The random.org numbers are: 635, 5736, 67

**50**, 5154, 5584, 495, 45, 8015, 5852, 5072, 53

**90**, 3697, 6837, 5908, and 7068.

The first battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 34. Jaskaran conquers.

The second battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 82. MansW1 defends.

The third battle will be rolled between numbers 1 and 110. If the number is between 1 and 60, Jaskaran conquers; and if the number is between 61 and 110, MansW1 defends. The number is 97. MansW1 defends.

The fourth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 80. MansW1 defends.

The fifth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 35. Jaskaran conquers.

The sixth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 43. Jaskaran conquers.

The seventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 5. Jaskaran conquers.

The eighth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 56. MansW1 defends.

The ninth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 60. MansW1 defends.

The tenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 11. Jaskaran conquers.

The eleventh battle will be rolled between numbers 1 and 120. If the number is between 1 and 70, Jaskaran conquers; and if the number is between 71 and 120, MansW1 defends. The number is 68. Jaskaran conquers.

The twelfth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 34. Jaskaran conquers.

The thirteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 60. MansW1 defends.

The fourteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 66. MansW1 defends.

The fifteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Jaskaran conquers; and if the number is between 51 and 100, MansW1 defends. The number is 89. MansW1 defends.

Jaskaran conquers 7 territories.

thijs attacks ×25.

The random.org numbers are: 4069, 3249, 764, 1328, 8508, 8801, 1713, 386, 8229, 4646, 6088, 3344, 434, 2014, 8488, 9744, 881, 2996, 84

**40**, 7274, 41

**20**, 8916, 7291, 471, and 3334.

The first battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 29. thijs conquers.

The second battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 91. pika defends.

The third battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 92. pika defends.

The fourth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 17. thijs conquers.

The fifth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 3. thijs conquers.

The sixth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 77. pika defends.

The seventh battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 25. thijs conquers.

The eighth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 41. thijs conquers.

The ninth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 67. pika defends.

The tenth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 98. pika defends.

The eleventh battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 21. thijs conquers.

The twelfth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 26. thijs conquers.

The thirteenth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 49. thijs conquers.

The fourteenth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 89. pika defends.

The fifteenth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 80. pika defends.

The sixteenth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 58. pika defends.

The seventeenth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 29. thijs conquers.

The eighteenth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 78. pika defends.

The nineteenth battle will be between numbers 1 and 110. If the number is between 1 and 60, thijs conquers; and if the number is between 61 and 110, pika defends. The number is 6. thijs conquers.

The twentieth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 89. pika defends.

The twentyfirst battle will be between numbers 1 and 110. If the number is between 1 and 60, thijs conquers; and if the number is between 61 and 110, pika defends. The number is 105. pika defends.

The twentysecond battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 29. thijs conquers.

The twentythird battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 94. pika defends.

The twentyfourth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 38. thijs conquers.

The twentyfifth battle will be between numbers 1 and 100. If the number is between 1 and 50, thijs conquers; and if the number is between 51 and 100, pika defends. The number is 15. thijs conquers.

thijs conquers 13 territories.

Taiboss attacks ×?.

The random.org numbers are: 1636, 59

**00**, and 2795.

The first battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Taiboss conquers; and if the number is between 51 and 100, tracymirkin defends. The number is 88. tracymirkin defends.

The second battle will be rolled between numbers 1 and 110. If the number is between 1 and 60, Taiboss conquers; and if the number is between 61 and 110, tracymirkin defends. The number is 83. tracymirkin defends.

The third battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, Taiboss conquers; and if the number is between 51 and 100, tracymirkin defends. The number is 32. Taiboss conquers.

Taiboss conquers 1 territory and has 22 rolls left.

pika attacks ×25.

The random.org numbers are: 7374, 4293, 98

**70**, 4727, 6689, 5287, 5171, 9082, 7202, 4226, 8291, 6948, 6848, 5364, 461, 4124, 84, 8756, 17

**20**, 3508, 1499, 9723, 51

**40**, 2096, and 3125.

The first battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 14. pika conquers.

The second battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 84. thijs defends.

The third battle will be rolled between numbers 1 and 120. If the number is between 1 and 70, pika conquers; and if the number is between 71 and 120, thijs defends. The number is 11. pika conquers.

The fourth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 86. thijs defends.

The fifth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 33. pika conquers.

The sixth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 40. pika conquers.

The seventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 60. thijs defends.

The eighth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 68. thijs defends.

The ninth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 33. pika conquers.

The tenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 1. pika conquers.

The eleventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 23. pika conquers.

The twelfth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 17. pika conquers.

The thirteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 63. thijs defends.

The fourteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 91. thijs defends.

The fifteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 22. pika conquers.

The sixteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 50. pika conquers.

The seventeenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 73. thijs defends.

The eighteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 31. pika conquers.

The nineteenth battle will be rolled between numbers 1 and 110. If the number is between 1 and 60, pika conquers; and if the number is between 61 and 110, thijs defends. The number is 72. thijs defends.

The twentieth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 80. thijs defends.

The twentyfirst battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 17. pika conquers.

The twentysecond battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 19. pika conquers.

The twentythird battle will be rolled between numbers 1 and 110. If the number is between 1 and 60, pika conquers; and if the number is between 61 and 110, thijs defends. The number is 76. thijs defends.

The twentyfourth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 52. thijs defends.

The twentyfifth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, pika conquers; and if the number is between 51 and 100, thijs defends. The number is 83. thijs defends.

pika conquers 13 territories.

hamuka attacks ×41.

The random.org numbers are: 1056, 7871, 4464, 413, 7641, 3688, 8266, 8469, 6425, 5158, 1

**888**, 5249, 9705, 8355, 6897, 696, 7383, 626, 8541, 8358, 7754, 9903, 6858, 43

**00**, 3662, 3559, 8376, 9283, 5595, 2698, 9047, 564, 6082, 5798, 3909, 564, 544, 7757, 9549, and 3741.

The first battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 33. hamuka conquers.

The second battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 71. MansW1 defends.

The third battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 66. MansW1 defends.

The fourth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 1. hamuka conquers.

The fifth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 75. MansW1 defends.

The sixth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 75. MansW1 defends.

The seventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 81. MansW1 defends.

The eighth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 32. hamuka conquers.

The ninth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 74. MansW1 defends.

The tenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 86. MansW1 defends.

The eleventh battle will be rolled between numbers 1 and 150. If the number is between 1 and 100, hamuka conquers; and if the number is between 101 and 150, MansW1 defends. The number is 69. hamuka conquers.

The twelfth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 98. MansW1 defends.

The thirteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 89. MansW1 defends.

The fourteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 74. MansW1 defends.

The fifteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 44. hamuka conquers.

The sixteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 46. hamuka conquers.

The seventeenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 23. hamuka conquers.

The eighteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 28. hamuka conquers.

The nineteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 92. MansW1 defends.

The twentieth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 55. MansW1 defends.

The twentyfirst battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 48. hamuka conquers.

The twentysecond battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 34. hamuka conquers.

The twentythird battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 58. MansW1 defends.

The twentyfourth battle will be rolled between numbers 1 and 110. If the number is between 1 and 60, hamuka conquers; and if the number is between 61 and 110, MansW1 defends. The number is 45. hamuka conquers.

The twentyfifth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 98. MansW1 defends.

The twentysixth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 18. hamuka conquers.

The twentyseventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 92. MansW1 defends.

The twentyeighth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 67. MansW1 defends.

The twentyninth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 63. MansW1 defends.

The thirtieth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 49. hamuka conquers.

The thirtyfirst battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 12. hamuka conquers.

The thirtysecond battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 8. hamuka conquers.

The thirtythird battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 42. hamuka conquers.

The thirtyfourth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, MansW1 defends. The number is 94. MansW1 defends.

The thirtyfifth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, Taiboss defends. The number is 97. Taiboss defends.

The thirtysixth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, Taiboss defends. The number is 17. hamuka conquers.

The thirtyseventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, Taiboss defends. The number is 29. hamuka conquers.

The thirtyeighth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, Taiboss defends. The number is 96. Taiboss defends.

The thirtyninth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, Taiboss defends. The number is 10. hamuka conquers.

The fourtieth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, Taiboss defends. The number is 47. hamuka conquers.

The fourtyfirst battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, hamuka conquers; and if the number is between 51 and 100, Taiboss defends. The number is 3. hamuka conquers.

hamuka conquers 21 territories (5 from Taiboss, 16 from MansW1).

MansW1 attacks ×15.

The random.org numbers are: 6268, 8622, 8278, 106, 2002, 7332, 5607, 3526, 4233, 7187, 2304, 8182, 6219, 9117, and 6704.

The first battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 54. Jaskaran defends.

The second battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 15. MansW1 conquers.

The third battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 7. MansW1 conquers.

The fourth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 41. MansW1 conquers.

The fifth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 85. Jaskaran defends.

The sixth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 29. MansW1 conquers.

The seventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 25. MansW1 conquers.

The eighth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 47. MansW1 conquers.

The ninth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 19. MansW1 conquers.

The tenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 10. MansW1 conquers.

The eleventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 57. Jaskaran defends.

The twelfth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 29. MansW1 conquers.

The thirteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 94. Jaskaran defends.

The fourteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 27. MansW1 conquers.

The fifteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, MansW1 conquers; and if the number is between 51 and 100, Jaskaran defends. The number is 51. Jaskaran defends.

MansW1 conquers 10 territories and has 10 rolls left.