Conflict of the Coins [ Turn 3 ] page 2 (locked)

61 posts

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Ivalice

New tiles have 0 pop, right?
And troops cannot attack multiple times, or attack then move, per turn, right?

Recruit 2 Footmen in:Green-21
Recruit 1 Footmen: Red-22

Green-21 raids Red-21 with 1 Footman
Green-21 raids Green-19 with the other 1 Footman
Red-22 raids Red-23 with 1 Footman.

End turn.

 
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Vantidia
1. Build two footmen in 25 Green, one in 28 Red. (-150 Iron, -90 Coins)
2. Attack 26 Green, 26 Red and 27 Red with one footman each.
3. End turn.

By the way, my colour has clearly been made into pepto-bismol pink, and not candy red like I asked.

 
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Sorry I didn’t post this before, but I don’t think I’ll be able to play this. Have some stuff that just came up, don’t really have time for this. Please replace/remove me. Thank you!

 
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I will gladly replace that foul ingrate.

 
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I will update tomorrow. I will have time then.

 
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To late to sign up, is it? I somehow have never seen this thread until two minutes ago.

 
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Its been on pretty long. And i would say that its not too late to sign, you just need to find a spot which aint occupied and post actions, you have same recourses as everyone of course.

 
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Next time, you should make it at tops 36 hours, before all inactives are interpreted to pass.

 
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This first turn will be delayed anyways, i am going out of house for the weekend. And my pc has all the info i need to update.

 
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Ah, I think I won’t sign up in the end, sorry. I’m kinda busy with many forum games and real life already, so I don’t think I can make this happen. Good luck with the game, though!

 
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I will update turn 2 tomorrow, finally. I gotta run now.

 
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Turn Two


plopfill As P Brown

Recourses
Iron: 70 + 29
Research: 17 + 24
Coins: 22 + 17

Green Tiles: 2 24p
14 - 24p
16 - 0p

  • 1 x Footman

Red Tiles: 4 46p
12 - 0p

  • 1 x Footman

13 - 23p
15 - 23p
16 - 0p

  • 1 x Footman

Blue Tiles: 0


BCLEGENDS As Vantidia Candy red

Recourses
Iron: 70 + 29
Research: 17 + 24
Coins: 22 + 17

Green Tiles: 2 24p
25 - 24p
26 - 0p

  • 1 x Footman

Red Tiles: 4 46p
24 - 23p
26 - 0p

  • 1 x Footman

27 - 0p

  • 1 x Footman

28 - 23p
Blue Tiles: 0


arkenarken As The Illuminate Black

Recourses
Iron: 120 + 29
Research: 17 + 24
Coins: 52 + 17

Green Tiles: 1 24p
34 - 24p
Red Tiles: 4 46p
29 - 23p
35 - 23p
32 - 0p

  • 1 x Footman

36 - 0p

  • 1 x Footman

Blue Tiles: 0


Zzzip50 As Ivalice Yellow

Recourses
Iron: 70 + 29
Research: 17 + 24
Coins: 22 + 17

Green Tiles: 2 24p
19 - 0p

  • 1 x Footman

21 - 24p
Red Tiles: 4 46p
20 - 23p
21 - 0p

  • 1 x Footman

22 - 23p
23 - 0p

  • 1 x Footman

Blue Tiles: 0


No battles.


BC, i am sorry your color ended up being wrong, can you give me a code for the paint?


If you guys happen to see a mistake in my calculations feel free to point it out as i will try to fix my mistakes.

 
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Candy red is FF0000. Also, what the hell is going on with the production rates for the tiles? Nothing makes sense.

 
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Originally posted by BCLEGENDS:

Candy red is FF0000. Also, what the hell is going on with the production rates for the tiles? Nothing makes sense.

Population grows as its said in page one, and one population = 1 production. So for example if you have 4 population in a green tile, it produces 2 research, 1 coin and 1 iron. Or what are you thinking about?

Il change your color next turn if that’s not a problem.

 
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For my turn do nothing, I am waiting for more resources.

 
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Originally posted by CYrusmaster:
Originally posted by BCLEGENDS:

Candy red is FF0000. Also, what the hell is going on with the production rates for the tiles? Nothing makes sense.

Population grows as its said in page one, and one population = 1 production. So for example if you have 4 population in a green tile, it produces 2 research, 1 coin and 1 iron. Or what are you thinking about?

Il change your color next turn if that’s not a problem.

…okaaay… well, I’ll also do nothing, due to lack of resources.

 
Flag Post
Originally posted by BCLEGENDS:
Originally posted by CYrusmaster:
Originally posted by BCLEGENDS:

Candy red is FF0000. Also, what the hell is going on with the production rates for the tiles? Nothing makes sense.

Population grows as its said in page one, and one population = 1 production. So for example if you have 4 population in a green tile, it produces 2 research, 1 coin and 1 iron. Or what are you thinking about?

Il change your color next turn if that’s not a problem.

…okaaay… well, I’ll also do nothing, due to lack of resources.

That’s understandable, the biggest island had two players, but two players went inactive and now he is all alone on the island, before everyone starts pointing at me for making it unbalanced, everyone chose their starting location themselves, and for balancing you could do short term alliances against the bigger players.

 
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I’m not gonna say anything because I’m happy I’m alone.

If I wasn’t, I probably could conjure up pages and pages of debates that would eventually clog your game to death and/or you conform to my will.

 
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Ivalice

Red-19 raids Red-18
Green-21 raids Red-17

All soldiers that can, relocate to Green-21.

End Turn

 
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Waiting for plopfill now.

 
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Plopfill no doubt has the advantage, not by skill. (unbalance)

Therefore I shall attack Plopfill first.

 
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Attack Red-7 with 1 footman from Red-12.
Attack Green-11 with 1 footman from Green-16.
Attack Red-10 with 1 footman from Red-16.

Finished.

 
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Turn Three


plopfill As P Brown

Recourses
Iron: 99 + 47
Research: 41 + 36
Coins: 39 + 27

Green Tiles: 3 32p
11 - 0p

  • 1 x Footman

14 - 28p
16 - 4p
Red Tiles: 6 76p
7 - 0p

  • 1 x Footman

10 - 0p

  • 1 x Footman

12 - 8p
13 - 30p
15 - 30p
16 - 8p
Blue Tiles: 0


BCLEGENDS As Vantidia Candy red

Recourses
Iron: 99 + 47
Research: 41 + 36
Coins: 39 + 27

Green Tiles: 2 32p
25 - 28p
26 - 4p

  • 1 x Footman

Red Tiles: 4 76p
24 - 30p
26 - 8p

  • 1 x Footman

27 - 8p

  • 1 x Footman

28 - 30p
Blue Tiles: 0


arkenarken As The Illuminate Black

Recourses
Iron: 149 + 46
Research: 41 + 34
Coins: 69 + 26

Green Tiles: 1 28p
34 - 28p
Red Tiles: 4 76p
29 - 30p
35 - 30p
32 - 8p

  • 1 x Footman

36 - 8p

  • 1 x Footman

Blue Tiles: 0


Zzzip50 As Ivalice Yellow

Recourses
Iron: 99 + 47
Research: 41 + 36
Coins: 39 + 27

Green Tiles: 2 32p
19 - 4p

  • 1 x Footman

21 - 28p
Red Tiles: 6 76p
17 - 0p

  • 1 x Footman

18 - 0p

  • 1 x Footman

20 - 30p
21 - 8p
22 - 30p
23 - 8p
Blue Tiles: 0


No battles.

 
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Hey Cyrus, to balance it out, why don’t you add the population of the players that left, to the now uninhabited tiles.

This would make it much more balanced.

If you are going to tell me that it is not unbalanced..

It is.

 
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Ivalice

Until Cyrus does balances the game, or if he never does so, I propose an alliance: Rebellion Against Nature’s Tyranny (RANT)

What this alliance will do: Peace until Plopfill is killed. We do not attack each other during that time.

Can I like sell soldiers?

End Turn