(sign-up) Labyrinth 1.0 (1 SLOT LEFT) (locked)

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The ever changing Labyrinth. You’ve always wanted to go there. This famous place has been known to contain arcane secrets, weapons of mass epicness, bows of legend told to never miss, and MOUNDS AND MOUNDS OF GOLD! This ever-changing maze has been told to drive some mad, told to make others rich. Many have entered, few have escaped. It is your turn, and a few other people are here to… Who will find the gold?
4 years later
The tables are turned. You’ve been trapped here for what seems like eternity. To damn with gold, all you want to do is escape. You and your companions are starving. You are all lying on the ground, tired from eating wall mold. You almost decide to put yourself out of your misery, when you see an odd-looking chamber appear in place of the last hall. What is inside seems to be a small living unit with a few beds, and a plant, a few ever-burning torches… AND FOOD! You and your companions crawl with what energy you have to a table. The type of table be wooden. On top is no specific group of foods, unusually preserved. After digging in you and your fellows wonder where this food came from, when you realize a small crystal floating above. You are about to try and grab it, when you see a bigger red gem in the center of the room. This must be the center of the labyrinth! You see a set of pendants hanging near, enough for each of your companions plus you to have. You all take one and wear them. You start thinking of ways now to escape, when you accidentally walk out of the room. The hall suddenly shifts, and the housing unit is now gone. You are now weeping, as these now ever-changing runes will certainly not lead you back. You almost start to collapse, wishing with great will to return, when your pendant starts to glow. You blink and are now where you last where. What force is this? You have not said much to your companions for a while, maybe even months. What will you say now, what be your first words?
Sign Up Information
Name: Your Name
Race: Your Race
Class: What occupation did you have before you entered? Swordsman? Mage? Alchemist?
Gender: Gender.
Starting Item: A medium-powered object for the start of your tale.
Starting Weapon: Definitely not a starting weapon slot.
Starting Spell: Self explanitory
First Words: Just so I can get a feel for your character.
Goals: Why did you come down? Do you now wish to escape, or find gold first? Do you want to live down here forever?

Sign-Up Slots
1. efar
2. gammaflux
3. ilovekirby12
4. videogamer8888
5. Underlord
6. FelineForumer
7. Kipdon
8. walfordking
9. thedude0
10. Luinie

Yes, I’m only taking 10 people. It’s my first, so I want to try it out.
Ya.

 
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Name: Ishmael
Race: ?
Class: Dark Mage
Gender: ?
Starting Weapon: Staff of Dark Life ( + 3 to dark/undead rolls)
Starting Item: Ring of the Void ( + 6 to dark magic)
Starting Spell: Raise Dead: Can raise nearby skeletons with 10% of their strength when they died. Can be upgraded to 20%, etc.
First Words: “I will kill them all.”
Goals: Came down to raise an army of undead with extra power and become powerful.

 
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Rolls made with Random.org
Edit: Using this spot to store player data for now. And I’m deciding to make a special bonus based off of the beginning statement. Bold = Equipped
Ishmael [Dark Mage] (efar)
HP 5/5 MP 10/10 RAGE 0/100
Race: ?
Gender: ?
Items/Inventory
Staff Of Dark Life
+3 to dark AND undead rolls(must be both), – 3 to light and – 3 to life attacks. Stacks.
Ring of The Void
+2 to dark magic, +2 to undead magic, stacks.
Skills:
Raise Dead Makes tier 1/weak undead beings. Can also reanimate defeated foes at 10% stats.
Dark Deeds Dark rolls have a +1 to roll.

Gamma [Swordsman] (gammaflux)
HP 15/15 MP 2/2 RAGE 0/100
Race: Human
Gender: Male
Items/Inventory
Rejuvenation Potion
+ 50% hp/mp restored, 20 doses
Sword +1
+5 to sword rolls. +1 to sword rolls
Skills:
Strikes of Fury
3 attacks at 40% power. Attacks have +1 to rolls based off of rage. Resets rage.
Encouragement
+5 to helping allies

Kirb [Denomic Mage] (ilovekirby12)
HP: 7/7 MP 7/7 RAGE 0/110
Race: Elf
Gender: Male
Items/Inventory
Casting Staff
+3 to all magics, +2 to improvised mele
Lucky whistle
Calls a peaceful creature to appear, 2 charges
Skills:
Drain Blast
Attacks for a life/dark elemented attack. Regain 50% of damage dealt.
Forever Setting Forth
+10 to the first attack made by you in combat.

Cyber [Soul Stealer] (videogamer8888)
HP 10/10 MP 15/15 RAGE 0/50
Race: Human
Gender: Male
Items/Inventory
Sythe
+2 to mele rolls, +5 to soul rolls
Regeneration Potion
Regain 20% hp/mp for 5 turns. 10 doses.
Skills:
Soul Steal
Magic Attack. If it kills an enemy, gain 5 rage. Deals +1 attack roll for every rage point.
Anger
Every time you are attacked, gain 1 rage.

Nicholas Xenophonite [Swordsman] (Underlord)
HP 15/15 MP 0/0 Rage 100/100
Race: Human
Gender: Male
Items/Inventory
Rage Potion
Gain 40 rage. Rage is an attack bonus (1/2 bonus/rage) this turn. 7 doses.
Gold and Black Sword
+3 To attack rolls, +7 when rage is 80 or more.
Skills:
Double-Slash Knock-out
Costs 40 rage. Stuns a foe for 2 turns. Double attack power.
Serious Business
+3 to combat rolls, -2 to non-combat rolls

Leaf [Rogue] (FelineForumer)
HP 10/10 MP 5/5 RAGE 0/150
Race: Miw
Gender: Female
Items/Inventory
Herbal Book
+3 to herb rolls, +20 to identifying plants, can make herb potions
Dual Daggers
+3 to mele rolls, +3 to sneaking
Skills:
Claws
+3 to combat rolls. Lasts 3 turns. Requires 2 MP.
Positive Outlook
+1 to all rolls.

Duo Kahn [Barbarian] (Kipdon)
HP 10/10 MP 0/0 RAGE 0/190
Race: Human
Gender: Male
Items/Inventory
Bearskin Hat
+ 3 to rage rolls
Battle Axe
+2 to mele Rolls, +18 to rage rolls, stacks.
Skills:
Rage
Deals x10 rage in damage. Depletes rage. Mele.
Barbarian
Starts battle with full rage.

Stubby [Miner/Mage] (walfordking)
HP 8/8 MP 10/10 RAGE 0/70
Race: Dwarf
Gender: Male
Items/Inventory
Pickax / Staff
+10 for mining rolls, +1 to combat rolls
Warhammer
+3 to blunt, +2 to magic rolls
Skills:
Invisibility
10 mp. +30 to sneaking. Can still be heard and felt.
Greed
Finds gold more often.

Jace [Archer] (thedude0)
HP 5/5 MP 10/10 RAGE 130/130
Race: Human
Gender: Male
Items/Invventory
Old Bow
+3 to archery rolls
Frost arrows (infinite)
+3 to archery rolls, frost elemented.
Skills:
Starting Skill
You need to put your starting skill.
Ready to “Do this thing”
Always acts first.

Karn [Psion] (Luinie)
HP 3/3 MP 20/20 RAGE 0/100
Race: Undead (Mummy)
Gender: Male
Items/Inventory
Katara
+3 to mele, +3 to Psion rolls
Amulet of Mental Aptitude
+4 to mental/psion rolls
Skills:
Illusionary Trap
Creates a fake trap. Illusion can be exploited. 10 mp to cast.
Undead
Does not need food. Healing is 1/2 effective on this unit.
Strife
Regains 5 mp/turn.

 
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Sounds interesting i’ll try it out.

Name: Gamma

Race: Human

Class: Swordsman

Gender: Male

Starting Item: Rejuvenation Potion (A basic potion that heals mana and hp)

Starting Weapon: Sword +1

Starting Skill/Spell:
Strikes of fury: (3 strikes dealing 75% of normal damage, slight penalty when attacking)

First Words: “Now that we’re full of energy, lets try and get out of this madhouse. I’m sure we’re all sick of it.”

Goals: I came down to escort everyone, for a share of the gold, and fame of course. I wish to escape, possibly with gold if I find some along the way that is. I don’t ever want to be here again.

 
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Yes, there are starting spells. Forgot to include that. :P

 
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Yep, don’t expect anything over the top initially, though.

 
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I was thinking only like 3 strikes with like 75% damage of a normal attack :P (and possibly taking a slight penalty on the attack roll)

 
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Ok, but be sure to spam to other people to play this game, can’t start with only 2 people.

 
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oh YAH spam advertising, LOVE IT

 
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So, how will the game work? Will it be like Sky Raid in the sense of what we can do, but we will be moving forward in the labyrinth constantly? Or will we be fighting waves of foes in an Epic Battle Fantasy style game?

 
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You are trapped in a labyrinth and go into multiple pathways to escape. The game style changes based off of player interaction, but yeah theres battle.

 
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Wow my sword is awesome XD (if it seems a bit op you can lower the attack roll but put a small bonus on parrying.)

 
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Ya, I have to go through and level stuff. sorry.

 
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Have fun, can’t wait to see what you come up with.

 
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OK so I get +10 total to undead stuff and +5 to dark. That works

 
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No, it has to be both. I clarified that. Tell people to join plz.

 
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I don’t understand but I’ll figure it out when I do my first turn.

 
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Originally posted by efar:

I don’t understand but I’ll figure it out when I do my first turn.

Not being a player, I assume it means that the roll in question has to be for an effect that is both Dark and Undead. If it’s just Dark or just Undead, you don’t get anything.

 
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Originally posted by aturtledoesbite:
Originally posted by efar:

I don’t understand but I’ll figure it out when I do my first turn.

Not being a player, I assume it means that the roll in question has to be for an effect that is both Dark and Undead. If it’s just Dark or just Undead, you don’t get anything.

how is that possible?

 
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4 skyraid games…
meh i’ll try it.
Oh If this is an rp, ignore this post.

Name: Kirb
Race: Elf
Class: Denomic Mage
Gender: boy
Starting Item: Lucky Whistle: A whistle with a one time use that Attaracts allies nearby, always works to some degree.
Starting Weapon: Casting staff: A versitle wand capable of many spells, also has a sharp tip. +5 to magic spells.
Starting Spell: Drain Blast: Deals dark dmg, and drains hp from the foe.
First Words: “Set forth … into the labyrinth…”
Goals: Fame, money, power, and to grow stronger.

 
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@ilovekirby12 I think its a mix of rp + (1d100 combat and stuff :P) probably more on exploring rooms/combat than rp though. But you’d have to ask thecartm about that

 
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It’s like team skyraid. In a labrynth. If people get into RPing, there may or may not be segments of it. But probibally not.

 
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I do not wish to sign at the moment, but I would like to wish you luck.

 
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Aye-aye! Thx

 
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Name: Cyber
Race: Human
Class: Soul Stealer
Gender: Male
Starting Item: Rejeneration Potion:(Rejenerates hp and mp over time)
Starting Wepon: Sythe
Starting Skill/Spell Soul Steal (A force that deals magic damage,if it kills the enemy it gains power)
First words: “Ugh,why must we be tormented.ARGH LETS DO THIS!!!”
Goals: I wish to gain power and discover the ever-changing mysteries of this labyrinth