BCLEGENDS
27145 posts
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Chaos Starter Deck
x12 Basic Energy
x1 Last Shield
x3 Lure
x2 Randomize
x5 Sacrificial Lamb
x3 Gambler
x3 Mutant
x1 Homunculus
Oh, and I baggsie the Chaos starter deck for any test duels done with it.
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BCLEGENDS
27145 posts
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EBWOP: I’ve just noticed that the Fire starter deck has 31 cards, not 30. Count ’em:
10x Basic Energy
1x Last Shield
2x Raging Imp
5x Three-Sword Warrior
5x Gattling Lizard
3x Inferno
2x Claymoore, the Mindless Knight
2x Steam Machine
1x Soaring Dragoon
10+1+2+5+5+3+2+2+1. That equals 31. This deck needs to be changed somewhat, I think.
EDIT: I’ve made a suggestion here. Take a looksie.
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helltank
7353 posts
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BC, I just fixed it. Now there’s one Raging Imp instead of 2. I intended the Imps to be a quickhitter. You know, appear, whack the enemy creature or Wall, die instantly. It’s something like a “deal 1000 damage to creature of your choice” spell.
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Sent out cards to Zzzip and Gamma
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BCLEGENDS
27145 posts
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Originally posted by helltank:
BC, I just fixed it. Now there’s one Raging Imp instead of 2. I intended the Imps to be a quickhitter. You know, appear, whack the enemy creature or Wall, die instantly. It’s something like a “deal 1000 damage to creature of your choice” spell.
Then why not just have spells to do that? Or a spell, even. And the exact same thing happens with the Three-Sword Warrior, anyway – chances are whatever they throw themselves at is going to destroy them, and even if it doesn’t, something else is going to pop up and destroy their 2000 Power Level asses the turn after they appear, regardless.
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greystarlight
3 posts
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They’re meant to weaken powerful enemies(after all, the powerfuls will have to reduce their own power to kill the Three-Sword) or trade lives with creatures that have nice abilities(like living shadow).
EDIT:Dammit, I’m on an alt. Will switch back to helltank soon.
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helltank
7353 posts
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Confirming that greystarlight is my alt.
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BCLEGENDS
27145 posts
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Originally posted by greystarlight:
They’re meant to weaken powerful enemies(after all, the powerfuls will have to reduce their own power to kill the Three-Sword) or trade lives with creatures that have nice abilities(like living shadow).
Again, why not just use a spell to do the same thing?
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helltank
7353 posts
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Originally posted by BCLEGENDS:
Originally posted by greystarlight:
They’re meant to weaken powerful enemies(after all, the powerfuls will have to reduce their own power to kill the Three-Sword) or trade lives with creatures that have nice abilities(like living shadow).
Again, why not just use a spell to do the same thing?
In case the enemy gets a bad hand. Then my Three-Swords can get in sneaky hits on his wall before trading/weakening.
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BCLEGENDS
27145 posts
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Yeah, I meant the Raging Imp. Why not just have a spell that deals 1000 damage to every enemy creature on the field or something? That’d be more useful than the Raging Imp, surely.
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helltank
7353 posts
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I guess I just didn’t think of it at that time.
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BCLEGENDS
27145 posts
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Originally posted by helltank:
I guess I just didn’t think of it at that time.
…so do you intend to change anything, then, or…?
EDIT: In fact, better idea: just remove the Raging Imp, and add another Inferno card or something.
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Zzzip50
5868 posts
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Starte decks should have some flaws.
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helltank
7353 posts
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gammaflux
Last Shield(10000)
4 energy charge
1 total energy
Steam Machine(6000)
-———————————————-
9 total energy
5 energy charge
Last Shield(5000)
Zzzip50
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Zzzip50
5868 posts
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1. Why is Steam Engine at 5000.
2. You screwed up my energy completely. Its supposed to be 9 total energy and 5 charges.
3. Wheres my cards.
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helltank
7353 posts
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1. Edited.
2. Edited.
3. Will send later.
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