Labyrinth (1.0) (Game) (locked)

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Intro
You are now inside the Labyrinth. You will explore dark corridors, find treasure, return home, enjoy meals, put yourself out of your misery, find others who have been trapped, eat cookies, drink potions, kill enemies, spam, and do bunches more. Just be sure to obey the all-knowing rules!

 
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Rules
No killing people uness it is nessicary.
No spamming attacks.
No magically summoning Chuck Norris without any proper logic.
Other stuff. You guys should know.

 
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Player Info 1
Ishmael [Dark Mage] (efar)
HP 5/5 MP 10/10 RAGE 0/100
Race: ?
Gender: ?
Items/Inventory
Staff Of Dark Life
+3 to dark AND undead rolls(must be both), – 3 to light and – 3 to life attacks. Stacks.
Ring of The Void
+2 to dark magic, +2 to undead magic, stacks.
Skills:
Raise Dead Makes tier 1/weak undead beings. Can also reanimate defeated foes at 10% stats.
Dark Deeds
Dark rolls have a +1 to roll.

Gamma [Swordsman] (gammaflux)
HP 15/15 MP 2/2 RAGE 10/100
Race: Human
Gender: Male
Items/Inventory
Rejuvenation Potion
+ 50% hp/mp restored, 20 doses
Sword +1
+5 to sword rolls. +1 to sword rolls
Skills:
Strikes of Fury
3 attacks at 40% power. Attacks have +1 to rolls based off of rage. Resets rage.
Encouragement
+5 to helping allies

Kirb [Denomic Mage] (ilovekirby12)
HP: 7/7 MP 7/7 RAGE 0/110
Race: Elf
Gender: Male
Items/Inventory
Casting Staff
+3 to all magics, +2 to improvised mele
Lucky whistle
Calls a peaceful creature to appear, 1 charge
Enchanting Gem [Element: Fire]
+2 fire attribute on an item, fire element
Enchanting Gem [Element: Luck]
+1 roll for an attribute the item already helps
Enchanting Gem [Element: Heal] (Enchanted)
+5 to healing rolls on an item
Pets:
>Sprite [Sprite]
HP 3/3 MP 10/10 RAGE 0/20
Race: Sprite Gender: Female
Heals 1 HP/turn, at the cost of 1 mp.
Skills:
Drain Blast
Attacks for a life/dark elemented attack. Regain 50% of damage dealt.
Forever Setting Forth
+10 to the first attack made by you in combat.

Cyber [Soul Stealer] (videogamer8888)
HP 10/10 MP 15/15 RAGE 0/50
Race: Human
Gender: Male
Items/Inventory
Sythe
+2 to mele rolls, +5 to soul rolls
Regeneration Potion
Regain 20% hp/mp for 5 turns. 10 doses.
Skills:
Soul Steal
Magic Attack. If it kills an enemy, gain 5 rage. Deals +1 attack roll for every rage point.
Anger
Every time you are attacked, gain 1 rage.

Nicholas Xenophonite [Swordsman] (Underlord)
HP 8/15 MP 0/0 Rage 30/100
Race: Human
Gender: Male
Items/Inventory
2 gold pieces
Orange Pendant x 4
???
Rage Potion
Gain 40 rage. Rage is an attack bonus (1/2 bonus/rage) this turn. 7 doses.
Gold and Black Sword
+3 To attack rolls, +7 when rage is 80 or more.
Healing Potion
Restores 10 hp. 3 doses.
Skills:
Double-Slash Knock-out
Costs 40 rage. Stuns a foe for 2 turns. Double attack power.
Serious Business
+3 to combat rolls, -2 to non-combat rolls

 
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Player Info 2
Leaf [Rogue] (FelineForumer)
HP 20/20 MP 10/10 RAGE 0/150
Race: Miw
Gender: Female
Items/Inventory
Herbal Book
+3 to herb rolls, +20 to identifying plants, can make herb potions
Dual Daggers
+3 to mele rolls, +3 to sneaking
Nightshade
Slightly poisonous.
Skills:
Coup de Gra [Nightmare Power] (CD:0)
This attack deals 20x power, but cannot be used as the first attack to kill a foe. Cool Down: 14 turns
Claws
+3 to combat rolls. Lasts 3 turns. Requires 2 MP.
Positive Outlook
+1 to all rolls.

Duo Kahn [Barbarian] (Kipdon)
HP 7/10 MP 0/0 RAGE 190/190
Race: Human
Gender: Male
Items/Inventory
Bearskin Hat
+ 3 to rage rolls
Battle Axe
+2 to mele Rolls, +18 to rage rolls, stacks.
Skills:
Rage
Deals x10 rage in damage. Depletes rage. Mele.
Barbarian
Starts battle with full rage.

Stubby [Miner/Mage] (walfordking)
HP 8/8 MP 10/10 RAGE 0/70
Race: Dwarf
Gender: Male
Items/Inventory
6 gold pieces
Pickax / Staff
+10 for mining rolls, +1 to combat rolls
Warhammer
+3 to blunt, +2 to magic rolls
Skills:
Invisibility
10 mp. +30 to sneaking. Can still be heard and felt.
Greed
Finds gold more often.

Jace [Archer] (thedude0)
HP 5/5 MP 10/10 RAGE 0/130
Race: Human
Gender: Male
Items/Inventory
Old Bow
+3 to archery rolls
Frost arrows (infinite)
+3 to archery rolls, frost elemented.
Skills:
Headshot
5 mp. Deals 2x damage.
Ready to “Do this thing”
Always acts first.

Karn [Psion] (Luinie)
HP 3/3 MP 20/20 RAGE 0/100
Race: Undead (Mummy)
Gender: Male
Items/Inventory
4 gold pieces
Katara
+3 to mele, +3 to Psion rolls
Amulet of Mental Aptitude
+4 to mental/psion rolls
Skills:
Illusionary Trap
Creates a fake trap. Illusion can be exploited. 10 mp to cast.
Undead
Does not need food. Healing is 1/2 effective on this unit.
Strife
Regains 5 mp/turn.

 
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Buildings/Construction/Passive Items/Whatever
Base (Level1) [6m x 4m big]
- Beds (Level1)
> Can rest to full health and mana.
- Magic Food Table (Level1)
> Can eat for free.
- Magic Crystal + Pendant that everyone has
> Teleport back to base for free. One-way.

 
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Objectives:
ESCAPE!
Survivor
> Something seems odd…
- Kill Surivior
- Kill more crazy people and get their pendants
Nightmare Crystal:
>People who can still learn skills:
- Ishmael
- Gamma
- Kirb
- Cyber
- Nicholas Xenophonite, the guy with the 17th longest name in history
- Duo Kahn
- Stubby
- Jace
- Karn

 
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Locations:
Base
Ever-changing corridors (use this to find new places)
Nightmare Crystal (Still available)

 
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ENEMY STATS

Entrance of the base: Group of survivors
Bob [Swordsman]
HP 0/40 MP 0/0 RAGE 0/5

Inventory
Crap Sword
Smells like crap. +1 mele.
4 gold pieces
Skills:
None


Fred [Swordsman]
HP 40/40 MP 0/0 RAGE 0/5

Inventory
Crap Sword
Smells like crap. +1 mele.
4 gold pieces
Skills:
None


Mageguy [Mage]
HP 0/20 MP 40/40 RAGE 0/5

Inventory
Crap Staff
Smells like crap. +1 magic.
6 gold pieces
Skills:
General Pyromancy
5 to rolls with this attack, freely use fire attacks. 10 mp


Archy [Bowman]
HP 0/10 MP 0/0 RAGE 0/50

Inventory
Not-So-Crap Feather Cap
+1 to bow rolls
Crap Bow
Smells like crap. +1 archery.
2 gold pieces
Skills:
None

 
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May we start posting now?

 
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yeah

 
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No offense, but, you could add more formatting and fix some spelling errors… I mean, seriously, “u”? :c


Nicholas Xenophonite

My eyes dart to every little movement. I finally rest my eyes upon a poorly-dressed wanderer blocking the doorway to the base of this wretched labyrinth. I grin as my thirst for blood increases. Time to quench it.

I run forward and preform my Double-Slash Knock-Out ability on the foe.

 
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Gamma

Gamma leads the group into the entrance of a large room. Inside is what appears to be a survivor. He turns towards us with a look of hatred. “Trapped, trapped for so long.” Is all he can say. His face distorts and into pure anger and he rushes towards us. “Prepare yourself everyone, he’s coming.” Gamma enters the room with the rest of the group. He then swings his sword at the charging man. “Have you lost your mind?” Gamma yells towards him.

(Is this move legal?)

@Underlord: I thought we were already in the labyrinth?

(Note: Also if anyone is wondering why my character was leading the group its because he was an escort to the group. Meant to protect them. :P)

 
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@gammaflux,

It says the peasant is blocking the entrance to the base.

In the entrance of the base is a Wandering AGGRESSIVE SURVIVOR!

I’m going to assume the base has all the different changing corridors.

 
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@Underlord I think we’re already in the labyrinth, in the sign-up sheet it said we were in the labyrinth for four whole years. I think the base is just where all the food/bedding is located. So we should be outside of the room holding all the essential necessities for our characters.

 
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Originally posted by Underlord:

No offense, but, you could add more formatting and fix some spelling errors… I mean, seriously, “u”? :c

No. I was just rushing when I did that.

Originally posted by gammaflux:

Ok.

Gamma leads the group into the entrance of a large room. Inside is what appears to be a survivor. He turns towards us with a look of hatred. “Trapped, trapped for so long.” Is all he can say. His face distorts and into pure anger and he rushes towards us. “Prepare yourself everyone, he’s coming.” Gamma enters the room with the rest of the group. He then swings his sword at the charging man. “Have you lost your mind?” Gamma yells towards him.

(Is this move legal?)

@Underlord: I thought we were already in the labyrinth?

The move is legal.

Will update in 10-12 hours.

 
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The base is within the labyrinth, he was refering as if the base and labyrinth are seperate.

 
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@cart, gamma,

Okay, sorry, I didn’t know. Edited my move.

 
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Duo Kahn
Duo Kahn patrols the base perimeter, making sure potential enemy breaches are guaranteed impossible. He notices the crazed survivor attacking Gamma, and proceeds to rush into the fray. “Sind Sie verwirrt, oder haben Sie einen Todeswunsch?” he asks the survivor as he tries to wrest away the antagonist’s weapon.

 
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Leaf

Look around the base room for things that are noteworthy and various plants.

 
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I follow behind ripping a part of the survivors flesh as I slash my sythe into him

 
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Karn Sigh, I am getting bored and annoyed, while others are losing their minds. You see, the undead have much greater tolerance for such things. But you don’t care, obviously, so lets get down to he point. I have descended into this filthy sinkhole to find Ratakar, the abomination who transformed me into my unreal form. You see, I was just a member of the Geist monks, who have been renowned for using their mind, not magic, to destroy any evil. I was living that lovely life until HE came along and killed me. I was mummified, but Ratakar wanted to have more fun with me, so he had risen me and returned to this very cave, where he awaits my arrival. He shall see me. I will make sure of that.

Action I search for any secrets that may be hidden in this room.

 
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kirb
This better not end up to be a rp…

I play a few notes from my whistle, hoping a peaceful pet will aid me. (Cough cough tinker bell Cough passive help cough)

 
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Originally posted by ilovekirby12:

kirb
This better not end up to be a rp…

I play a few notes from my whistle, hoping a peaceful pet will aid me. (Cough cough tinker bell Cough passive cough)

You only have two charges with that, you sure you want to use that so early?

 
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WHAT THE HELL? I have so little hp!

 
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Stubby

was mining for gold when he heard noises, so he decided to go to investigate. He knew about the mines, but he didn’t know about the Labyrinth.