] Reimei – Fog Armor
[1 drop] Arken7 – “Aristhai’s Summoner”
[1 drop] Night Knight – Shadow’s Darkness
[1 drop] Stabbington Bastardly, Esq. – Forlorn Cloak
[1 drop] Vanta – Forlorn Cloak

And finally…Alexander “The Heavenly Fist” Rhapsody has gotten 2 drops instead of 1 due to the 10% double drop chance!

[2 drops] Alexander “The Heavenly Fist” Rhapsody – Deathseeker’s Blade, Deathseeker’s Blade


These items will be delivered to you shortly, once I shower. Man this battle took an hour to simulate, but it was cool. I thought 1.2k was too much…then again, I made Firemaster 1.5k so meh.

Oh and um, you may trade items with players. Simply say, [Trade X item with [username] X item], must be mutual.

Everyone except for Arken7 has leveled up, you all have 3 AP and 1 SP [3 AP and 2 SP for Reimei]

 
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Live decisions wont always make it. so there is no tank system?

 
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Originally posted by CYrusmaster:

Live decisions wont always make it. so there is no tank system?

Yep. Although you definitely helped, you provided stable damage the whole game with no threat of requiring healing. Vanta was good DPS but died, Alexander as well but died, Night Knight nearly died but Arken’s healing saved him.

Maybe if people want, I could add a priority target list for team battles where the team gives priority to who to attack, so there’s a higher percentage of targetting a player.


Anyway, going to shower. Tiring battle y’know. Every adventurer has to chillax after such a battle.

 
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I hate you for doing the so-called ‘instance’ first rather than the people waiting to battle in the queue(then some ‘instance’ battle pops up so more waiting.. yay!) and continue on already.

 
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Yay i got fog armor, which gives what stats exactly? Also appoint all my points in endurance.

 
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Everyone except for Arken7 has leveled up

This obviously includes me since he didn’t say “Everyone in the instance”.

 
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Originally posted by Jaskaran2000:

Everyone except for Arken7 has leveled up

This obviously includes me since he didn’t say “Everyone in the instance”.

facepalm Common sense bro.

 
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Originally posted by DragonArcherZ:
Originally posted by Jaskaran2000:

Everyone except for Arken7 has leveled up

This obviously includes me since he didn’t say “Everyone in the instance”.

facepalm Common sense bro.

Common sense that I also leveled up, yeah, I know that.

 
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Jask, stop trying to irritate me please.

 
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Originally posted by DragonArcherZ:

Jask, stop trying to irritate me please.

I am not even trying.

 
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So can you tell me what fog armor has for stats?

 
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Start Instance, Flamemaster
Timer: 12:00

 
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Originally posted by Jaskaran2000:

Start Instance, Flamemaster
Timer: 12:00

I join after i regenerate my health. If i need to. Also if the armor “fog armor” gives more endurance than my last armor please equip it. If it gives less endurance then keep it in inventory.

 
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I join after i regenerate my health.

After each battle, your health is automatically fully refilled.

 
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Hurray!

Strength +2 → 6 (7)
Intellect +1 → 3 (6)
Minor Heal 1/3

Also, what are the stats of Deathseeker’s Blade? Also, Join Instance Flamemaster once you tell me the stats of DB and I equip/don’t equip one of them.

 
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Strength: 4 +2(5)
Endurance: 3 +1(7)
Intellect: 1
Agility: 5 (9)

Upgrade Cripple to level 2.

Return to Town, Buy and Equip Sharpened Dagger
What are Forlorn Cloak stats? Join instance Flamemaster once I know FC stats and do(n’t) equip one.

Strategy:
[1st] Use [Cripple on Enemy] If [Enemy Agility higher than Ally or Self]
[2nd] Use [Normal Attack on Enemy]

 
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[Spend AP: +1 Strength, +2 Intellect (Minor Heal and Thunderstruck skills unlocked).]
[Spend SP: Cripple 2/3.]
[Purchase Sharpened Dagger (-65 Gold).]
[Equip Sharpened Dagger.]
[Sell Wooden Dagger back to shop (+??? Gold).]
[Check stats of Forlorn Cloak.]
[Join Flamemaster Instance, allowing time to alter equipment if necessary.]

 
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night knight
Strength: 5 + 1
Endurance: 4 (7)
Intellect: 1 + 1 (3)
Agility: 0 + 1 (6)
Use SP to learn Energy bolt

strategy
1st. use Energy bolt on strongest opponent
2nd. use regular attack

Equip shadow’s darkness
join flamemaster instance