Sky Raid 3.0 (Discussion) page 2 (locked)

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Hey, if there is some holiday, can you have a week of DAILY updates?

 
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Originally posted by thecartm:

Hey, if there is some holiday, can you have a week of DAILY updates?

No promises, but I do not see why not.

 
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Once there’s less players, will you do more frequent updates?

 
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Originally posted by thijsel:

Once there’s less players, will you do more frequent updates?

Yes, because, as you see, I am frequently messing up with plenty of people, but once it gets down, there will be less errors and more time.

 
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two questions: What happens if your character dies while its in pve mode? (by an npc monster/humanoid)
Also is my radiation beam strong enough to crack that rock? (and is it treated as piercing damage?)

 
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1. You will be knocked out, but your body can not be altered/destroyed and the ground around you must remain intact. You will have to be revived by a fellow partner or ally.

2. It maybe strong enough, but this inital roll will determine it stength for future rolls. It counts as magic damage. Weapon specifics hand not been out yet, but Slash, Stab and Blunt will most likely be the three types, and they work against various things better.

 
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Here’s a strength idea:
Armor types are light(like leather), Plate(like a chest guard), or mail (like chain male).
Light<Slash<Mail
Mail<stab<Plate
Plate<Blunt<Light (due to the fact the purpose is to penetrate armor)

 
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we need alliance post

 
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Originally posted by thecartm:

Here’s a strength idea:
Armor types are light(like leather), Plate(like a chest guard), or mail (like chain male).
Light<Slash<Mail
Mail<stab<Plate
Plate<Blunt<Light (due to the fact the purpose is to penetrate armor)

That is the basic layout, but can differ. Mage robes, to no surprise, has no good points in defence. Shelled animals like turtles are strong to all three, but weaker to blunt. Scales are flexible and tough, so that is hard to combat Dragon and Sky Serpents without a plan.

You can also attack specific parts, like the arms of a man, to disarm him. (In both senses of the word.) Armour covering parts away from the attack do not count, such as a helmet for a arm attack, but the attack itself is weaker. It is weaker but has the added benifit.
Throat attacks, also to no surprise, require a very high roll. They do have a high mortality rate, though.