Technology tree at this moment
Command Center (CC): Costs 50 supplies. Adds +5 income. Unlocks buildings and upgrades.
Miner: Costs 25 supplies. +5 income. Limit is 3 (This can be upgraded)
Barracks: Costs 40 supplies. Gives a bonus of 0/2 to a tile (This can be upgraded). Unlocks units and upgrades.
Research Center (RC): Costs 60 supplies. Requires CC. Can be built (Number of tiles player has (X)) times. Decreases research time. Every three RC’s, an additional research can be done in parallel. If (Number of RC player has(Y)) > X, then Z (Y-X) RCs will be disabled and will have no effect
Vehicle Factory (VF): Costs 100 supplies. Requires RC, Barracks, Vehicle Warfare. Unlocks units, upgrades and structures.
Wall: Costs 5 supplies. Requires HWP I. No building limit. Gives a bonus of 0/1 to a tile per wall
Defense Turret: Costs 15 supplies. Requires HWP I. Max 3 per tile. Gives a bonus of 1/4 to a tile
Light Infantry Squad (LIS): Requires Barracks. Costs 10 supplies. 1 attack/0 defense.
Phalanx: requires Barracks. Costs 15 supplies. 0/2.
Heavy Infantry Squad (HIS): Requires Barracks, AW I. Costs 20 supplies. 2/2
Terrestrial-Recon bike (TR / Trike): Requires VF, High speed vehicles I. Costs 40 supplies. 4/0
All Terrain Attack Jeep (ATAJ): Requires VF, AW II. Costs 50 supplies. 3/3
Light Tank: Requires VF, HWP I, AW II. Costs 70 supplies. 5/4
Megaminery: Increases the limit of miners by 1. Can be upgraded 5 times. Costs 5*Level of Megaminery. Requires CC. Research Time is 2
Advanced Weaponry (AW): Requires Barracks, CC. Unlocks units. Gives +1*(Level of AW) to attack rolls. Requieres Barracks, CC. Costs 5 plus 5*(Level of AW). Research time is 1*(Level of AW)
Vehicle Warfare: Requires Barracks, CC. Unlocks VF. Increases Barracks bonus tile stats by 0/+2 Costs 25 supplies.
Heavy Weapon Platforms (HWP): Requires CC, VF. Unlocks better units. Unlocks defensive structures. Increases Barracks bonus tile stats by 5*(Level of HWP). Research time is 2 plus (Level of HWP).