[CYOP] Epic Stick Fantasy 2.0 (Wave 1, Turn 1)

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r4l
Intro
Epic Stick Fantasy is RPG similar to Epic Battle Fantasy… But with Stickmen!
Murder other stickmen, gain some powers, grow some strange plants. Do whatever!
Original game by ilovekirby12
NOTE: I got special permission from ilovekirby to post this topic, so don’t get angry!
THERE ARE NO SIGNUPS, THIS IS A PICTURE CYOP!

Waves

For those that haven’t played epic battle fantasy, the gameplay will be like a turn-based rpg. After each wave of enemies, the setting or enemies might change, and get more difficult. After 5 waves of enemies (not including tutorial waves), the shop will open. You earn money by killing enemies, opening chests, stealing etc. You might even find items while killing certain enemies.

Stats

Stats can be earned after 5 waves of enemies, or temporarily by stat boosting items/moves. Minimum of a stat is 1.

Hit points (HP) Hit points of the user, if 0 then the user dies.
Attack (ATK)- Determines damage, boosts base damage (DMG) of physical attacks.
Defense (DEF)- Lowers damage of physical attacks. Magic attacks pierce this stat.
Speed (SPD)- Determines who attacks first within the battle turn. Also increases chance of evasiveness.
Wisdom (WIS)- Determines damage, boosts base damage of magical attacks.
Luck (LUK)- Increases the chance of secondary effects hitting, getting away with stealing etc.

Classes

Classes play an important role of stat distribution, and often have great abilities. When choosing a class, keep in mind, that the stick’s classes must be different.

Warrior High def and atk stats, wields a 1H and a shield, and is a good tank. The knight has many sword attacks, and use battle chants to temporarily increase stats.

Beast Tamer – A beast tamer is an all-around class that can summon creatures to attack the enemy, caputuring beasts of his own, and fighting like an animal. He is able to have two pets, and has a increased chance of “Pocket-ball” hitting.

Paladin – A combination of the priest and the Warrior. Uses regen healing, and wields a 2H weapon. Immune to draining moves.

Rouge – Speedy and swift, the rouge utilizes poison attacks to slowly kill his enemies, without being hit himself. He also can steal items from enemies He/she weilds a short blade.

Priest – Though not a great physical fighter, the priest has the ability to heal mass amounts of hp, and sap away enemies hp as well.

Mage – A great magic user, the mage uses elemental attacks to destroy his enemies. The mage is also versatile in magic.

Types of Pets/Summons
Active: Active summons/pets can be controlled, have HP, and have their own attacks.

Passive: Passive summons/pets can’t be controlled, but they can be killed and provide a bonus for teammates.

 
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Oh yes, you fogot r4l, signups reserve, and you did get permission for this.

 
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Three heroes stand inside a ruined castle.
What are their names, colors, gender, and class?

 
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Picture isn’t working, by the way.

Caillie – Female – Rouge – Purple
Jay – Male – Warrior – Blue
Zack – Male – Paladin – White (yellow trim?)

 
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Aerith – Female – Rogue (this bit bolded to point out that this is how rogue is spelt) – Purple
Bob – Male – Paladin – Sun-coloured
Instagib – Male – Mage – Electric Blue

The Rogue is for DoT and keeping the party alive; the Paladin is for damage and party healing; the Mage is for burst damage and potential additional healing, if necessary.

 
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Originally posted by BCLEGENDS:

Aerith – Female – Rogue (this bit bolded to point out that this is how rogue is spelt) – Purple
Bob – Male – Paladin – Sun-coloured
Instagib – Male – Mage – Electric Blue

The Rogue is for DoT and keeping the party alive; the Paladin is for damage and party healing; the Mage is for burst damage and potential additional healing, if necessary.

^ Better than Dusk’s, imo. (btw, “rouge” is red in French.)

 
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Actually, you know what? We should totally make the Rogue character some shade of red, as a call-out to the misspelling. I’d personally suggest crimson.

 
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lol. Well, I don’t care about the colour but crimson is nice. :D

 
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OK, I have decided. Pic will be up soon.

 
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The heroes (Aerith, Zack, and Instagib) are looking amazing! They look ready to slash some slimes.
(From now on, this will be the character status post. I apologize for being so unorganized.)

Zack(white, yellow trim) Male, Paladin
(HP) 14/14
(ATK) 5(+3)
(DEF) 4
(SPD) 1
(WIS) 3
(LUK) 1
Skills: Defend, Slash, observe, regenerate wounds, bash and slash
Weapon: Great sword(2H, +3 to atk)
Equipment:

Aerith (red) Female, Rogue
(HP) 7/10
(ATK) 3
(DEF) 2
(SPD) 5
(WIS) 1
(LUK) 4
Skills: Defend, Slash, Observe, Sneak attack, Poison.
Weapon: Dagger(1H +1 to attack)
Equipment:

Instagib(Icy Blue) Male, Mage
(HP) 1/6
(ATK) 1
(DEF) 1
(SPD) 4
(WIS) 7(2)
(LUK) 2
Weapon: Wand (
2 to WIS)
Skills: Defend, Punch, Observe, Firebolt, Freeze.
Equipment:

Inventory:

 
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Stickapedia(all observed monsters go here)
none for now…

Item list (all obtained items are listed here)
none for now…
Move list (all learned moves go here)
Defend- The user defends her/himself, deflecting 50% of DMG. Neutral.
Kick – The user kicks his opponet. Physical. Chance of debalancement. Base Dmg= 3
Punch – The user punches his opponet. Physical. Base Dmg= 2
Slash – The user cuts his opponet with something sharp. Physical. Base Dmg=3
Firebolt- The user fires a fireball at target. Fire. Base dmg=3
Regenerate wounds- The user gives regeneration to the target, who will continue to heal 1 point for 5 turns.
bash and slash- The user makes 2-3 slash attacks, depending on the roll.
Freeze- The user prevents an enemy from attacking for one turn. Ice, Neutral
Sneak attack- The user doesn’t attack for rest of the turn. The next turn, He/she will deal an attack that does twice as much damage. Physical, base dmg=5
Poison- The user makes a weak melee attack aimed at the target. The target’s HP will drain slowly for a certain amount of turns.

 
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So… enough talk. Let’s FIGHT!

A green blob appears!
A goblin comes into view, wielding a whip!“I no like you!” It says
Now you can vote for actions for the heroes to take.
(What do you think of my art style?)

 
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Exaclty why you spam RESERVE posts…
Then edit them.
Anyway adding a little back story would be nice.
The art style is ok, but could use a little shading or polish. A BIG TIP is too shrink the main characters. You’d find that there’s much more space to work with. If you don’t want the “Uploaded with imageshack” Consider deleting the last set of “< >”

Regeneration seems op. Have them heal like 1 hp every turn for 5 turns.

Ok now actions.

Zack- Bash and slash goblin.
Aerith- Poison slime
Instagib- Firebolt goblin

 
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I vote for kirby’s choice of action for all of them.

 
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I’ll wait a little longer for more people to post.

 
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Originally posted by Underlord:

I vote for kirby’s choice of action for all of them.

 
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Originally posted by efar:
Originally posted by Underlord:

I vote for kirby’s choice of action for all of them.

 
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Originally posted by Megacrytal:
Originally posted by efar:
Originally posted by Underlord:

I vote for kirby’s choice of action for all of them.

 
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(I will post pic later)
Zack- Bash and slash goblin.
You hit the goblin 2 times, resulting in a total of 8 damage.
Aerith- Poison slime
It has no effect.
Instagib- Firebolt goblin
The goblin takes 4 damage
________________________________________________
Enemy activity
Goblin- It mutters something, and its whip glows. It attacks Instagib for 5 damage.
Blob- The green blob tackles Aerith for 3 damage.

 
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Um what are their stats?

 
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Zack-heal Instagib

Aerith- poison goblin

Instagib- firebolt gobllin

 
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Zack-regenerate Instagib

Aerith- slash goblin

Instagib- firebolt gobllin

(lets focus on offensive for now!)
also change the title . And i opened shop after 2-3 waves due to people request.

 
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kirby, we have to observe the enemies to know their stats.

So, maybe this? :-

Zack: Heal Instagib
Aerith: Observe enemies
Instagib: Firebolt goblin.

 
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Originally posted by Megacrytal:

kirby, we have to observe the enemies to know their stats.

So, maybe this? :-

Zack: Heal Instagib
Aerith: Observe enemies
Instagib: Firebolt goblin.

poison- we need the goblin to die as he has powerful attacks, no time
multi hit thing- good, but we healing right now
obseve-wastes a turn, lunie might update and do hp stats once we get the picture up. Hack and slash+fireball is enough dmg, we do not need weaknesses…
everything else seems good.

 
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Originally posted by ilovekirby12:
Originally posted by Megacrytal:

kirby, we have to observe the enemies to know their stats.

So, maybe this? :-

Zack: Heal Instagib
Aerith: Observe enemies
Instagib: Firebolt goblin.

poison- we need the goblin to die as he has powerful attacks, no time
multi hit thing- good, but we healing right now
obseve-wastes a turn, lunie might update and do hp stats once we get the picture up. Hack and slash+fireball is enough dmg, we do not need weaknesses…
everything else seems good.

Ok, thanks for clarifying. I fully agree.